Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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Joshua-Boo-Boos | 3193542133 | Joshua-Boo-Boos MEGA Exo Mod | Exos now have a periodically activated short-range scanner which detects alien players. Alien players with a cloaking value of 0.5 or more are not detected by the periodic scan. The minigun exo has in addition to the scan received a new mode called "Siege Mode" which decreases the rate of fire of the minigun to 25% of the base value but increases the damage by a factor of 4 and is then increased by 10%. Minigun exos cannot move while in Siege Mode and have their fuel set to zero. Siege Mode can be activated and deactivated once every five seconds. Marine players cannot leave a minigun exo while Siege Mode is activated. The minigun sound has been changed and is played differently based on whether the minigun exo is in Siege Mode or not. Press your reload key to enter and leave Siege Mode. Furthermore, missiles have been added to the minigun exo which require 100% fuel to use. Press 4 to fire a tracking missile which tracks alien players and deals 50 damage to alien players only and press 5 to fire a proximity mine which deals 100 damage to alien players only. The minigun exo is able to nano-shield friendly non-exos (e.g. rifles, jetpack hmgs etc) by pressing one's crouch key. Missiles, mines and nano-shields require 100% fuel and the cooldown is two seconds, two seconds and ten seconds respectively with the cooldown being shared between all three abilities. | No | 13.11 MiB | Mar 20, 2024 | 28-04-2024 20:16:25 | ||
Meteru | 1893476114 | Wooza's Haggis | Contains these mods: - Admin Powers, badges, mod panels, shoulder pads, loading icon. - Disabled Only Commandstation - Flamethrower fix - Flexing Skills - Gorge Heart Heal Spray - IP limit increase - Lua Configuration - Manly Moustache - Mod Panels++ - [Shine] Discord Bridge - [Shine] Epsilon (Extra Ips, Enforce Team Sizes ) - [Shine] Rave - [Shine] Wonitor | No | 50.606 MiB | Oct 19, 2019 | 28-04-2024 13:46:42 | ||
Meteru | 3129515821 | Modular Exosuits Beta (DEV) | Scatter's Modular Exos (based on the one from 2014 by Scatter). This mod allows you to customize your Exo in the Prototype Lab menu. Beta version for CBM, work in progress. Limitations: The flamethrower and welder use the railgun model. Therefore, you cannot mix a minigun with a welder, flamethrower, or railgun. Maybe one day, someone will sort out some extra models. Credit to xDragon for active abilities and their GUI (including thruster, nano repair, and nano shield). | No | 47.903 MiB | Jan 2, 2024 | 27-04-2024 15:37:21 | ||
StriteR. | 2989054613 | [CN] Community Startup | 请勿直接订阅!. | No | 99.975 MiB | Jun 14, 2023 | 27-04-2024 05:25:32 | ||
Mephilles | 2819367993 | Mephs Mapping Playground | This is my mapping playground. There are multiple maps in this mod and all of them are variants of official maps that address either things that personally frustrate me on the map or what I perceive as balance/gameplay problem. The maps in this mod are called like the original maps but have "_mmpg" added to the end. Maps currently in the mod: ns2_docking ns2_kodiak ns2_caged ns2_metro ns2_mineshaft ns2_summit ns2_descent ns2_eclipse ns2_tram ns2_biodome | Map | No | 418.696 MiB | Jun 10, 2022 | 25-04-2024 04:41:38 | |
StriteR. | 2999051117 | [CN] Natural Selection 2.0 | | What is this- Natural Selection 2.0 - Aimed 12v12 and further - Extension for original ns2 gamemode - Takes to bring more fun to the game. | What it includes- A bunch of gameplay tweaks. - A lot techs added. For Both Teams- Res kill grants pRes - Overhauled power system. - Ragdoll exists longer(?) - Extend respawn time during late game(>20min). For Marines- [Standard]&[Explosive] Tech branch. - [Nanoarmor]&[LifeSustain] Research. - MachineGun,Knife,SubmachineGun,Revolver - Cannnon - CombatBuilder to build utilities as marines. - Alt attack mod for [Shotgun]&[Grenade Launcher] For Aliens- Remove cyst restriction for tunnel(still needs gorge). - [FastTunnel] research to travel distance faster. - Most unused [Traits] been boosted (includes cloak). - Prowler (Modifed) to reel enermy with his rappelsilk. - Rework gorges bilemine to babbler hive. - Pheromones will spawn a babbler on hit. - Onos devour (tweaked). - Xenocide with 8 biomass. | Further more- Still being active developing and heavily tested(daily) - About NS2CN: Active Developing Community from Asia. - Feel free to contact me if anything troubles - Original codes https://github.com/striter/NS2-Playground-Balance | No | 177.654 MiB | Jul 4, 2023 | 24-04-2024 18:29:50 | ||
Rusty | 3231101209 | Quackity Quack | a duck waddled up, then he waddled away waddle waddle | No | 12.105 KiB | Apr 24, 2024 | 24-04-2024 15:49:03 | ||
SupaFred | 1571291937 | TTO | TTO | No | 3.613 MiB | Nov 22, 2018 | 09-04-2024 18:33:36 | ||
ns2bdt | 2992773495 | BDT Community Balance Mod (dev) | Test build for playtests. | No | 35.792 MiB | Jun 21, 2023 | 06-04-2024 11:32:47 | ||
StriteR. | 2950556522 | [CN] Arms Lab Researching | 仅用于MOD开发用途. 非专业人员请勿订阅/启用. Test mod to avoid some upload problems. Do not subscript/enable unless you know exactly what you are doing. | No | 142.925 MiB | Mar 22, 2023 | 06-04-2024 07:15:53 | ||
StriteR. | 3161002472 | [CN] Defense 2.0 | Tweaks & Polished based on original Defense Mod Also Merged NS2.0. Reference: https://steamcommunity.com/sharedfiles/filedetails/?id=629502655 https://steamcommunity.com/sharedfiles/filedetails/?id=1893476114 | No | 142.925 MiB | Feb 15, 2024 | 06-04-2024 07:15:26 | ||
[OAG] Devnull | 2608952840 | Devnull - [Shine] Extras | This mod contains a collection of shine plugins. At the moment: - Auto Spectator Kick - Forced Notifications - Enhanced Scoreboard Extra Stats ModID: 2608952840 | No | 1.344 MiB | Sep 22, 2021 | 04-04-2024 09:56:00 | ||
asdfg | 1570569142 | NSL Team Badges | NSL Team BadgesDisplay NSL team badges on the scoreboard. Usage:Put it on your server, along with Shine Administration and [Shine] Epsilon. Badges+ is optional. Enable the Shine plugin `epsilonbadges`, then go to EpsilonBadges.json and set `ENSLTeams` to `true`. Adding a badge:Contact the NSL admins with a link to your NSL team webpage and your desired badge image. Badges are 32-by-32px DDS images. Transparency is supported. Thanks to SupaFred for making this originally, and Keats & Yeats for maintaining it. <3 | No | 199.451 KiB | Nov 21, 2018 | 03-04-2024 18:23:01 | ||
StriteR. | 2733077552 | [CN] Request Extension | 往请求界面里加了些怪东西 Add something for request menu & voices. X to check these horrible things. -console commands for key binding -albe to mute (client side) if its annoying | No | 11.2 MiB | Jan 27, 2022 | 31-03-2024 08:11:05 | ||
StriteR. | 2719953619 | [CN] Exo BoomBox | Some rewrite of Nin's exoboombox mod,basiclly for lua learning,also intented to add some custom tracks. UI/Control overhauled,add 4 kinds of tracks. git repo https://github.com/striter/NS2-Exosuit-Boombox | No | 89.038 MiB | Jan 15, 2022 | 31-03-2024 08:10:55 | ||
Joshua-Boo-Boos | 3201677227 | Joshua-Boo-Boos Team Resources Mod | This mod provides the team of a player who gets a kill with an amount of team resources scaled by the fraction of RTs each team has plus a random amount chosen out of the values of 0.0, 0.05 and 0.1 depending on the value of a random number generator to stop commanders working out how many RTs the other team has. | No | 30.854 KiB | Mar 26, 2024 | 29-03-2024 20:04:05 | ||
Microsoft Word 2019 | 2646944747 | Mustachify | Makes the world a better place and brings us one step closer to world peace | No | 49 MiB | Nov 6, 2021 | 27-03-2024 21:26:51 | ||
Joshua-Boo-Boos | 3195709487 | Joshua-Boo-Boos Lerkwaffe Upgrade | Lerks can now use 50% of their energy to enzyme themselves for the vanilla game's enzyme duration once the shift hive upgrade has been researched. Press your reload key to use this ability! | No | 280.428 KiB | Mar 22, 2024 | 26-03-2024 14:17:03 | ||
Joshua-Boo-Boos | 3196752969 | Joshua-Boo-Boos Sentry Enhancer | The sentry has been made great. Heavy-hitting but more expensive the marine commander would be wise to place these at locations of the utmost importance. This sentry fires non-piercing railgun ammunition that does 10 damage per shot at 0.5 times the rate of fire of the vanilla sentry. The cost of the sentry is now 7 team resources. 7 points are received upon destruction of a sentry. The railgun ammunition contains a special compound that will reduce the energy of the impacted alien by 3% per shot. | No | 26.014 KiB | Mar 23, 2024 | 24-03-2024 15:28:27 | ||
Joshua-Boo-Boos | 3161522453 | Joshua-Boo-Boos Shotgun Enhancer | Joshua-Boo-Boos Shotgun Enhancer Mod Which Includes Four Cartridge Types And Modified Ammo Counter GUI | No | 21.77 MiB | Feb 15, 2024 | 18-03-2024 16:16:36 | ||
NexZone30 | 3185054007 | Plasma Launcher | Plasma Launcher | No | 1.884 MiB | Mar 15, 2024 | 17-03-2024 16:13:08 | ||
twiliteblue | 2716582607 | Prowler Remake (test) | Test version of Prowler -Swapped Acid Spray to default attack, with Volley (to tier 3). -Increased Acid Spray damage to 20 (x3), and reduced splash radius from 2 to 1. Missiles explode after 0.4 second. Damage type changed to Normal. -Widened Volley spread. -Increased Volley damage to 68. | No | 2.826 MiB | Jan 12, 2022 | 17-03-2024 11:36:41 | ||
Predator | 3023063995 | Bot_Maintenance | my own bot fixes and improvements. unfortunately the developers has abadone the bot in version 344. - marine bots are smarter in combat - marine bots can better conquer safe techpoints - marine bots use all weapons in active game (not only the shotgun) - marine bots can take up any weapon from any map position, finally without any restrictions - marine bots can better defend and conquer RT-Points (better handleing with cysts) - marine bots dont attack with flamethrower or shotgun when target is out of range (try to switch to pistol) - marine bots can pickup all marine com dropped supplys - marine bots drop more mines in bases - marine bots can buy and throw all types of handgrenades - marine com drop all kinds of weapons now with random quantites and jetpacks / large drop needs a lot of space / build armory and protolab relatively close and with plenty of free space (need protolab in drop distance of armories) - marine com has a better resources management for supplydrops and save some to build rt, press the distress beacon etc... - marine com has a weapondrop resourcelimit to handleing other things like support marines or build new structures - marine com drop all structures to build for a 1. 2. 3. 4. "5." base (with macs) - alien and marine bots now send messages to the team about where and which enemy they see - alien com build some defend structures from the begin of a match - alien com can now correctly and completely research its biomass for each destroyed and rebuilt hive from 1-12 - alien skulk, gorge and lerk attack powernodes - aliens have been slightly improved in combat - gorge can use all attack abilities and other minor fixes and changes. folder number: 3023063995 give it a try and have fun with these bots. dont forget to rate this if you like. (you can rate with the thumbs under the picture) | No | 606.816 KiB | Aug 20, 2023 | 15-03-2024 20:23:14 | ||
[OAG] Devnull | 2606061626 | D&D - Interesting Score Screen | Adding Top Players to score screen based on: - Score - Player Damage - Structure Damage - Build Time Also showing steam Avatar for top players making it a bit more personal and highlighting those that have performed well. Publish ID = 2606061626 | No | 26.046 MiB | Sep 19, 2021 | 10-03-2024 07:48:07 | ||
The Salty Sea Captain | 3172818183 | Starshine | Starshine | No | 6.007 MiB | Mar 4, 2024 | 04-03-2024 02:57:08 |