Showing 2,226-2,250 of 2,779 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar Jonacrab170821529ns2_tanithns1 map remade for ns2No2.71 MiBAug 19, 201306-10-2013 04:57:24
Avatar Ael Hikikomori182777404AFB-NS2.COMNo137 BOct 1, 201301-10-2013 14:55:11
Avatar twiliteblue175139523Alien Vision Mod (Green)Alien vision with blue and green background and pink/orange highlights.No1.273 KiBSep 2, 201330-09-2013 08:32:40
Avatar › ストラベリータイガ181548566FLUX'S CROSSHAIR PACK 'SPECIAL EDITION' PINK VER 1.0Custom made for Soz, but open to the public. Enjoy, also be sure to check out my original Special Edition version as featured in Soz's twitch streams.\n\n\nOriginal Special Edition: http://steamcommunity.com/sharedfiles/filedetails/?id=142837992No25.485 KiBSep 26, 201328-09-2013 06:10:00
Avatar › ストラベリータイガ142837992FLUX'S CROSSHAIR PACK 'SPECIAL EDITION' VER 1.0No26.099 KiBMay 2, 201328-09-2013 02:39:43
Avatar NNEEEE179513969Dot CrosshairWhite Dot Crosshair for ranged attacks
White + Crosshair for melee attacks
No71.554 KiBSep 18, 201328-09-2013 00:55:58
Avatar Stejay180595876ns2_tow_summitTest map of a new tug of war style gameplay.

Its a modified version of summit for test purposes. Strictly for proof of concept.

Aliens start in cross roads and marines start in data core.
No4.131 MiBSep 22, 201325-09-2013 23:57:11
Avatar JimWest107977815ExtraEntitiesModThis is a mod to add some new Entites to Natural Selection 2 like a teleporter, a train etc.\n\n\nI added one test level called ns2_eem_test_level where you can see how to use the entities.\n\n\nIntroduction\n\n\nI will make a small mod to bring some extra entites to NS2, like a teleport-trigger, a drivable train etc.\n\n\n(the entites from hl1 that made you making some cool fun maps).\n\n\nMappers can use them then in their maps to create something different.\n\n\nThe Mod will be called ExtraEntitesMod and if it's finished I will upload it to workshop.\n\n\nWill also include all the entites to the CombatMod.\n\n\nEntities\n\n\nalready included\n\n\n* teleport_trigger - lets players teleport through\n\n\n* push_trigger - pushs players in the direction\n\n\n* func_train - a drivable train\n\n\n* logic_timer - triggers something after countdown\n\n\n* logic_multiplier - multiple outputs can be fired\n\n\n* timed_door - door that can be triggered\n\n\nin development\n\n\n* logic_weldable - triggers something after welding\n\n\nRemember: The new entites will only work on servers that have installed this mod, on other servers your map will work, too, but the train etc. not (they're just not gonna be loaded).).No8.997 MiBNov 12, 201224-09-2013 20:25:15
Avatar Herakles180057865Herakles Quake XhairgreenNo3.082 KiBSep 20, 201320-09-2013 22:56:48
Avatar Herakles180057725Herakles Quake XhairyellowNo3.097 KiBSep 20, 201320-09-2013 22:56:01
Avatar Herakles179813130Herakles Quake xhairNo3.03 KiBSep 19, 201319-09-2013 21:48:06
Avatar steverock139435770Last StandWorking as of build: 255
This is the Last Stand mod made by UWE during the 1-week mod jam.

As marines, your team must survive for 2.5 minutes. If you die, you are out until the round is over. If at least 1 Marine is left standing, marines win.

As aliens, your goal is to eliminate all marines. You respawn infinitely and can choose from three lifeform variants each spawn. As the round progresses, you will have access to more powerful variants.

Forum thread link: http://forums.unknownworlds.com/discussion/132300/last-stand-has-been-revived?new=1
No0 BApr 16, 201318-09-2013 02:31:56
Avatar X-Illuminati175344136Clear WaypointAdds console command to clear your current waypoint.
Note that this does not prevent you from receiving new waypoints.

Console Commands:
clearwp - Clears your current waypoint.
restorewp - Resores the waypoint.

Usage:
Bind a key to console command 'clearwp'.
Press the bound key anytime you want to dismiss your current waypoint.

The restorewp command is mainly useful if you run into a bug and stop getting all waypoints. Leave a comment below if you run into any sort of bug with this.

Example:
Press the ~ / ` key to open the in-game console.
Type 'bind Backslash clearwp' and press enter.
Then, while you are playing you can press your backslash key ('\') to clear any waypoint that you get.
No1.472 KiBSep 3, 201316-09-2013 23:41:32
Avatar X-Illuminati172888902FlipModAdds coin flip and random generation capabilities to the game client.

Console Commands:
flip - Flips a coin resulting in either heads or tails.
random [m [n]] - Generates a random number between m and n. If m and n are not provided then a random number between 1 and 100 will be generated. If only m is provided then a random number between 1 and m will be generated.
rand [m [n]] - Synonym for random.
joinrandom - Joins a random team.
jr - Synonym for joinrandom

Chat Commands (behave as described above):
/flip
/random [m [n]]
/rand [m [n]]

Usage:
Either type the console command into the in-game console or type the chat version of the command into the in-game chat.
You can also bind keys to the console commands (e.g. bind F3 joinrandom).

Preview Image courtesy of patpitchaya / FreeDigitalPhotos.net
No2.013 KiBAug 25, 201316-09-2013 23:37:25
Avatar Killer Monkey172866435ns2_Igneus3rd times the charm, right?No1011.461 KiBAug 25, 201315-09-2013 18:56:25
Avatar WD132151982ns2_colony_alphaColony is a 4 tech point 8 RT map with a totally unique layout.
I was inspired by AVP which had all these indoor and outdoor environments in a colony setting so I wanted to bring this to the NS2 universe.
Eventually I will make my own textures and models to bring this map to life.

Update 15 sept. 2013:

Changes from the last build:
- No more gray textures.
- More lighting tweaks.
- Closed up the Lot a little.
No1.066 MiBMar 13, 201315-09-2013 16:54:01
Avatar Samoose174798747ns2_co_biodomeBiodome map for combat. Currently playing with different spawns to see which is the best, so please leave feedback in the forums here about what you think. The blocked off areas aren't permanent, so they will be better in the final version depending on which spawns I choose best for balance.

Mod id: a6b379b
No5.348 MiBSep 1, 201314-09-2013 02:32:51
Avatar Greedy 🦄160652965Xenoswarm AssetsXenoswarm Assets ModNo11.616 MiBJul 16, 201313-09-2013 23:14:51
Avatar bjjt75943673ns2_turtleA small turtle shaped vessel for deep space exploration into the toughest realms of the unknown worlds.

-A total of 5 Tech-points and 8 Resource-points.
-Two Cross Spawns.
-NSL performance (no sounds, no particles, minimum lights)
-modid 486cef9

Map developed by benoit 'evilbob' thiercelin.
(Evil_bOb1 on ns2 forums)\n\n\nForum thread: http://forums.unknownworlds.com/discussion/115214/ns2-turtle/\n\n\n
No3.165 MiBJun 9, 201213-09-2013 05:29:54
Avatar Anthyr156241482Natural Selection 2 ClassicalBased on the Natural Selection 2 version 249 before the balance changes happend (version 250+).\n\n\nIt includes the Shine Admin Tool as well als the old Alien Stealth mechanic, where aliens did got full stealth while moving, but with a speed penalty.\n\n\nThis version was not made for different marine-models as so you might encounter problems with that.\n\n\nThe Alien Vision is now back green, however the colors are not totally original, if someone has a better/nearer the original suggestion, just post it.\n\n\nKnown Bug: Fade Blink Animation not displaying properly.\n\n\nIf you find any more bugs, please post em.No3.065 MiBJun 28, 201311-09-2013 18:27:59
Avatar Bloodhound 🅱🅻🅾🅾🅳156537787Better Build 249Description:
When running the Natural Selection 2 Classical mod alongside other mods such as Better NS2, National Gaming Badges or Shine Administration, the latter(s) do not seem to load and work properly due to conflicts with the loading method. When all mods are combined in one mod such as Better Build 249, they run alongside nicely.
Better Build 249 also includes a working version of NS2Stats.

Includes:
- Better NS2 (Release 249, Build 0)
- National Gaming Badges (1369095999, 21 May 2013)
- Natural Selection 2 Classical (1378631851, 8 Sep 2013)
- NS2Stats (1371228325, 14 Jun 2013)
- Shine Administration (1378655103, 8 Sep 2013)

ID:
95493bb
No4.056 MiBJun 29, 201310-09-2013 22:27:30
Avatar Samoose176658584No NameNo Name\n\n\nNo597.853 KiBSep 7, 201310-09-2013 22:25:39
Avatar SkulkBait176788992Diamond Badge PackDiamond Badge PackNo9.805 KiBSep 8, 201308-09-2013 21:05:55
Avatar Killer Monkey115795799ns2_OriginRemake of my favorite Natural Selection 1 map\n\n\nWork in Progress\n\n\nNew launchpad is wierd hope this workedNo1.033 MiBDec 26, 201207-09-2013 23:51:51
Avatar Topeveryday168697011ns2_research ALPHA EXPERIMENTNs2_research is a research center based around the science of plants.\n\n\nThis is a different layout than your typical NS2 maps, shipping/Receiving and OxyGen only have tech points, no resource nodes, this is a research test. Teams can either spawn in transgenics or reception. Fight for control over the research center.\n\n\nPlease leave feedback on if you can, and let me know if you plan on testing this map on a server, invite me!No247.196 KiBAug 11, 201307-09-2013 15:59:42