Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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![]() | 194129579 | f_pld_desertstorm | Factions game type Payload | No | 88.085 KiB | Nov 11, 2013 | 15-11-2013 20:17:18 | ||
![]() | 193861160 | Festive Lights Mod [Blue] | This is a festive christmas holiday mod. This keeps the default tsa coloring scheme. I've added the following changes: - Custom command chair displays - All marine guns now have christmas lights on ammo counters - Marine/Alien Comm in-chair displays have christmas lights. Animated logout button. - Exo view model has x-mas lights and anti-gorge propaganda. - Win/Lose graphics now have christmas lights Work in progress, will likely be adding things before christmas. Works well as server mod too, although please note, do not run this at the same time with the red mod . They're meant to be used individually. Link to Festive Lights Mod [RED]: http://steamcommunity.com/sharedfiles/filedetails/?id=193862228 Mod ID: B8E1628 | No | 2.963 MiB | Nov 10, 2013 | 10-11-2013 17:00:21 | ||
![]() | 193461907 | NS2 Combat Mode + Config | This adds many more configuration options to the NS2 Combat Mode of NS2! For more information, visit this pastebin: http://pastebin.com/jCv3sTBF Note, you MUST remove the comments in the pastebin to create a valid json file. | No | 6.07 MiB | Nov 9, 2013 | 09-11-2013 19:53:05 | ||
![]() | 193144243 | NS1 Knife World Model | World Model for the remodelled and reanimated knife based on the design of the original Natural Selection 1 Knife. Reskinned masterfully with two alternate blade skin options by EZJamin! *!!!!!!!!!!This is the WORLD model only, this will only display in third person, and consistency checks will often disable it. To locate the first person view model, please go to this location and download this mod as well!!!!!!!!!!!: http://steamcommunity.com/sharedfiles/filedetails/?id=118621791\n\n\nTo use the alternate skin, because steamworkshop hasn't allowed for more control of the mods yet, you must follow this process:\n\n\n1) Locate your steam workshop folder, it should resemble this directory structure: C:\Users\Daniel\AppData\Roaming\Natural Selection 2\Workshop\ 2) Locate the knife mod itself, it should be in a directly like so: C:\Users\Daniel\AppData\Roaming\Natural Selection 2\Workshop\m712065f_1357519579\models\marine\axe 3) Locate the "knife_view.material" and the "knife_view_alt.material" files\n\n\n4) Simply rename the "knife_view.material" to be something else, and rename "knife_view_alt.material" to be "knife_view.material" and voila! Now when you load up the game it should be using the other skin.\n\n\n5) Hope that someone introduces some kind of mod customization options for NS2 or the steam workshop in general!\n\n\n*******************IMPORTANT***********************NOTICE***************************IMPORTANT***************************\n\n\n*At this time there are still some issues with consistency checks. I'm doing what I can to try and help alleviate some of these issues, but it isn't an issue with the model itself, it's with the consistency checking system. The knife will only work properly in online matches that properly white-list or allow custom models! This is a pain in my ass more than yours, trust me.\n\n\nModel: Daniel "Evil_Ice" Bentz Animations: Daniel "Evil_Ice" Bentz Textures: Ben "Jamin" Dalling\n\n\n!!!Other Classic NS1 Recreations from these two great artists!!!\n\n\nNatural Selection 1 Fade remake: http://steamcommunity.com/sharedfiles/filedetails/?id=120855757\n\n\n | No | 6.072 MiB | Nov 8, 2013 | 08-11-2013 17:24:54 | ||
![]() | 118621791 | NS1 Knife | Remodelled and reanimated a knife based on the design of the original Natural Selection 1 Knife. Reskinned masterfully with two alternate blade skin options by EZJamin! *!!!!!!!!!!!!New World model added, but due to consistency errors, it must be loaded as a seperate mod. Please download this mod at the following location to replace the third-person axes with the NS1 Knife!!!!!!!!!!!!!!: http://steamcommunity.com/sharedfiles/filedetails/?id=193144243 To use the alternate skin, because steamworkshop hasn't allowed for more control of the mods yet, you must follow this process:\n\n\n1) Locate your steam workshop folder, it should resemble this directory structure: C:\Users\Daniel\AppData\Roaming\Natural Selection 2\Workshop\ 2) Locate the knife mod itself, it should be in a directly like so: C:\Users\Daniel\AppData\Roaming\Natural Selection 2\Workshop\m712065f_1357519579\models\marine\axe 3) Locate the "knife_view.material" and the "knife_view_alt.material" files\n\n\n4) Simply rename the "knife_view.material" to be something else, and rename "knife_view_alt.material" to be "knife_view.material" and voila! Now when you load up the game it should be using the other skin.\n\n\n5) Hope that someone introduces some kind of mod customization options for NS2 or the steam workshop in general!\n\n\n*******************IMPORTANT***********************NOTICE***************************IMPORTANT***************************\n\n\n*At this time there are still some issues with consistency checks. I'm doing what I can to try and help alleviate some of these issues, but it isn't an issue with the model itself, it's with the consistency checking system. The knife will only work properly in online matches that properly white-list or allow custom models! This is a pain in my ass more than yours, trust me.\n\n\nModel: Daniel "Evil_Ice" Bentz Animations: Daniel "Evil_Ice" Bentz Textures: Ben "Jamin" Dalling\n\n\n!!!Other Classic NS1 Recreations from these two great artists!!!\n\n\nNatural Selection 1 Fade remake: http://steamcommunity.com/sharedfiles/filedetails/?id=120855757 | No | 8.849 MiB | Jan 7, 2013 | 08-11-2013 17:11:30 | ||
![]() | 120855757 | NS1 Fade | With inspiration taken from the original fade concept by Cory Strader, the classic fade has been re-imagined to fit in with the NS2 cast. Brought into the current generation the fade now combines high resolution albedo, normal, specular, gloss and emmisive mapping for a more dynamic look and feel. Now you too can experience what it was like to be stalked by the original fade.\n\n\n*** As with all custom models and most custom reskins, this will not work on ALL servers, if a server has hardcore consistency checking enabled the game will use the default NS2 Fade! Model: Ben "Jamin" Dalling Textures: Ben "Jamin" Dalling Rigging/Physics/Compilation: Daniel "Evil_Ice" Bentz\n\n\n!!!Other Classic NS1 Recreations from these two great artists!!! Natural Selection 1 Knife remake: http://steamcommunity.com/sharedfiles/filedetails/?id=118621791 Stay tuned for more possible surprises! | No | 21.159 MiB | Jan 16, 2013 | 08-11-2013 16:52:32 | ||
![]() | 192850055 | f_cst_heatwave | Factions game type Contest | No | 41.926 KiB | Nov 7, 2013 | 08-11-2013 00:23:43 | ||
![]() | 188226694 | f_crl_mineshaft | Factions game type Control\n\n\noriginal map: ns2_mineshaft | No | 3.488 MiB | Oct 23, 2013 | 07-11-2013 22:08:55 | ||
![]() | 191500835 | zCrosshairs | Crosshairs requested by zebroe. Unless he hates them, then nevermind. | No | 12.272 KiB | Nov 2, 2013 | 06-11-2013 03:15:17 | ||
![]() | 191254883 | munkeyspaynk Crosshairs 1 | Some custom crosshairs | No | 26.911 KiB | Nov 2, 2013 | 02-11-2013 18:39:28 | ||
![]() | 188381549 | No Rookie | No Rookie is a Server Side Mod for medium/high skill servers. Auto disconnect rookie. Source code available at https://github.com/xaviermonin/No-Rookie | No | 3.55 KiB | Oct 23, 2013 | 02-11-2013 10:06:48 | ||
![]() | 191119596 | green skulk | its a skulk with green highlights/teeth | No | 139 B | Nov 1, 2013 | 01-11-2013 19:45:01 | ||
![]() | 188207650 | f_tdm_descent | Factions game Type Team Death Match\n\n\noriginal map: ns2_descent | No | 19.01 MiB | Oct 23, 2013 | 29-10-2013 21:56:48 | ||
![]() | 188207980 | f_pld_tram | Factions game type Payload\n\n\noriginal map: ns2_tram | No | 9.798 MiB | Oct 23, 2013 | 29-10-2013 21:55:35 | ||
![]() | 188208652 | f_ast_docking | Factions game type Assault\n\n\noriginal map: ns2_docking | No | 3.718 MiB | Oct 23, 2013 | 29-10-2013 21:52:43 | ||
![]() | 188689868 | Fastload Main Menu [Veil] | This simple mod replaces the main menu with a static image of Rantology's 'Veil' background, which the game will load into very fast. Good for slower computers, or those who want speedy menu swapping performance. - FPS in graphics menu won't be accurate since FPS is rendered so fast - Removed ugly grid lines - Give Rantology props for the fanastic image: http://forums.unknownworlds.com/discussion/132411/ns2-twitch-streamer-s-overlay-pack-full-psds#latest View my other backgrounds (Added biodome, tram, and veil): http://steamcommunity.com/id/aeroripper/myworkshopfiles/?appid=4920 | No | 1.146 MiB | Oct 25, 2013 | 29-10-2013 16:46:11 | ||
![]() | 188687115 | Fastload Main Menu [Tram] | This simple mod replaces the main menu with a static image of Rantology's 'Tram' background, which the game will load into very fast. Good for slower computers, or those who want speedy menu swapping performance. - FPS in graphics menu won't be accurate since FPS is rendered so fast - Removed ugly grid lines - Give Rantology props for the fanastic image: http://forums.unknownworlds.com/discussion/132411/ns2-twitch-streamer-s-overlay-pack-full-psds#latest View my other backgrounds (Added biodome, tram, and veil): http://steamcommunity.com/id/aeroripper/myworkshopfiles/?appid=4920 | No | 1.218 MiB | Oct 25, 2013 | 29-10-2013 16:44:33 | ||
![]() | 188681874 | Fastload Main Menu [Biodome] | This simple mod replaces the main menu with a static image of Rantology's 'Biodome' background, which the game will load into very fast. Good for slower computers, or those who want speedy menu swapping performance. - FPS in graphics menu won't be accurate since FPS is rendered so fast - Removed ugly grid lines - Give Rantology props for the fanastic image: http://forums.unknownworlds.com/discussion/132411/ns2-twitch-streamer-s-overlay-pack-full-psds#latest View my other backgrounds (Added biodome, tram, and veil): http://steamcommunity.com/id/aeroripper/myworkshopfiles/?appid=4920 | No | 1.223 MiB | Oct 25, 2013 | 29-10-2013 16:42:54 | ||
![]() | 189411664 | Adrenaline Meter | This no longer works. Use NS2 Plus instead. It has a similar feature and many more improvements. -------------------------------------------------------- Adds an additional indicator for energy of alien lifeforms in a more visible location. | No | 19.375 KiB | Oct 27, 2013 | 27-10-2013 02:29:40 | ||
![]() | 189068872 | Gray and Yellow Alien Vision | Won't burn your eyes. When alien vision is off it is actually off. No highlighting at all or shitty effects other alien vision mods have. | No | 1.329 KiB | Oct 26, 2013 | 26-10-2013 07:08:12 | ||
![]() | 189064003 | reactor4 | this is a test map of reactor - take 3 | No | 582.912 KiB | Oct 26, 2013 | 26-10-2013 06:52:51 | ||
![]() | 188741281 | --- | ! | No | 8.419 KiB | Oct 25, 2013 | 25-10-2013 17:41:08 | ||
![]() | 188031634 | Alien Phase Gate Use | Allows aliens in Natural Selection 2 to use marine phase gates. Note that onos are too large to fit through gates! Repository: http://github.com/nathanielbaxter/AlienPhaseGateUse | No | 5.16 KiB | Oct 22, 2013 | 23-10-2013 06:31:43 | ||
![]() | 187996243 | Diamond Badges V3 | No | 380 B | Oct 22, 2013 | 22-10-2013 03:05:15 | |||
![]() | 180795109 | PreGame Plus | mod id = ac6b6e5 Shine version: http://steamcommunity.com/sharedfiles/filedetails/?id=210255173 You can also find it by clicking on my workshop page in the right hand column. Shine version has less conflicts and console commands. Will not be updating this version anymore. | No | 6.409 KiB | Sep 23, 2013 | 07-10-2013 04:06:52 |