Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
![]() | 273379772 | Bandaid Mod | Bring back the fun to NS2. This ultimate companion for your public server improves playability for your players, regardless of skill level! This experimental mod aims to make NS2 more enjoyable for the majority of players. We do so with a healthy bit of nostalgia and respect for established game mechanics; This is fun as in less frustrating, not fun as in putting clown makeup on gorges and making them fart balloons. Lets face it, your server is not filled with competitive players. If you favor having some fun over absolute balance, this is the mod for you! Overview v0.2.4 - Polished rifle effects and sounds. Overview v0.2.3 - Disabled cat-packs for classic exos. - Polished rifle effects and sounds. Overview v0.2 Marines - Need 1 less smg bullet to kill a skulk early game. - Chained jumps less effective. - Medpack pickup cooldown increased by 0.5 seconds. - Weapon tracers and muzzle flash indicate tech level. - Improved rifle sfx. Exos - Restored classic ns2 exo traits: -- Health boost (400 + 60 per armor level) -- Speed decrease (lumbering death machine). -- Minigun spread and damage increased -- Claw damage increased -- No beacon Skulks - Take 1 less smg bullet to kill. - Base move speed increased by 0.8 - Less precise aim required with bite. Gorges - Hydra attack speed increased by 30%. - Hydra improved tracking of fast targets. - Always webs! max 3, no resource cost. - Babblers more responsive, faster, lighter. Fades - Less precise aim required with swipe. Fork our code on github! https://github.com/DaanVanYperen/ns2-bandaid | No | 1.397 MiB | Jun 20, 2014 | 29-06-2014 13:39:52 | ||
![]() | 277015410 | NS2 Heist - ALPHA GREYBOX | BUGS AND GLITCHES MAY OCCUR. ----------------------------------------------------------------------------------------- !! "Lookout" is NOT finished, see through walls atm, will be fixed !! ----------------------------------------------------------------------------------------- The short background of NS2 Heist: Marines are on a heist to extract X from the "Vault" on a lonely command post. Blowing their way through "Grand Central" doors, the marines make it to their destination, but not soon before the Kharaa arrives to ruin the day. Spreading infesting all over Haven, the only escape route. Good Luck Marines. | No | 237.453 KiB | Jun 27, 2014 | 27-06-2014 14:00:22 | ||
![]() | 276982101 | Diamond Badges V4.3 | Diamond Badges specifically for DiamondGamers.net | No | 493.007 KiB | Jun 27, 2014 | 27-06-2014 12:38:41 | ||
![]() | 256688600 | Virtual-Addicts | Virtual-Addicts Server Mod\n\n\nCustom Badges & Textures, made for my user base, as a token of gratitude\n\n\nCustom Badges & Textures | No | 1.12 MiB | May 5, 2014 | 25-06-2014 18:20:10 | ||
![]() | 273224112 | co_nautica | underwater combat map. | No | 1.723 MiB | Jun 20, 2014 | 24-06-2014 11:57:49 | ||
![]() | 273392237 | ns2_bandaidmap | Test map for NS2 Bandaid mod. | No | 194.998 KiB | Jun 20, 2014 | 21-06-2014 14:18:40 | ||
![]() | 247163253 | Elixer | remi.D's Elixer Mod | No | 474 B | Apr 8, 2014 | 18-06-2014 15:00:00 | ||
![]() | 272301361 | ns2_sws_rr | Skulks with Shotguns map, I chucked together.. It's suppose to be CTG, but I can't get the Gorges to spawn, nor the teams to spawn.. It keeps going deathmatch :( Once that's fixed, I'll add more props. | No | 185.277 KiB | Jun 18, 2014 | 18-06-2014 10:13:25 | ||
![]() | 174440948 | Alien Vision 1.1 | Alien Vision mod with improved contrast and depth perception. | No | 2.267 KiB | Aug 31, 2013 | 17-06-2014 13:49:52 | ||
![]() | 271219963 | Default Dot Crosshair | Only the dot from the default crosshairs for all weapons except melee. No hit indicator. | No | 1.683 KiB | Jun 15, 2014 | 15-06-2014 11:53:10 | ||
![]() | 265386088 | HandicapMod | Server Mod:\n\n\nModId: FD17868\n\n\nGive your users the chance to nerf themself to avoid someone dominating all the others.\n\n\nCommand\n\n\nsv_handicap <0.1 to 1>\n\n\n1 = 100% = normal dmg\n\n\n0.1 = 10% = 10% of normal dmg | Must be run on Server, Gameplay Tweak | No | 7.812 KiB | May 30, 2014 | 09-06-2014 18:48:12 | |
![]() | 269127228 | PuffTheMagicDragon Crosshair | Make everyone go puff! Made by rantology, edited by purg. | No | 1.954 KiB | Jun 9, 2014 | 09-06-2014 15:33:29 | ||
![]() | 249451952 | Griff's Red Dot xhair's | - Red dot for ranged weapons - Red dot + circle for melee attacks | No | 3.339 KiB | Apr 15, 2014 | 09-06-2014 01:15:29 | ||
![]() | 267123302 | ns2_story (joke map) | A fire and some stone, surrounded by forest, under the star-lit sky. | No | 93.905 KiB | Jun 4, 2014 | 04-06-2014 12:13:04 | ||
![]() | 266145899 | Tick's balance mod+ | tick balance | No | 31.046 KiB | Jun 1, 2014 | 01-06-2014 16:00:56 | ||
![]() | 266135016 | Tick's balance mod+ | tick balance | No | 30.578 KiB | Jun 1, 2014 | 01-06-2014 14:49:57 | ||
![]() | 266132800 | Tick's balance mod+ | tick balance | No | 30.799 KiB | Jun 1, 2014 | 01-06-2014 14:45:34 | ||
![]() | 266113804 | Tick's balance mod+ | tick balance | No | 30.707 KiB | Jun 1, 2014 | 01-06-2014 14:30:18 | ||
![]() | 266111854 | Tick's balance mod+ | tick balance | No | 31.349 KiB | Jun 1, 2014 | 01-06-2014 13:38:32 | ||
![]() | 265092487 | Confused's Mod Of justice | No | 151 B | May 29, 2014 | 29-05-2014 23:55:39 | |||
![]() | 263161576 | Ready Room Special | This mod adds more persistence to alien abilities when going to the readyroom, and a couple fun additions. "NS2 is not complete without this mod. A+, must have." ~ Re-Traced Features (all only applicable to players in the ready room) - Skulks can leap if earned - Fades can blink - Fades can't shadowstep unless earned - Onos can't charge unless earned - Exos can self-destruct (press G) - Embryos can finish gestating (press G)\n\n\nID: faf86e8 Forum Thread: http://forums.unknownworlds.com/discussion/134873/ready-room-special-blink-leap-in-the-rr | No | 21.517 KiB | May 24, 2014 | 26-05-2014 22:59:01 | ||
![]() | 262433690 | XrayCat crosshair (alpha with bright for melee) | XrayCat crosshair (alpha with bright for melee) | No | 9.448 KiB | May 22, 2014 | 22-05-2014 20:07:56 | ||
![]() | 261033582 | TSF Pro Series Level 2 Crosshairs | An updated version of the TSF Pro Series crosshairs. No red hit registration...just a nice TSF blue hit glow. Works well with NS2+ and the classic green alien vision. Designed for 1920x1080 Resolution. Enjoy! - Web TSF Pro Series Crosshairs: [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=258249499]CLICK HERE[/URL] | No | 7.662 KiB | May 18, 2014 | 20-05-2014 23:48:56 | ||
![]() | 258249499 | TSF Pro Series Crosshairs | These are what I personally use. They're clean, rather subtle, and hit registration fades nicely and doesn't distract. Designed for 1920x1080 resolution. Enjoy! - Web TSF Pro Series Crosshairs Level 2: [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=261033582]CLICK HERE[/URL] | No | 10.357 KiB | May 10, 2014 | 20-05-2014 23:45:41 | ||
![]() | 261331692 | Extra Insight | Client-side Insight mod. Currently unfinished. ModId: f939aec I'm publishing this mainly because I don't have enough time to work on it and maintain it and I am hoping that other people will cherry pick parts of it to include in their own mods. (All source files are released in the public domain.) Still, the mod may be useful to some people, especially if you are casting a match on a non-ensl server. Here are the current features:
The options menu will only show up in the in-game options menu and not in the main menu unless you use this mod. For developers who want to add to the options menu check out libMenuMod. | No | 42.744 KiB | May 18, 2014 | 18-05-2014 21:31:11 |