Showing 1,976-2,000 of 2,796 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar St. Lick293327176Alien CompassAdds a compass to the Alien HUD in lieu of a minimap. An alternate mode points in the player's direction on the map rather than pointing North.\n\n\nTo change modes, open the terminal and enter "compass ".\n\n\nThe available modes are:\n\n\n2 - Compass\n\n\n1 - Player orientation\n\n\n0 - Off\n\n\nEnhancements may come in the future.No1.798 KiBJul 30, 201403-09-2014 01:08:30
Avatar |-DMD-| Rusty308710661Diamond Badges V4.6Diamond Badges specifically for DiamondGamers.netNo43.526 KiBSep 1, 201401-09-2014 11:31:26
Avatar |-DMD-| Rusty308706004Diamond Badges V4.4Diamond Badges specifically for DiamondGamers.netNo247.482 KiBSep 1, 201401-09-2014 10:14:09
Avatar Wiggly210255173[Shine] Pregame Plusmod id = c883d45\n\n\nThis mod is no longer being maintained.
Ghoul has a rewrite of this mod, [Shine] Pregame++. Please visit the page for more info and the changes.\n\n\nPurpose

Pregame Plus(PGP) is a Shine plugin that helps low population servers start up and reduce the rate at which it dies. PGP encourages players to stay in small servers by offering a sandbox alternative to the usual small matches. This sandbox mode occurs during the period before a match starts and lets players fight each other without a formal match. To start a match, all you need is both commanders and it will start normally.

shine: http://steamcommunity.com/sharedfiles/filedetails/?id=117887554\n\n\nFeatures list (when PGP is on)

- Can attack players

- Respawning is near instant

- Marines spawn with advanced armory + prototype lab and buy anything for free

- Aliens spawn with crags and a shift

- Alien evolutions are free and all evolve time is 1 second

- Marines have armor 3 and weapons 3, and all equipment available

- Biomass set at 9/12 and all Alien abilities and upgrades enabled

- MACs for Marine welding(also instantly heals if USE key is pressed)

- Scoring is disabled (kills/deaths do not update)

- Toggle On/Off based on player limit

- Exo and onos can be disabled\n\n\nConfigurations

AllowOnosExo - If false, the cost of exo and onos will be set to 999 resources, and players will not be able to upgrade/evolve into them. Players that are already an onos or exo will retain them. If true, players may freely upgrade/evolve into exo and onos.

EnablePGP - If false, PGP will not turn on. Note the mod itself isn't disabled and shine will still load it.

CheckLimit - If true, PGP checks the PlayerLimit to toggle on/off (does not occur during a match). If at or over the PlayerLimit, and PGP is on, it will turn itself off. If below the PlayerLimit, and PGP is off, it will turn itself on. If false, PGP ignores the player limit and never toggles automatically.

PlayerLimit - The number of players that PGP toggles on/off at. This operates on the total number of players on the Alien and Marine team not the server player count. Used to prevent people from getting distracted by the mod and not starting a real match. An even number is recommended.

LimitToggleDelay - The delay in seconds before PGP turns itself on or off from PlayerLimit. This timer will only run if CheckLimit is true. Recommended to be at least 10 seconds, to prevent the mod from repeatedly turning on/off if the number of players is fluctuating around PlayerLimit.

LimitToggleOffDelay - No longer available, replaced by LimitToggleDelay

LimitToggleOnDelay - No longer available, replaced by LimitToggleDelay\n\n\nStatusTextPosX - The x position of the status display text. This must be a number between 0 and 1, inclusively, and be a multiple of 0.05 . For example a value of 0.04 will behave the same as 0.05 . This value is the proportion of the screen resolution, so 0 is at the left edge of the screen, and 1 will be at the right edge. The position is anchored to the left side of the text so a value of 1 will have the entire text flow off of the screen. This option is intended to allow you to move the status box if it overlays with another mod's information. If you do change this, please ensure that the new position is visible for clients of various game resolution sizes.

StatusTextPosY - The y position of the status display text. This must be a number between 0 and 1, inclusively, and be a multiple of 0.05 . The height position of the text is anchored to the middle of the first line of text. 0 is the top of the screen and 1 is the bottom. For more details, see StatusTextPosX.\n\n\nCommands

pgp_help (no chat ver.) - Prints an overview of PGP to the player's console. Does not require permission.

pgp_config (no chat ver.) - Prints this server's PGP config values to the player's console. Does not require permission.

pgp_allowonosexo (!pgponos) - Enable/disable players from getting exo and onos. Will change the config file.

pgp_checklimit (!pgpcheck) - Enable/disable checking player limit. Will cancel the current timer that is trying to toggle PGP on/off. Will change the config file.

pgp_playerlimit (!pgplimit) - Sets the player limit that toggles PGP on/off. Will change the config file.

pgp_settimer (!pgptimer) - Sets a new timer length (seconds) for toggling PGP on/off from player limit. Will not change the current timer if it is in progress. Will change the config file.\n\n\npgp_statusx (!pgpstatusx) <0 to 1, 0.05 intervals> - Sets the x position of the display status text.
pgp_statusy (!pgpstatusy) <0 to 1, 0.05 intervals> - Sets the y position of the display status text.
This value must between 0 and 1, inclusive, and be a multiple of 0.05 . For example, setting it to 0.04 will be the same as 0.05 . Note this changes position for the server, not an individual client. Will change the config file. See the config section of StatusTextPosX for more details.\n\n\npgp_disable (!pgpdisable) - Prevent PGP from turning on. Will reset game if PGP is currently on to turn it off. Will change the config file.

pgp_enable (!pgpenable) - Allow PGP to turn on. If there is no match, and it is under the player limit, then game will reset to turn PGP on. Will change the config file.\n\n\nNotes:
Loading or unloading pregameplus will cause the match to reset.
No8.465 KiBDec 30, 201330-08-2014 06:18:32
Avatar Howser306520486New ModpoopNo4.869 MiBAug 27, 201427-08-2014 19:12:38
Avatar Loki305037368KodiakFIVEA 5 techpoint version of ns2 kodiak

5tp is located in N Biosphere
Route from N biosphere to hangbar bay has been re routed to Hydroponics

Basic textures and line of sight blocking in place to evaluate the maps balance with the new TP location

Updated 1.1
Fixed arc exploit near hangarbay where arcs used old pathing mesh to travel through the nether
Added more LOS blocking to the N biosphere techpoint
No11.215 MiBAug 24, 201426-08-2014 07:31:33
Avatar rantology240636763ranto-crosshairneeded workshop crosshair, figured mighta s well make public. Just a small green cross with some outer circle/ hit indicator
No5.865 KiBMar 21, 201424-08-2014 16:14:16
Avatar Leech295943696Last Resistance with Leech BotsInternal Test VersionNo754.618 KiBAug 4, 201423-08-2014 22:45:06
Avatar Herakles197458686toxjqNo2.75 KiBNov 23, 201323-08-2014 14:41:47
Avatar Disodium304335554New Conglomerate Standard MarinesLet me tell you something..
This skin will not turn you into a Terran Republic pig, it wont make you a brain washed Vanu cult head, it will make you, New Conglomerate, and everyone knows NC dont take any S#!t.

Subscribe to this skin and unleash some payback, liberate your enemies for FREEDOM!

WHAT IT DOES:


This skin replaces the 'standard' Green Marine skin with a New Conglomerate themed skin.

Comments and suggestions are welcome.

This skin was inspire by the TR skins made by Belesçi.
This skin was made sometime ago, but became broken with an update and I only decided recently to republish it.
This skin is based from a faction called the New Conglomerate in the Free-2-Play MMOFPS Planetside 2.\n\n\n- Thanks again, hope you enjoy!
No7.885 MiBAug 23, 201423-08-2014 03:21:30
Avatar Disodium304333434Vanu Sovereignty Standard MarinesIf you are considering this skin, we assume you are a person of great strength and intelligence, someone who seeks truth, someone who seeks wisdom, someone who seeks.... enlightenment.

Subscribe to this skin to destroy your ignorant enemies and purge the vile Kharaa!
Technology equals might, do it for science!

WHAT IT DOES:


This skin replaces the 'standard' Green Marine armour with a Vanu Sovereignty themed skin.

Comments and suggestions welcome!
This skin was inspire by the TR skins made by Belesçi.
This skin was made sometime ago, but became broken with an update and I only decided recently to republish it.
This skin is based from a faction called the Vanu Sovereignty in the Free-2-Play MMOFPS Planetside 2.\n\n\nThanks for checking this skin out, if you like it please take a moment to drop a comment, rate it and if you are feeling really generous you can drop me a [img]https://www.paypalobjects.com/en_US/i/btn/btn_donate_SM.gif[/img] to encourage me to produce more!

- Thanks again, hope you enjoy!
No159 BAug 23, 201423-08-2014 03:13:14
Avatar Grimjack303730470EnhancedAlienVisionEnhances the current alien vision with dark-room edge outlining and close-in shading.No1.337 KiBAug 21, 201421-08-2014 20:46:28
Avatar zavaro213313483Natural Selection CrosshairsTen years ago, Natural Selection took the world by storm. Coupling real-time strategy action with the ever popular first person shooter genre, Unknown Worlds made a bold impression on players competitive and casual alike.

In celebration of ten years of NS, these crosshairs have been painstakingly ported from the original Half-Life modification for use in Natural Selection 2. Return to your roots.

Note: This mod is a work in progress.

Original spritework copyright Unknown Worlds Entertainment.
No24.766 KiBJan 6, 201420-08-2014 00:36:00
Avatar Pqliar266181581Tick's balance mod+tick balanceNo108.637 KiBJun 1, 201411-08-2014 06:57:59
Avatar Royal Rampage295412367testrifleNo15.492 MiBAug 3, 201408-08-2014 09:54:55
Avatar MetaMind09278205814LR_Quarantine 1/2First part of the map LR_Quarantine playble with the Last Resistance(Survivor) -ModNo37.349 MiBJun 29, 201404-08-2014 21:41:48
Avatar aeroripper295997206Fastload Main Menu [Marines]This simple mod replaces the main menu with a static image of 2 marines. I believe this image was created and released by UWE to promote NS2's trading card system. I thought it would look great as a menu background. The game will load into this very fast. Good for slower computers, or those who want speedy menu swapping performance.

- FPS in graphics menu won't be accurate since FPS is rendered so fast
- Removed ugly grid lines

View my other backgrounds (Added biodome, tram, and veil):

http://steamcommunity.com/id/aeroripper/myworkshopfiles/?appid=4920
No526.89 KiBAug 4, 201404-08-2014 21:35:03
Avatar aeroripper295989912Fastload Main Menu [HiveRoom]This simple mod replaces the main menu with a static image of the Hive Room. I believe this image was created and released by UWE to promote NS2's trading card system. I thought it would look great as a menu background. The game will load into this very fast. Good for slower computers, or those who want speedy menu swapping performance.

- FPS in graphics menu won't be accurate since FPS is rendered so fast
- Removed ugly grid lines

View my other backgrounds (Added biodome, tram, and veil):

http://steamcommunity.com/id/aeroripper/myworkshopfiles/?appid=4920
No730.088 KiBAug 4, 201404-08-2014 21:17:02
Avatar Royal Rampage258230973ns2_maze publish-testOriginally wanted to be maze..\n\n\nThough, I'm bad at making mazes.. + I've put in the minimap..\n\n\n---------------------------\n\n\nBeen updating this.. :L\n\n\nMap is still greybox, with some minor textures/props\n\n\nThis is a publish test, to see if it works..No1.601 MiBMay 10, 201403-08-2014 12:51:41
Avatar Royal Rampage293421203WallHole(o)No25.908 KiBJul 30, 201430-07-2014 10:08:42
Avatar Herakles265526085strenxNo3.301 KiBMay 31, 201429-07-2014 15:37:23
Avatar Loulebe²²292629640Crosshair ~~~L~~~Loulebe Crosshair v.1No57.812 KiBJul 28, 201428-07-2014 16:01:06
Avatar Ghoul272284964FontsTest FontNo3.696 MiBJun 18, 201425-07-2014 18:40:53
Avatar Neoken290724403Neoken's CrosshairOne basic green crosshair with black borders for better visibility, used for every weapon/attack. Red triangle hit indicators on the sides for extra sweetness.

"This crosshair is amazing" -Random Guy
"11/10 would subscribe again" -Legit Commentator
"Just look at those MSPaint skills" -Digital arts connaisseur
No1.898 KiBJul 24, 201424-07-2014 14:59:04
Avatar runtime202308406Alien Vision with Visible GlassFeatures:
Pulsing yellow edges
Red highlighted entities (transistions to orange in bright lighting)
Grayscale terrain
Textures are visible even with no light
Glass is visible(!!!) but not in pitch black rooms (it works with the red emergency lights though)
Center of screen "aura" effect removed
No edge highlighting when alien vision is off

For this mod to work the server you are connecting to must allow a modified 'shaders/DarkVision.hlsl'. As of build 261 the default consistency config now ignores 'shaders/DarkVision.hlsl', so you should begin to see more servers allowing alien vision mods.

This shader was inspired by and built upon:
twiliteblue's Alien Vision: Reloaded
Jekt's Gray and Yellow Alien Vision
No1.125 KiBDec 9, 201323-07-2014 10:55:49