| Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 191973881 | Badges+ | Fork of the NS2 Player Badge mod by Huze (https://github.com/jhughes/ns2badge) This mod originally allowed you to add custom badges to your server. However NS2 does support custom badges since build 313. So this workshop mod is just a collection of various badge icons at this point. Mod Id: 191973881 Github: https://github.com/GhoulofGSG9/BadgesPlus/ How to assign Badges ( using Shine ): https://github.com/Person8880/Shine/wiki/Badges How to assign Badges otherwise: http://steamcommunity.com/sharedfiles/filedetails/?id=124034170 Thanks go to Huze for creating the mod originally and CarNagE for providing tons of new badges.If you are interessting in assigning country flags automatically to your players have a look at the [Shine] Epsilon Mod. List of of currently in the mod included badges by Carnage (excluding Flags):[img]http://i.imgur.com/hb5HgOJ.jpg[/img] If you want to add any badges send me a PM or leave a comment. | No | 847.446 KiB | Nov 4, 2013 | 18-06-2025 15:26:17 | |||
| 3500681553 | Void Assault (Stab replacement) | Replaced Stab with Void Assault: *Fade dashes in the aimed direction at 30 speed for 0.5 second, stopping when it hits an entity or surface. *Fade cannot Swipe during Void Assault. *Deals 90 Structural damage in a 2.5m radius. *Costs 20 energy with 1.3 second cooldown. | No | 18.348 KiB | Jun 16, 2025 | 16-06-2025 05:51:01 | |||
| 3492045555 | Easy Auto Join (Multi Server) | Easy Auto Join - Smart Multi-Server Queue ManagerKey Features: • Multi-Server Monitoring - Select up to 10 preferred servers simultaneously • Fast Refresh - Checks for slots every 500ms • Smart Reserved Slot Detection - Accounts for reserved slots on Diamond (2), BAD (2), DMD (2), and Hideout (1) servers • Auto-Reconnect System - Automatically rejoins queue if connection fails (server full, auth failure, reserved slot conflicts) • Persistent Server Lists - Your selections survive disconnections and continue monitoring How to Use: Method 1 - Auto-Join Manager: 1. Open Community Servers tab 2. Click checkboxes next to desired servers (up to 10) 3. Click START AUTO-JOIN button Method 2 - Quick/Easy Double-Click: • Double-click any server to instantly add it and start monitoring Method 3 - Standard Join Button: • Select a server and click JOIN - automatically activates queue system The mod will monitor all selected servers and join the first one with an available slot! Advantages over other queue systems: • Faster - Checks every 500ms instead of every second • Multi-server - Monitor up to 10 servers instead of just 1 • Persistent - Server list survives disconnections • Smarter - Continues monitoring all servers, not just the last one Feedback or suggestions are appreciated. Will be making fixes and changes for a while until optimized. | Tool | No | 114.695 KiB | Jun 2, 2025 | 10-06-2025 03:56:30 | ||
| 3496315240 | [Shine] Epsilon TTO | [Shine] Epsilon TTO | No | 111.841 KiB | Jun 9, 2025 | 09-06-2025 22:36:35 | |||
| 307212068 | Deadly Babblers | Mod ID 307212068 -Babblers no longer jump around randomly when idle or after hatching. -Using a primary attack when you have Babblers attached to you will cause them to detach. (It's raining Babblers!) -Babblers can now jump attack when bouncing off walls, rather than only after rolling to a stop on the ground. This allows them to attack more frequently. -Babblers now frenzy (faster velocity) for 5 seconds when near a babbler bait ball. -Babblers will follow the newest bait ball. -Baitball duration reduced from 5 to 3 seconds. | Must be run on Server, Gameplay Tweak | No | 320.306 KiB | Aug 29, 2014 | 02-06-2025 11:37:23 | ||
| 3488577984 | Shadow Slash (Stab replacement) | Replaced Stab with Shadow Slash: *Fade dashes in the aimed direction at 13 speed for 0.5 to 0.65 second, can travels through players. *Fade cannot Swipe during Shadow Slash. *Deals up to 90 Structural damage in a 2m radius (30 on touch + 60 over time) . *Costs 20 energy with 1 second cooldown. | No | 18.349 KiB | May 27, 2025 | 28-05-2025 10:30:49 | |||
| 3486539220 | Map Check | Adds a column to the end game score screen that tracks map open times for players Mod number 3486539220 | No | 1018.301 KiB | May 24, 2025 | 24-05-2025 21:53:13 | |||
| 3486765249 | Skulking Lerk | Server Mod -Lerk cost reduced to 14, from 21. -LerkBite damage reduced from 60 to 55. -Lerk health reduced from 180 to 160, armor reduced from 30 to 20. -Lerk can now wall walk with special movement key. -Lerk ground running speed increased to 6. -Lerk air speed decreased to 9. -Lerk Celerity bonus increased to 4 when in air (13 max speed). -Increased Lerk air control when not gliding from 18 to 30 (+44% with celerity). (strafing is much more responsive) -Lerk can now slowly glide upward at slow speed. -Increased air friction from 0.08 to 0.1 when gliding. -Increased air friction while Diving (with Crouch) for balance. -Improved Flap responsiveness, now stops fall quicker, and also jumps up immediate upon landing. -Flap forward increased to 9.0 from 8.3. -Flap side force reduced to 6.0, from 8.3, but is more responsive. -Lerk flap animation duration increased from 0.5 to 0.82 second to match animation. -Smoothed Lerk roll animation when flying laterally (especially after a flap). -Fixed Lerk animation glitch rapidly switching between wall cling and flapping. | No | 17.041 KiB | May 24, 2025 | 24-05-2025 11:03:08 | |||
| 177338785 | Alien Vision: Reloaded | Tweaked "classic" green alien vision now with melee range finder | Alien Vision, Passes Default Consistency | No | 4.776 KiB | Sep 10, 2013 | 19-05-2025 11:23:42 | ||
| 378829646 | Alien Vision: Predalien | Simple alien vision with improved clarity, and range finder | No | 7.866 KiB | Jan 21, 2015 | 19-05-2025 03:03:19 | |||
| 867103851 | DMD Server Files 4 | Contains server files for DMD servers. | No | 1.564 MiB | Feb 18, 2017 | 15-05-2025 23:24:41 | |||
| 3459687782 | Xenocide V2 | Redesigned Xenocide -Lasts 3 seconds, deals 5 damage every 0.166 in a 3m radius (80 total damage), then explodes for 120 damage with 25 self damage. -Xenocide damage radius and range decay off tweaked. Radius reduced to 8. Enemies within 2.66 radius receive full damage, falls off to 20% damage over remaining range. -Xenocide energy cost lowered to 15. Fixed zero energy cost bug. Mod load priority 99 | No | 16.762 KiB | Apr 7, 2025 | 15-05-2025 11:00:55 | |||
| 3051150938 | Healing Spit | Gorge Spit heals alien units for: 15 on players 30 on structures | No | 3.27 KiB | Oct 15, 2023 | 26-04-2025 09:35:31 | |||
| 3470035567 | Bullet Inflation | 30% (at random) of Pistol, Rifle, MG and SMG bullets have increased size (0.03, from default 0.018) | No | 4.254 KiB | Apr 25, 2025 | 25-04-2025 06:25:10 | |||
| 2108455550 | Enhanced Ragdoll | modid 2108455550 Increased ragdoll to 10 seconds, which starts dissolving after 9 seconds. Ragdolls are visually more obvious. | No | 17.96 KiB | May 25, 2020 | 01-04-2025 06:05:58 | |||
| 2493044543 | DMD-Captains | DMD-Captains Mod ID: 9498d73f | No | 170.972 KiB | May 21, 2021 | 01-04-2025 03:30:46 | |||
| 2442374987 | April's Ready Room | Fun tricks in the ready room (try crouching, air jumping) WARNING: Intense flashing colours | No | 20.539 KiB | Apr 1, 2021 | 31-03-2025 09:35:52 | |||
| 1443498246 | Shadow Step (Metabolize replacement) | mod id 560a0906 Replaced Metabolize with Shadow Step: *Propels Fade forward at 30 speed for 0.2 to 0.5 second, can travels through structures and players. *Fade cannot attack during Shadow Step, and loses most momentum upon leaving Shadow Step. *Deals 20 Structural damage in a 2.4 m radius at the end of Shadow Step travel. *Costs 20 energy with 1 second cooldown. *Clogs now have large strucure physics and can be bypassed by Shadow Step | Must be run on Server, Gameplay Tweak | No | 14.272 KiB | Jul 17, 2018 | 31-03-2025 04:25:11 | ||
| 3451704445 | Lerk quality improvements | Server Mod -Lerk flap animation duration increased from 0.5 to 0.82 second to match animation. -Smoothed Lerk roll animation when flying laterally (especially after a flap). -Fixed Lerk animation glitch rapidly switching between wall cling and flapping. -Lerk can now wall walk with special movement key. -Increased Lerk air control when not gliding from 18 to 26 (+23% with celerity). (strafing is much more responsive) -Increased air friction while Diving (with Crouch) for balance. -Flap speed now gains force from Celerity upgrade, up to 1.5 per flap. -Improved Flap responsiveness, now stops fall quicker, and also jumps up immediate upon landing. -Flap forward increased to 9.0 from 8.3. -Flap side force reduced to 6.0, from 8.3, but is more responsive. | No | 12.789 KiB | Mar 25, 2025 | 25-03-2025 10:10:18 | |||
| 3448870432 | Aegis Shield | Experimental mod Protects a command structures with a shield which reducing all damage dealt by 50%, upon construction completion. This shield does not replenish. The shield loses 1 "HP" for every 0.1 second of damage. Command Station starts with 120 shield. Hive starts with 120 shield. | No | 10.646 KiB | Mar 21, 2025 | 21-03-2025 11:17:19 | |||
| 3448855026 | Aegis Shield | Protects command structures with a shield which reducing all damage dealt by 50%, upon spawning. The shield loses 1 "HP" for every 0.1 second of damage. Shield does not replenish. Hive and Command Station start with 120 shield (12 seconds of damage). | Yes | 10.796 KiB | Mar 21, 2025 | 21-03-2025 10:35:10 | |||
| 3447434002 | Scrooge McDuck's Resource Mod | Scrooge McDuck blessed you with loads of TRes and PRes. PRes income x10 PRes max = 500 TRes max = 500 | No | 4.771 KiB | Mar 18, 2025 | 19-03-2025 18:15:39 | |||
| 3447289361 | ns2_yakushima | Copy of https://steamcommunity.com/sharedfiles/filedetails/?id=80821898 Removed Hangar so the map loads, used with infestation mod | No | 21.28 MiB | Mar 18, 2025 | 18-03-2025 19:12:32 | |||
| 904291644 | Assassin Fade | EXPERIMENTAL! (Most likely incompatible with other gameplay mods) mod id 904291644 *Fade cost reduced to 25. Points per Fade kill reduced to 15. *Fade health reduced to 220HP 65Armor (total 350HP) +5HP per biomass. *Fade Carapace max armor reduced from 120 to 105. *Fade babbler shield reduced from 40 to 35. *Fade Adrenaline energy regen per second reduced from 15 to 13. *Swipe damage decreased from 75 to 70. *Blink initial speed reduced from 16.25 to 15. Bonus speed per Blink reduced from 2.5 to 2. Blink maximum speed reduced to 20. *Blink cost increased from 14 to 16 initially. *Blink upkeep cost reduced from 32 to 30. *Blink cooldown increased from 0.4 to 0.45 second. *Blink reduces damage received from weapons except Mine, Grenades and flame based weapons by 12%. *Advanced Blink (replaces Advanced Metabolize) reduces all damage by 23%. *** Replaced Metabolize with Shadow Step: *Propels Fade forward at 25 speed for 0.2 to 0.5 second in a linear direction, can travels through structures and players. *Deals 20 player (puncture) damage in a 2.5m radius at the end of Shadow Step travel. *Fade gains minor momentum bonus from Shadow Step. *Costs 16.5 energy with 0.8 second cooldown. | Must be run on Server, Gameplay Tweak | No | 23.21 KiB | Apr 13, 2017 | 17-03-2025 05:35:52 | ||
| 3445240105 | Bleu's Neon Green TF2 Scout Crosshair | Bleu's Neon Green TF2 Scout Crosshair. I have no idea who originally made this. Same crosshair for everything. No hit effects. | No | 32.25 KiB | Mar 15, 2025 | 15-03-2025 21:07:48 |