| Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 599655260 | Halfcrash Detector | This mod only works in combination with Wooza's Monitoring Tool.\n\n\nBig thanks to Katzenfleisch creeating this mod! | No | 1.313 KiB | Jan 13, 2016 | 13-01-2016 14:43:52 | |||
| 598886427 | Locklear Cross Mk2 | Locklear Cross Mk2 Cyan version of the amazing next generation crosshair. | No | 46.771 KiB | Jan 12, 2016 | 12-01-2016 04:08:30 | |||
| 598622344 | New Mod | New Mod | No | 133 B | Jan 11, 2016 | 11-01-2016 18:58:55 | |||
| 598350463 | Dev Tests | Dev Tests | No | 8.061 KiB | Jan 11, 2016 | 11-01-2016 08:59:42 | |||
| 597288023 | Cr4zyAV - BlueGreen Minimal | \n\n\nPurple Fog Model colour depending on range - Blue to green When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.128 KiB | Jan 10, 2016 | 10-01-2016 04:19:25 | |||
| 597288656 | Cr4zyAV - GreenBlue Minimal | \n\n\nPurple Fog Model colour depending on range - Green to Blue When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.127 KiB | Jan 10, 2016 | 10-01-2016 04:17:53 | |||
| 590600800 | Cr4zyAV - GreenBlue + Bite Aid | Cr4zyAV - GreenBlue + Bite Aid Bite Aid This places an orange coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate. Purple Fog Model colour depending on range - Green to Blue When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying modid=2333da60 | Alien Vision | No | 4.184 KiB | Jan 2, 2016 | 10-01-2016 03:50:33 | ||
| 597039923 | Accurate Range Cr4zyAV | Accurate Range for Cr4zyAV This mod works with all my Cr4zyAV + Bite Aid mods if used with them it will improve their functionality.\n\n\nIt will add the following capability to the AV mods; ModID: 23961b33 | No | 1.791 KiB | Jan 9, 2016 | 10-01-2016 01:49:19 | |||
| 597291868 | Cr4zyAV - YellowRed Minimal | Minimal version no fog Model colour depending on range - Yellow to red When disabled; normal vision outlines in dark Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.127 KiB | Jan 10, 2016 | 10-01-2016 01:01:35 | |||
| 597291289 | Cr4zyAV - YellowRed | Purple Fog Model colour depending on range - Yellow to red When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.12 KiB | Jan 10, 2016 | 10-01-2016 01:00:46 | |||
| 597290723 | Cr4zyAV - RedYellow Minimal | Minimal version no fog Model colour depending on range - Red to Yellow When disabled; normal vision, outlines in dark Slight desaturation To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.131 KiB | Jan 10, 2016 | 10-01-2016 00:59:54 | |||
| 597289242 | Cr4zyAV - RedYellow | Purple Fog Model colour depending on range - Red to yellow When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.124 KiB | Jan 10, 2016 | 10-01-2016 00:57:44 | |||
| 597287488 | Cr4zyAV - BlueGreen | Purple Fog Model colour depending on range - Blue to Green When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 2.12 KiB | Jan 10, 2016 | 10-01-2016 00:55:14 | |||
| 590596237 | Cr4zyAV - GreenBlue | Purple Fog Model colour depending on range - Green to Blue When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying To use with NS2+, set Alien Vision to "Default" with this mod enabled | No | 2.12 KiB | Jan 2, 2016 | 10-01-2016 00:29:52 | |||
| 592927556 | Cr4zyAV - YellowRed Minimal + Bite Aid | Minimal version\n\n\nBite Aid - Purple This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nNo Fog Model colour depending on range - Orange/Yellow to Red Normal vision when disabled, slight edge highlights only obvious in dark areas Colour desaturates slightly at range\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled | No | 4.199 KiB | Jan 4, 2016 | 09-01-2016 23:56:27 | |||
| 592927341 | Cr4zyAV - YellowRed + Bite Aid | \n\n\nBite Aid - Purple This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nPurple Fog Model colour depending on range - Orange/Yellow to Red When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 4.188 KiB | Jan 4, 2016 | 09-01-2016 23:55:59 | |||
| 592927061 | Cr4zyAV - RedYellow Minimal + Bite Aid | Minimal version\n\n\nBite Aid - Green This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nNo Fog Model colour depending on range - Red to Orange/Yellow Normal vision when disabled, slight edge highlights only obvious in dark areas Colour desaturates slightly at range\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled | No | 4.19 KiB | Jan 4, 2016 | 09-01-2016 23:55:26 | |||
| 592926803 | Cr4zyAV - RedYellow + Bite Aid | \n\n\nBite Aid - Green This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nPurple Fog Model colour depending on range - Red to Orange/Yellow When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 4.181 KiB | Jan 4, 2016 | 09-01-2016 23:55:04 | |||
| 592926324 | Cr4zyAV - BlueGreen Minimal + Bite Aid | Minimal version\n\n\nBite Aid - Orange This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nNo Fog Model colour depending on range - Blue to Green Normal vision when disabled, slight edge highlights only obvious in dark areas Colour desaturates slightly at range\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled\n\n\n | No | 4.188 KiB | Jan 4, 2016 | 09-01-2016 23:54:21 | |||
| 592926062 | Cr4zyAV - BlueGreen + Bite Aid | Bite Aid This places an orange coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nPurple Fog Model colour depending on range - Blue to Green When disabled; coloured outlines and no fog Colour desaturates at range, making unpowered rooms less annoying\n\n\n | No | 4.177 KiB | Jan 4, 2016 | 09-01-2016 23:53:50 | |||
| 592925335 | Cr4zyAV - GreenBlue Minimal + Bite Aid | Minimal version\n\n\nBite Aid - Orange This places a coloured circle on models within your bite, swipe or gore range. This marker is not perfectly accurate.\n\n\nNo Fog Model colour depending on range - Green to Blue Normal vision when disabled, slight edge highlights only obvious in dark areas Colour desaturates slightly at range\n\n\nTo use with NS2+, set Alien Vision to "Default" with this mod enabled | No | 4.194 KiB | Jan 4, 2016 | 09-01-2016 23:53:00 | |||
| 596511678 | Cr4zy AV Dev | Cr4zy AV Dev Test build 238e0bbe | No | 4.157 KiB | Jan 9, 2016 | 09-01-2016 22:50:25 | |||
| 474728397 | [WIP] NS2 Duels | == Work In Progress ==\n\n\nA Natural Selection 2 mod for easier training in small groups and/or warmups.\n\n\nPlayers are able to join a group, select a room and then select upgrades/preferences for their group (won't affect players outside of the group).\n\n\nAlso works against bots.\n\n\nGit repository: https://git.vhelium.com/vhelium/ns2_duels\n\n\n== Work In Progress == | No | 2.331 MiB | Jul 4, 2015 | 06-01-2016 20:03:40 | |||
| 592018556 | DerelictB | DerelictB Alternate version of derelict with some additional vents These vents were proposed and awaiting testing / verifification / feedback The level is ns2_derelictb277 *derelict with additional vents was supposed to ship in b277 but you know stuff happens ^^ | No | 3.836 MiB | Jan 3, 2016 | 03-01-2016 19:37:46 | |||
| 240869485 | Modular Exosuits | ModID: e5b606d Exosuits now have a welder and flame thrower available to them (using the railgun model) and can be combined in various configurations such as railgun + flamethrower or welder + fist. Cost of exsuit depends on the configuration chosen. Exos now have jump by default and a choice can be made to have a thruster, armour module or the ability to phase. If you have any suggestions/feedback/bugreports please post below. Compatible with NS2+. Project Lead and programming: Scatter Lead Programmer: Deco Art: Beq | No | 1.004 MiB | Mar 22, 2014 | 29-12-2015 18:06:24 |