Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
![]() | 721500270 | Green Armor | A more green Deluxe armor with green Visor (Male Only at the moment) | Passes Default Consistency, Look and Feel | No | 1.644 MiB | Jul 10, 2016 | 10-07-2016 08:25:43 | |
![]() | 566452141 | Keats's crosshair | Melee weapons have black dots with white outlines. All other weapons have white dots with black outlines. All weapons have a red X hit indicator. Melee dots are taken from Mendasp's mod here. Other dots and hit indicators are taken from Mendasp's mod here. | Passes Default Consistency, Crosshairs | No | 9.121 KiB | Dec 1, 2015 | 07-07-2016 00:16:43 | |
![]() | 502341371 | http://ns2siege.com http://patreon.com/ns2siege | http://ns2siege.com http://patreon.com/ns2siege | Must be run on Server, Custom Game Mode | No | 15.981 MiB | Aug 18, 2015 | 28-06-2016 23:53:46 | |
![]() | 711196115 | Flaterectomy's Crosshairs | Mod ID: 2a63fdd3 Flaterectomy's Crosshairs is a set of mostly slim but highly visible variations of dot-and-circle crosshairs and a simple cross for the pistol. They are white with a subtle magenta outline on one side, and turn yellow-and-red with an additional red circle for hit confirmation. | Passes Default Consistency, Crosshairs | No | 16.186 KiB | Jun 26, 2016 | 26-06-2016 13:59:37 | |
![]() | 708048198 | ns2_sde4_summerlove | Mod ID: 2a33f546 Sunmmerlove by Flaterectomy is an entry for "Spark Detailing Exercise #4: Man vs. Nature". This is not a playable map, but only a small detailed scene based on concept art by Simon Stalenhag called 'We Need To Talk About Annika III'---the filename on his website was called Summerlove, so that became the title for the mod. Original conept art: http://www.redbubble.com/people/simonstalenhag/works/17017520-we-need-to-talk-about-annika-iii?c=441646-we-need-to-talk-about-annika Forum thread: http://forums.unknownworlds.com/discussion/142455/spark-detailing-exercise-4-man-vs-nature | Passes Default Consistency, Map | No | 4.809 MiB | Jun 21, 2016 | 21-06-2016 18:20:11 | |
![]() | 706718540 | test just a tes | siege map | No | 3.553 MiB | Jun 19, 2016 | 20-06-2016 11:14:10 | ||
![]() | 707080072 | Hydra WarmUp Fix | Makes hydras destructible in warm-up mode (Build 302) Modid: 2a252f88 | Must be run on Server, Gameplay Tweak | No | 570 B | Jun 20, 2016 | 20-06-2016 01:16:58 | |
![]() | 704403151 | View model modifier | Tilts the view model of the skulk when wall walking towards the wall and when hanging as lerk on walls. | Look and Feel | No | 13.228 KiB | Jun 15, 2016 | 15-06-2016 22:00:04 | |
![]() | 702753304 | White Lion [Replacement for Red Rifle] | I thought the red flames were cheesy and gaudy as hell. And the red doesn't fit with any other color scheme on other skins. | Passes Default Consistency, Look and Feel | No | 5.901 MiB | Jun 12, 2016 | 13-06-2016 01:41:29 | |
![]() | 699602969 | TA Server Skins | Skins to be used on Team Awesome servers. | Look and Feel, Must be run on Server | No | 32.92 MiB | Jun 8, 2016 | 08-06-2016 22:35:02 | |
![]() | 698126460 | ns2_caged_2013 | ns2_caged_2013 Caged has gone official, so here's an old build of the map dating back to the 10th of January 2013 to play around on for nostaliga purposes. | No | 1.71 MiB | Jun 5, 2016 | 05-06-2016 22:09:28 | ||
![]() | 654796877 | ns2_stronghold | ns2_stronghold | No | 223.348 KiB | Mar 28, 2016 | 05-06-2016 19:30:36 | ||
![]() | 698129442 | kodiakv1 | kodiakv1 | No | 599.37 KiB | Jun 5, 2016 | 05-06-2016 19:11:41 | ||
![]() | 688075967 | Vanilla Alien Vision (Pre-299) | Vanilla Alien Vision (Pre-299) Screenshots courtesy of Sintax | Alien Vision, Passes Default Consistency | No | 1.395 KiB | May 20, 2016 | 02-06-2016 00:59:08 | |
![]() | 694233486 | NS2 Fetta Cheese and Meatballs | NS2 Fetta Cheese and Meatballs | No | 156 B | May 30, 2016 | 30-05-2016 20:56:42 | ||
![]() | 693309243 | dc troopers | ls troopers map by loki\n\n\nit has been converted from last stand to the defence mode mod\n\n\ndefence mode mod from katzenfleisch | Map | No | 279.15 KiB | May 29, 2016 | 29-05-2016 14:40:01 | |
![]() | 687900606 | Hellrunner's HPbar Dramalifter | Removes the Health Bar that is shown to your enemy when he/she shoots in your general direction. Server Mod, ask your Admin to apply this. Mod ID - 290087be feel free to incorporate the code in your server mod ROOKIE SERVERS... HANDS OFF THIS MOD!!!! this mod is to fight the lazyness that has established in the tracking behavior of ppl that know what they are doing. let the rooks have thier damn DOTA bars! | Look and Feel | No | 1.088 KiB | May 20, 2016 | 22-05-2016 08:49:52 | |
![]() | 686960508 | Vanilla Crosshairs (Pre-299) | Vanilla Crosshairs (Pre-299) | Passes Default Consistency, Crosshairs | No | 80.342 KiB | May 18, 2016 | 20-05-2016 14:32:47 | |
![]() | 683753143 | Shine ShortBreak | # NS2 Shine ShortBreak This plugin add a button to allow players to take a "short break" and to be immune for a maximum of 5 minutes from afkkick plugin. When you click on the button you are put into spectator team. When you join a team after your break the immunity is revoked. This plugin require Shine mod enabled on the server to be able to run. You also need to add the plugin in your shine/BaseConfig.json, under the "ActiveExtensions" add: "shortbreak":true !!!Because the plugin inherit from the default afkkick plugin, !!!you need to disable it in your shine/BaseConfig.json (or via the shine adminmenu) !!! "ActiveExtensions" set: "afkkick":false else the plugin will remain disabled. The plugin use the afkkick.json configuration file. This Plugin is under development, Please report any issue. The plugin is available in github: https://github.com/BenjaminJacobs1/ShortBreak If you are looking for documentation about shine in general, take a look here: https://github.com/Person8880/Shine/wiki Recommandation: People taking a break should be immune to shuffle, thus you should edit the VoteRandom.json and set "IgnoreSpectators" to true. TODO list: - Add translations - Add configurations options to change the afktime\n\n\nVersion: 0.1: First version 0.2: Fix conflict problem with afkkick. | Tool | No | 51.223 KiB | May 13, 2016 | 16-05-2016 12:11:45 | |
![]() | 192366822 | Green Crosshair (High Visibility) | Look. Point. Click. Kill. Using a special high visibility green color carefully crafted through a magical mix of leprechauns, alien blood and spinach (for you Popeye fans out there). Forged to perfection using... you guessed it... a green laser, this crosshair is guaranteed to be highly visible in a variety of situations. Melee weapons benefit from this crosshair. And you'll know you've hit your target with a subtle, yet refined, hit indicator. This crosshair used to be available but was removed, likely because it was not being updated. Rest assured... it's guaranteed to work with all current versions of NS2. | Passes Default Consistency, Crosshairs | No | 1.882 KiB | Nov 5, 2013 | 13-05-2016 19:41:57 | |
![]() | 439194017 | ns_siegeroom_remade | had to be done | No | 1.383 MiB | May 8, 2015 | 13-05-2016 17:22:51 | ||
![]() | 643889213 | test just a test | test | No | 1.371 MiB | Mar 12, 2016 | 11-05-2016 14:57:13 | ||
![]() | 502346020 | ns_aliensiege2 | man oh man | No | 10.037 MiB | Aug 18, 2015 | 10-05-2016 14:32:38 | ||
![]() | 515301234 | ns_beemersiege_remade | thanks oblitrator and lemonparty for contributing / collaberating with parts of the map. | No | 4.153 MiB | Sep 9, 2015 | 09-05-2016 16:29:28 | ||
![]() | 681114531 | ns2_tgns_seedwell | A seeding map for TGNS based on king-of-the-hill. Work-in-progress | Must be run on Server, Map | No | 819.108 KiB | May 8, 2016 | 08-05-2016 22:06:29 |