Showing 1,201-1,225 of 2,778 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar Steelcap1190250637BurnaBoysOrks is bezd at burnin.

Removes persistant "flame" damage nodes in favor of simplifying the damage model for flamer.

Fires at .125 shots per second dealing 10 damage per shot.
80 total DPS.
Must be run on Server, Gameplay TweakNo4.577 KiBNov 3, 201703-11-2017 20:11:39
Avatar Vertex934039285ESB (testing)testing.Passes Default Consistency, Look and FeelNo25.541 KiBMay 27, 201703-11-2017 15:07:47
Avatar TrollosaurusHax1178487504Flame Sentry_tweakedI had no part in the creation of this mod. All credit goes to its creator Katzenfleisch: http://steamcommunity.com/profiles/76561198007611523

The original Flame Sentry mod is available here: http://steamcommunity.com/sharedfiles/filedetails/?id=784131783&searchtext=flame+sentry

Flame Sentry (tweaked) stats:
* Range: 11.5 (from 8)
* Damages: 6 (+ post burning damages)
* Rate of Fire: 0.36 (from 0.15)
* Energy damages: 5 (from 1)
* Sentry Lamp was also dimmed
* Mod ID: "463e4ad0"

The following data is from the original MOD page.
——————————————————————————————————————

This mod adds an other sentry type: the Flame sentry. It is ready to be used without any other changes (just add the mod ID)

The marine commander can drop it the same way he drops a regular one.

The Flame sentry has been designed to be a much more effective sentry in cost of more than half of its range. Making it a better choice against skulks, fade and onoses but vulnerable against lerks, and bile.

It also benefit from all the advantage of the flame including: stamina reduction, post burning damages and while it does not target them, spores and biles are destroyed if present between the FlameSentry and its target.

Special thanks to @4Horsemen (NS2Combat) for the model & animation files.

Flame sentries stats:
* Range: 8
* Damages: 6 (+ post burning damages)
* Approx DPS: 42 (~40.2 + 2 for burning damages)
* Energy damages: 1

Sentries stats (vanilla):
* Range: 20
* Damages: 5
* Approx DPS: 34

Flamethrower stats (vanilla):
* Range: 9
* Damages: 8 (+ post burning damages)
* Approx DPS: 55-60
* Energy damages: 3

Mod ID: "2ebce6c7"
Compatible with: NS2+, Shine, Badge+
No3.608 MiBOct 23, 201702-11-2017 21:59:02
Avatar Vertex920560875Enhanced Server BrowserThis version of the server browser adds hive skill, to help people pick which server to join. The server perf rating system is smarter and able to detect servers that are under-equipped before they start lagging. A few fixes are also incorporated to improve overall server browser functionality.

Update 30: Negative impacts caused by bad server performance or higher move rates are now reflected in ping bars; but this change may fall short of its goals for modded game-modes.

Update 35: The game now starts up directly to the server browser. When disconnecting from a game-server, the game will go straight to the server browser.

Update 55: The back button and esc key on the server browser now goes straight back to the main menu. Build 315 made this go to the playscreen instead. This change is reverted.

Hive Colour Codes


  • Green [1-1199] (Low player skill)
  • Yellow [1200-1649] (Medium player skill)
  • Orange [1650-1999] (High player skill)
  • Red [2000-2799] (Very high player skill)
  • Blue [2800+] (Competitive player skill)


Server Name Colour Codes


  • Green: Rookie only
  • Orange: Passworded
  • Pink: Favourited


Other Fixes/Improvements


  • Changed default sorting method to player count.
  • Removed rank column (players weren't using it)
  • Removed lock column and replaced with orange server name.
  • Favourite servers are highlighted pink, so they're easier to spot.
    • Lock or rookie highlights take priority over favourites.

  • Fixed and improved server performance ratings.
    • Lagging servers will actually light up red now.
    • Servers with minor unnoticeable issues will light up gray.
    • Resolved an issue preventing lag measuring within a certain threshold.
    • Fixed a bug with server perf labels causing display of an incorrect value.

  • Created ping algorithm to scale according to server performance.
  • Optimized code for faster loading than default, with more features!
  • Make game startup directly to the server browser. (no more clicking)
  • Zoom directly to the server browser, when disconnecting from a server.
  • Weight unranked servers the same as ranked on quick-join.
    • Help put people on a server with more players.

  • Go directly to main menu when exiting server browser.


Known Bugs/Issues


  • Hive & spec sorts by player count instead of regular values.


What to help make this mod better? The source-code is on GitHub.
https://github.com/stickz/NS2_Server_Browser

Mod ID: 36dea4eb
Passes Default Consistency, Look and FeelNo16.936 KiBMay 6, 201702-11-2017 02:42:01
Avatar Mephilles799246861ns2_meshA supply distribution station, used to deliver goods from outer space around the planet. At some point the facility got kharaa infested supplies and the facility sustained damage during the evacuation...No7.069 MiBNov 13, 201601-11-2017 00:12:47
Avatar Steelcap788456684Gorge Tunnel ControlGorge Tunnel ControlMust be run on Server, Gameplay TweakNo2.763 KiBOct 28, 201631-10-2017 09:50:55
Avatar tachi974547082sg_sorrow_siegeSorrow Siege for Siege++

Now testing recent WIP Layout changes.
+Quarters replaced with Departures
+Corridor B removed.
+Corridor A size increased.
Must be run on ServerNo1.101 MiBJul 13, 201729-10-2017 03:29:11
Avatar _A_x_a_m_d_y_1175034418[Shine] SFX Plus PlusExperimenting...it may destory your computer if you run it without the corresponding key.Must be run on Server, Gameplay TweakNo7.055 MiBOct 20, 201728-10-2017 18:49:25
Avatar DCDarkling142851438DCDs Purple RiflePurple reskin for the rifle viewmodel.
Does not change the model lying on the ground.

Unlike the shotgun, the TSF logo area is grey/silver instead of purple. Seemed to fit.\n\n\nRedid the color and is more changed between light & dark now. Purple itself is in general a tad lighter.

Should pass default consistency, NOT nsl consistency.
Passes Default Consistency, Look and FeelNo5.453 MiBMay 2, 201328-10-2017 16:41:53
Avatar DCDarkling143009172DCDs Purple AxePurple Axe for the view model.
Model on the ground is unchanged.
Blade is silver/grey.\n\n\nI ALSO changed the specular which basicly means the edge of the blade reflects a bit more light.

Should be compatible with vanilla NS2, not NSL.
Passes Default Consistency, Look and FeelNo3.135 MiBMay 3, 201328-10-2017 16:26:04
Avatar Steelcap1167265683Napalm ThrowerTurns the flamethrower into a napalm delivery mechanism.\n\n\nFocuses on creating zones of fire that deal damage over time to targets within 1.7m. Drops exlusion radius of multiple flames from 1.8 to .7 permiting more flames within the same radius.\n\n\nMust be run on Server, Gameplay TweakNo22.113 KiBOct 13, 201728-10-2017 10:22:15
Avatar Steelcap1183096012Hyper SpitCauses Gorge Spit to fire at speed 200 instead of 35Must be run on Server, Gameplay TweakNo1.521 KiBOct 28, 201728-10-2017 10:07:24
Avatar Keats & Yeats1097778942NSL Competitive Mod TestingFor my personal testing use. You probably don't want this mod.Must be run on Server, Gameplay TweakNo25.57 KiBAug 2, 201726-10-2017 23:24:59
Avatar Cr4zy1178738644Valks CrosshairSquare with a circle/diamond thing inside itPasses Default Consistency, CrosshairsNo1.484 KiBOct 23, 201725-10-2017 19:21:14
Avatar Jon1179726962Classic ExoSuit BoomboxA re-upload of the original ExoSuit Boombox. Done with Nin's permission.

Exosuit Boombox lets you press 2 on your keyboard to play one of the built in tracks, and 1 or 3 to cycle through the available options.

ModID: 46513472
Look and Feel, Must be run on ServerNo14.788 MiBOct 24, 201724-10-2017 17:57:03
Avatar _A_x_a_m_d_y_1167771888Boom Kill Sound PlusPlay a sound when you kill a player. (From FPS game: Crossfire)

Plus: Play a sound when you assist teammate to kill a player. (From FPS game: Overwatch)

Credits:
Nin
Duck on Venus
Look and Feel, Must be run on ServerNo155.253 KiBOct 13, 201716-10-2017 22:29:35
Avatar Mephilles1121644538ns2_tram_testns2_tram_testMapNo11.834 MiBAug 27, 201713-10-2017 19:44:11
Avatar Steelcap1139106642Totally InvisibleAlways cloaking all the time.\n\n\nVampirism no longer negates on attack or movement.Must be run on Server, Gameplay TweakNo4.716 KiBSep 20, 201713-10-2017 01:13:15
Avatar Commando1161370108Night-Ops MarineNight-Ops Marine

*Fixed Normals*

Includes:
- New Normals
- New Face w/ eyes & painted beard
- New Spec Maps
- New Hand Textures & Normals\n\n\nCopyright 201X. This user generated media is not authorized for posting, redistribution, modification, unless by the sole owner of the steam account associated with this workshop item.
Look and Feel, Must be run on ServerNo11.037 MiBOct 7, 201709-10-2017 08:17:17
Avatar Commando1163364695Night Ops Special MarineNight Ops Special Marine

Includes:
- Camouflage Shirt & Pants to differ from standard Marine.
- New Normals
- Custom Eyes
- Custom Face Normals
- New Spec Maps
- New Hand Textures & Normals\n\n\nCopyright 201X. This user generated media is not authorized for posting, redistribution, modification, unless by the sole owner of the steam account associated with this workshop item.
Look and Feel, Must be run on ServerNo10.99 MiBOct 9, 201709-10-2017 07:28:28
Avatar Wyzcrak171315805TGNSTGNS Portal: http://rr.tacticalgamer.comNo3.406 MiBAug 21, 201309-10-2017 03:53:50
Avatar Kash777475663ns2_trashTrash is now considered completed, it is not well detailed by any means, but I do not consider myself to be good enough yet to detail it well, if anyone wants to take over I will gladly provide the map file and allow them to take over.

In general, if teams are balanced, people seem to enjoy playing Trash and it does appear to be nicely balanced now.

I offer my thanks to all of the members of the SCC (Spark Crafter Collective) and anyone that has provided feedback so far, without that, Trash would not have progressed as far, or as fast as it did/has. Also direct thanks go to Mephilles for building rooms in the map, his help made progress much faster than expected... even if he is incredibly slow at mapping :P

mod id in comments
MapNo2.487 MiBOct 8, 201608-10-2017 19:03:24
Avatar Meteru1152630644Cactus VisionAlien Vision

- no outlines for the world geometry
- based on default original vision
- only marine buildings and players get highlighted
- maybe fixed? parasited marines looked strange
Alien VisionNo1.093 KiBSep 30, 201704-10-2017 16:24:18
Avatar Duck on Venus1152268665NS2-Server-Watchdog-HelperNS2-Server-Watchdog-Helper:
A helper mod of the 'NS2-Server-Watchdog' server maintenance script.\n\n\nSee https://github.com/s117/NS2-Server-Watchdog\n\n\n*Modified from 'ping_mod' by Katzenfleisch ( https://steamcommunity.com/sharedfiles/filedetails/?id=455295217 )
Must be run on Server, ToolNo754 BSep 30, 201702-10-2017 10:05:08
Avatar TrollosaurusHax1149470910ns2_refinery_plus-The only difference is that vents have been made visible to the Commanders like they are on every other map. Everything else is untouched.

-I'll be running this map on my community server: LuckyFkers.com Enforced (New Hardware)

-If the developers would like to make this the new vanilla ns2_refinery, let me know so I can take down this mod.

MOD ID: 448388be
MapNo3.09 MiBSep 28, 201728-09-2017 20:26:05