Showing 1,051-1,075 of 2,778 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar Steelcap1412420433Frozen Build 322For continuing the NSL seasonMust be run on Server, Custom Game ModeNo2.005 MiBJun 15, 201808-07-2018 17:40:52
Avatar >|KoR|<Frisqy.ViruS (ZdrytchX)1378410338co_atcs (Re-converted ns2 version)Re-conversion of the updated and bug fixed edition of the vanilla version:
https://steamcommunity.com/sharedfiles/filedetails/?id=818860706

Siege++ Edition: https://steamcommunity.com/sharedfiles/filedetails/?id=1214454333

For the Ns2: Combat edition for the standalone combat game, see the their own workshop.

Note that the invisible floor in the screenshots is just a layer assignment thing in the editor, the map works fine in-game.

Also there is an easter egg.

This map is also suitable for any vanilla-ish servers using my kill for resource mod: https://steamcommunity.com/sharedfiles/filedetails/?id=907589217
Must be run on Server, MapNo2.902 MiBMay 5, 201807-07-2018 08:50:51
Avatar >|KoR|<Frisqy.ViruS (ZdrytchX)818860706ns2_atcs (Complete, 99% replica)After a rather long hiatatus and getting biege to find what the cause of the rather silly error I decided to use the working co_atcs version and commented out the code, and reworked no the bunker area. Rather than having a pitfall in which you would get stuck when you spawn, the entire half of the bunker is a pitfall itself with stairs (that you have to jump up).

ATCS remake from Tremulous, made from scratch. Planned so far to be a 100% replica, and when the mapping and texturing is done, the map will be properly scaled to size (since the editor works in inches for some silly reason despite the engine using metric system)

Current devations from the original in the map: Front building area as seen in middle and the side skirts of the building decoration (can't be bothered fixing for now), missing lights in the 'donut' rooms, and a few textures are misaligned with some purposely that way for the better look. Lighting is very different because the spark engin is VERY limited in what it can do with lighting.

Size equivalence after unit conversion when map is complete:
148m long x 70m wide x 33m high

An adaption for NS2 Combat has been completed, see https://steamcommunity.com/id/ZdrytchX/myworkshopfiles/?appid=0&sort=score&browsefilter=myfiles&view=imagewall for more mod specific versions of this map
Must be run on Server, MapNo3.13 MiBDec 15, 201607-07-2018 07:59:10
Avatar Las1433603986Unbalance - No PRes TweakMod ID: 55730F92

Purpose



The purpose of this mod is to break stalemates late in the game.

Requirements



Mod Panels++ is an optional requirement for the mod panel.

Changes (relative to build 323)



- biomass per hive: 4 -> ∞
Must be run on Server, Gameplay TweakNo37.251 KiBJul 6, 201806-07-2018 21:47:33
Avatar Snow1433245594Snow's Dot CrosshairMOD ID: 556D979A

Simple white dot with a black shadow for ranged weapons and a white cross with a black shadow for melee.
Passes Default Consistency, CrosshairsNo7.102 KiBJul 6, 201806-07-2018 17:03:11
Avatar Las1427628770UnbalanceMod ID: 5517E2E2

Purpose



The purpose of this mod is to break stalemates late in the game.

Requirements



Mod Panels++ is an optional requirement for the mod panel.

Changes (relative to build 323)



- pres income: 1.25/minute -> 1/minute
- biomass per hive: 4 -> ∞
Must be run on Server, Gameplay TweakNo44.084 KiBJun 30, 201801-07-2018 23:00:14
Avatar Las1422310279Better skill badgesMod ID: 54C6BB87

Ever wished the new skill tier badges weren't so horribly uninformative? Thankfully you can now use this mod!

Either a server can enable the mod for all clients, or a client can enable the mod locally for itself,
through the mods menu in the main menu.

The badges themselves have been designed by Nin, so all credit goes to him!
All I did was publish the mod on here.
Passes Default Consistency, Look and FeelNo12.12 KiBJun 25, 201830-06-2018 16:45:32
Avatar BeigeAlert1425664826Bot Manager DebugModifies bots/Bot.lua to provide more verbose logging when adding bots. Trying to track down a nasty bug. :(No2.287 KiBJun 28, 201828-06-2018 23:36:13
Avatar Avoca363434618ns1_biosiege_2017ready 2019Must be run on Server, MapNo39.63 MiBDec 27, 201426-06-2018 21:41:42
Avatar twiliteblue940481707Fade BalanceChanged Fade energy model:

*Fade now regenerates 20 energy per second (from 10).

*Blink starting cost increased to 20 energy (from 14), upkeep cost increased to 40 per second (from 32).

*Swipe cost increased to 16 energy (from 7).

--Blink Changes--

*Blink speed gain over time increased from 1 per second to 4 (max speed reduced from 25 to 22).

*Ground movement and fall landing are now silent during Blink, to encourage stealthy long Blinks.

--Stab Changes--

*Stab also unlocks Void Blast.

*Void Blast deals 20 Heavy damage in a 2.5 radius surround the Fade upon exiting Blink ethereal mode.

*Stab animation speed increased by 50% (length reduced from 1.3 to 0.867 second).

*Stab now deals 135 Heavy damage.

--Metabolize Changes--

*Metabolize cooldown increased to 5 seconds.

*Metabolize energy cost reduced from 25 to 10.

*Metabolize net gain 30 energy.

*Advanced Metabolize health gain increased to 40.

*Metabolize can now be used continuously by holding special movement key.

--Bug fixes--

*Fixed Vampirism not healing from Stab.

*Fixed Focus not working on Stab sometimes.
Must be run on Server, Gameplay TweakNo79.409 KiBJun 5, 201726-06-2018 05:49:42
Avatar Avoca379320290ns2_domesiege2-6-5_2015with permission from brianNo7.607 MiBJan 22, 201526-06-2018 04:33:26
Avatar _A_x_a_m_d_y_1187040921Moem.cc - NS2Rebirth - BackendExperimenting...it may destory your computer if you run it without the corresponding key.Must be run on ServerNo15.38 MiBOct 31, 201724-06-2018 20:21:45
Avatar Avoca1418522993ns2_domesiege2_2017(1)ns2_domesiege2_1-18_2017No6.573 MiBJun 22, 201824-06-2018 19:57:51
Avatar Avoca1416694195ns2_domesiege2_2016version controlMust be run on Server, MapNo6.568 MiBJun 19, 201824-06-2018 19:57:03
Avatar Avoca422705189ns2_lobstersiegeRines Rool made this map for siege sometime 2015.Must be run on Server, MapNo19.332 MiBApr 10, 201524-06-2018 19:55:32
Avatar Avoca482292323ns2_chopsiegethis is not made by me, it's not my map. All of the geometry and most of the textures where done by Chop. all credit goes to him for that.\n\n\nIn this version i simply added lighting, layers, groups, entity wiring (locations/front and siege doors) etcNo11.282 MiBJul 15, 201524-06-2018 19:51:29
Avatar _A_x_a_m_d_y_937644675[Shine] Chinese (Simplified) LocalizationFor Chinese servers and players.Passes Default Consistency, LocalizationNo13.964 KiBJun 1, 201724-06-2018 19:14:15
Avatar Magneto172141146ns2_co_fightboxJust a quick and random close combat map i made for fun!

Mod ID: a42aa5a
Passes Default Consistency, MapNo430.113 KiBAug 23, 201324-06-2018 13:13:25
Avatar Handschuh1354828922Handschuh's Magenta Crosshair
- Rifle has only a magenta cross
- Pistol / Spike magenta cross is smaller
- Blue Circle only for Shotgun
- GL with Distance indicator
- Gorge with Edges for Spit\n\n\nNote about size:
I use a resolution 1280x960 (4:3; blackbars left and right), with that I changed the Crosshairsize to 80% in ns2+ (around the fifth setting)

In order to modify your own crosshair you can find the files crosshairs.dds and crosshairs-hit.dds (File with Hitindicator) in ns2/ui/
The dds files of the Mod should be somehwhere in the Workshopfolder in %appdata%/naturalselection2
Passes Default ConsistencyNo4.05 KiBApr 7, 201824-06-2018 09:50:32
Avatar Avoca328268489ns_siegeaholicnot readyNo3.676 MiBOct 18, 201423-06-2018 02:56:04
Avatar Avoca1419260522ns2_rockdownsiege2_2016ns2_rockdownsiege2_2016No1.717 MiBJun 22, 201823-06-2018 00:07:17
Avatar Las1250187817Phase Gate ManagerMod ID: 4A845A29

This mod allows you to set the target phase gate of a phase gate.

How to use


You click on the phase gate as commander then right-click on the target phase gate.
You can alternatively also use the buttons in the interface in the bottom-right (and then click on the target phase gate).
Must be run on Server, Gameplay Tweak, ToolNo2.146 KiBDec 30, 201722-06-2018 12:11:37
Avatar Steelcap1412911438Experimental TickfixFix entities failing at throttled tickMust be run on Server, ToolNo5.908 KiBJun 15, 201821-06-2018 21:35:34
Avatar Tik1417770832Spread dots crosshairsThis one covers the entire shotgun spread if you set the scale accordingly

Needs 200 crosshair scale (UI tab) and 140 UI scale (Misc tab) in NS2+ for proper spread alignment.
Passes Default Consistency, CrosshairsNo2.789 KiBJun 21, 201821-06-2018 19:51:48
Avatar Avoca874984022ns2_cerbsiegens2_cerbsiegeNo11.859 MiBMar 1, 201721-06-2018 00:50:48