Showing 1,026-1,050 of 2,778 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar Avoca383237533co_blackmesasuch an honorNo9.202 MiBJan 29, 201502-09-2018 08:21:48
Avatar twiliteblue571285661Better Skulk Movementmodid 220d209d\n\n\nImproved Skulk jumping to be easier and more intuitive to learn, while creating new possibilities for experienced players. Master the wall jump and become the terror on the wall!\n\n\nHighlights:\n\n\n*Skulks gain speed from jumping on the ground. This also functions as a lunge for better evasion.\n\n\n*Wall jumping is stronger, serving as a mini-leap. Standing wall jumping is increased to 7.5 for ambushing and evasion.\n\n\nVertical wall jumping force is also increase, so reaching ceiling and ambushing are easier than ever.\n\n\n*Wall jumping when using left/right/back keys now allows directional jumps for evasion, but direction change costs speed.\n\n\n*There is also a 0.25 second period after landing on a wall or ground where the Skulk does not lose speed.\n\n\n*Celerity air friction reduction is reduced, to limit max speed.\n\n\n*Skulk now slowly pull toward the wall when wall walking. This pull is stronger when sneaking.\n\n\n*Ground jumping carries some vertical velocity, to allow more consistent vertical wall jumping near the top of crates and high platforms.\n\n\n*Skulk can only jump once every 0.3 second while on a wall. This is to prevent inconsistent wall jump movement, while allowing walljump to become more powerful in this mod. It also reduces the burden on the server by reducing the frequency of walljumping traces.\n\n\n*Leaping downward is more responsive. Leap force is increased by 20% and now improved by Celerity trait. However maximum speed achievable by Leap is capped at around 13. Air leap vertical force is reduced by 25%.Must be run on Server, Gameplay TweakNo35.521 KiBDec 8, 201526-08-2018 06:14:06
Avatar twiliteblue1483789797Super ExoSuper Fun Super Exo

Exo movement speeds and thrusters are more powerful and recharge faster.
Horizontal thruster speed increased from 8.25 to 8.7. Horizontal thruster duration increased from 1.5 to 3.0 seconds. Vertical thruster duration reduced to 0.9 second. Cooldown reduced from 2.5 to 2.0 seconds. Minimum thruster fuel required reduced from 99% to 50%.

Pilot is auto ejected when Exo armour falls below 121.

Exo armor increased to 480 (720 effective health).
Exo armor is no longer upgraded by arms lab.

Railgun damage changed to 30 + 60 (fully charged)
Railgun damage is no longer upgraded by arms lab.
Left Railgun no longer charges and auto shoots.

Firing both Miniguns increases bullet spread.
Minigun RoF reduced from 18 to 13.5 per second. Damage increased to 11. (Minigun's DPS reduced from 180 to 149).
Minigun max shoot duration increased from 3 to 4.5 seconds.
Minigun cooldown duration increased from 2.5 to 3.3 seconds (miniguns have 0.5 second spin up time).
Must be run on Server, Gameplay TweakNo23.059 KiBAug 18, 201825-08-2018 12:54:33
Avatar 67 69 6B1491724452nose2nose2No131 BAug 25, 201825-08-2018 01:07:25
Avatar Nin873978863Hades DeviceA commander-placed bomb that must be constructed and armed by a marine. Huge blast radius and destroys almost all small structures, friend or foe! Note: Can no longer be built near a friendly command station.\n\n\nMore info to come soon, after some testing ;) Check it out on Nin's Mod Box!\n\n\nModID: 3417dbefMust be run on Server, Gameplay TweakNo3.446 MiBFeb 28, 201719-08-2018 21:11:13
Avatar Brainfood1484564027ns2_co_kestralns2_co_kestralNo6.026 MiBAug 18, 201818-08-2018 21:29:18
Avatar Brainfood1484560414ns2_co_savans2_co_savaNo3.837 MiBAug 18, 201818-08-2018 21:05:58
Avatar Brainfood1484557756ns2_co_pulsens2_co_pulseNo5.25 MiBAug 18, 201818-08-2018 21:03:30
Avatar Brainfood1484551979ns2_co_hydrans2_co_hydraNo9.316 MiBAug 18, 201818-08-2018 21:02:35
Avatar Steelcap1479266490Upgrade OverhaulReworks biomass levels and armslab upgrades to affect armor penetration rather than bonus damage armor or health.Must be run on Server, Gameplay TweakNo9.717 KiBAug 14, 201814-08-2018 17:40:21
Avatar xtcmen129599221ns2_JambiJambi

Updated August 14, 2018
MapNo8.381 MiBFeb 26, 201314-08-2018 15:53:34
Avatar pSyk1378261933ns2_co_biodomens2_co_biodome

Combat map based on ns2_biodome,
using Falls as big center battlefield.

publish_id = "52269bad"
Passes Default Consistency, MapNo16.509 MiBMay 5, 201814-08-2018 11:23:35
Avatar boohooforyou1474088692Jigabachi VioletFireultraviolet flamesPasses Default Consistency, Look and FeelNo6.68 MiBAug 11, 201811-08-2018 01:41:24
Avatar Nin850206801ProwlerTHIS MUST BE RUN ON THE SERVER\n\n\n(currently in alpha)\n\n\nThe Prowler is a new alien class that replaces most of the drifter abilities.\n\n\nIt currently uses the drifter model as a placeholder. It is larger and faster than a skulk and has slightly more health. It cannot climb walls. It loses parasite and xenocide, but gains Howl: Right click to use all available drifter abilities, depending on what hives have been researched. It's attack is a cone of acid.\n\n\nModID: 32ad2051Must be run on Server, Gameplay TweakNo242.929 KiBJan 25, 201703-08-2018 02:13:59
Avatar Samoose400124439NS2 Eon RemakeA remake of ns_eon from NS1.

Map Name: "ns2_eon"

MODID: 17D96A17
Must be run on Server, MapNo20.16 MiBFeb 28, 201529-07-2018 20:56:08
Avatar Avoca765154862ns1_oh_no_more_sieges_2016Variations of adjustments inside one mod.Must be run on Server, Custom Game ModeNo339.238 KiBSep 17, 201627-07-2018 02:42:21
Avatar pSyk958278875ns2_eclipse_fivens2_eclipse_five - WIP

publish_id = "391e2cdb"

5 Techpoint version of ns2_eclipse

Marines start in Cafeteria or Elevator Access.
No close spawns!
Passes Default Consistency, MapNo19.392 MiBJun 28, 201723-07-2018 05:07:49
Avatar Ghoul1446731901HideSkillTiersFor those who don't want to see the skill tier icons at all.

How to use it:
1. Subscribe to this mod
2. Enable it in the mod menu by clicking once at the HideSkillTiers mod entry
3. Click at restart in the mod menu and afterwards the skill tier icon in the main menu should be gone.

Version for servers can be found at https://steamcommunity.com/sharedfiles/filedetails/?id=1874893095
Passes Default Consistency, Look and FeelNo423 BJul 21, 201821-07-2018 11:26:30
Avatar Las1306795374Lua ConfigurationMod ID: 4DE41D6E

git repository
current git commit: f9b2ed5d24fc1744c70983956fa78bb49f1af25a

About


JSON? Yuck. No comments, overly verbose, hard to read and modify,
what's there to like about it?
It's an abomination created from another abomination JS. What's it for?
Is it designed to be human-readable? Machine-readable? Unreadable?

What's even more amazing, though, is that someone though that JSON
was a good fit for configuration files in NS2.
But no longer will we suffer! No longer will we write poorly formatted
and inflexible configuration files!; We have Lua.

Lua


Lua, which is used in NS2 for everything other than the engine itself, actually
originated as a configuration tool.

So I thought »Why doesn't NS2 just use Lua for configuration«, and so I made this mod.

How to use


It's quite simple, really. You, as a server operator, install the mod onto your server. Then
you find the configuration file you want to convert, make a file with the same file stem
(i.e. the full file name without the dot and the extension), but suffix it with .lua.
Then you fill it with functionally equivalent Lua code and voilà!
When NS2 attempts to load the configuration file the next time, it will load the code inside
the Lua file.

What if I fuck up?


If your Lua file is somehow erroneous, then the corresponding JSON file will be loaded in stead.

Limitations


Client-side
Client-side configuration files will not be able to use Lua, since LuaJIT is
inherently unsafe, unless sandboxed properly. I will add in the ability to use it
client-side too some time in the future, but it will be very limited.

Writing to the configuration files from NS2
Whenever a configuration file is written to, the original Lua configuration file
will not be updated. Instead the JSON file is corrected.
Updating the Lua file is simply not possible without extreme levels of complexity
(and even then it would probably still not be good enough).

You must manually update the Lua configuration file so that it is equivalent
to the JSON file, but I would personally recommend you
to not use Lua configuration for anything that has to be written to by NS2 itself.

E.g. if you have a wrongly configured DiscordBridge.lua, Shine will attempt to update it and fix it.
Since the Lua file can't be updated, the JSON file will be updated.

Example


setfenv(1, {})

maps = {"ns2_bandaidmap"}
time = 30
mode = "order"
mods = {
"334982D2",
"104BA26D",
"706D242",
"34E28E40",
}

return _G

OR (they are equivalent)
return {
maps = {"ns2_bandaidmap"},
time = 30,
mode = "order",
mods = {
"334982D2",
"104BA26D",
"706D242",
"34E28E40",
},
}


But I don't know Lua


Here you go
Some things from here also work!
Must be run on Server, ToolNo1.37 KiBFeb 19, 201818-07-2018 19:33:42
Avatar Keats & Yeats1089075400NSL Team BadgesDisplay your NSL team's badge on the scoreboard. Its mod ID is 40E9F8C8.

Usage


Put it on your server, along with Shine Administration, [Shine] Epsilon, and Badges+.
Enable the Shine plugin "epsilonbadges", then go to EpsilonBadges.json and set "ENSLTeams" to "true".

Adding a badge


Contact the NSL admins with a link to your NSL team webpage and your desired badge image. Badges are 32-by-32px DDS images. Transparency is supported.

Included badges


Badges are listed by NSL team ID.
478, 840, 843, 860, 906, 948, 964, 967, 971, 981, 982, 985, 987, 995, 997, 1000, 1001, 1006, 1019, 1020, 1024, 1026, 1029, 1030, 1034, 1036, 1037, 1057, 1062
Look and Feel, Must be run on ServerNo20.814 KiBJul 25, 201717-07-2018 02:44:05
Avatar Home1423438620ns2_tombbWORK IN PROGRESS\n\n\nRenewed version of ns2_tunnels.MapNo95.892 MiBJun 26, 201815-07-2018 17:46:51
Avatar Las1441829546Lua Configuration - BetaDon't use
Must be run on Server, ToolNo1.38 KiBJul 15, 201815-07-2018 15:17:55
Avatar I'm Tiny Rick!1278666632sg_fort_siegesg_fort_siegeNo3.921 MiBJan 23, 201814-07-2018 23:41:42
Avatar Las1427246909Mod Panels++ - betaThis is a beta version of Mod Panels++
Must be run on Server, ToolNo3.412 KiBJun 30, 201813-07-2018 14:13:37
Avatar Kyleufree1430856586sg_isolationMade by Kyleufree. Map for Natural Selection 2 Seige.MapNo2.616 MiBJul 4, 201811-07-2018 04:47:08