Showing 76-100 of 2,775 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar Meteru3129515821Modular Exosuits Beta (DEV)Scatter's Modular Exos (based on the one from 2014 by Scatter). This mod allows you to customize your Exo in the Prototype Lab menu.

Beta version for CBM, work in progress.

Limitations: The flamethrower and welder use the railgun model. Therefore, you cannot mix a minigun with a welder, flamethrower, or railgun. Maybe one day, someone will sort out some extra models.

Credit to xDragon for active abilities and their GUI (including thruster, nano repair, and nano shield).
No47.817 MiBJan 2, 202423-05-2024 23:04:08
Avatar A Salt Gorge3242423517WoozaMiscFixesMoves Xenocide to a biomass 10 abilityNo17.623 KiBMay 8, 202412-05-2024 00:58:18
Avatar Scatter3242248713Extra Weapons (Dev)ExtraWeaponsNo442.333 MiBMay 8, 202408-05-2024 15:03:42
Avatar bobrowsckih3240667982my classic pink crosshairmy classic pink crosshairCrosshairsNo512.25 KiBMay 6, 202406-05-2024 07:59:02
Avatar T1Mba3235264238Ns2.0_local_testNs2.0_local_testNo177.657 MiBApr 29, 202429-04-2024 13:42:50
Avatar Rusty3231101209Quackity Quacka duck waddled up, then he waddled away waddle waddleNo12.105 KiBApr 24, 202424-04-2024 15:49:03
Avatar StriteR.2950556522[CN] Arms Lab Researching仅用于MOD开发用途.
非专业人员请勿订阅/启用.
Test mod to avoid some upload problems.
Do not subscript/enable unless you know exactly what you are doing.
No142.925 MiBMar 22, 202306-04-2024 07:15:53
Avatar [OAG] Devnull2608952840Devnull - [Shine] ExtrasThis mod contains a collection of shine plugins.

At the moment:
- Auto Spectator Kick
- Forced Notifications
- Enhanced Scoreboard Extra Stats

ModID: 2608952840
No1.344 MiBSep 22, 202104-04-2024 09:56:00
Avatar Microsoft Word 20192646944747MustachifyMakes the world a better place and brings us one step closer to world peaceNo49 MiBNov 6, 202127-03-2024 21:26:51
Avatar NexZone303185054007Plasma LauncherPlasma LauncherNo1.884 MiBMar 15, 202417-03-2024 16:13:08
Avatar twiliteblue2716582607Prowler Remake (test)Test version of Prowler
-Swapped Acid Spray to default attack, with Volley (to tier 3).
-Increased Acid Spray damage to 20 (x3), and reduced splash radius from 2 to 1. Missiles explode after 0.4 second. Damage type changed to Normal.
-Widened Volley spread.
-Increased Volley damage to 68.
No2.826 MiBJan 12, 202217-03-2024 11:36:41
Avatar The Salty Sea Captain3172818183StarshineStarshineNo6.007 MiBMar 4, 202404-03-2024 02:57:08
Avatar NexZone303172738271Plinko Railgun- Railgun Damage [W0: 20 to 40] from [10 to 150], [W3: 26 to 52] from [16 to 195]
- Railgun Fire Rate [1/1.5s] from [1/3.4s]
- Railgun Bullet Size [0.5] from [0.3]
- Enabled simultaneous charging and firing of railguns.
- Penetration based upon charge amount. Full charge allows for penetration, partial charge does not.
- Max hold time [0.51s] from [2.2s]... Changes railgun to more of flick/tracking weapon, allows more continuous DPS "hold down" usage.
- Range [400 m] to [30 m]... Prevents hive cheese on some maps.
Gameplay TweakNo15.747 KiBMar 3, 202403-03-2024 23:31:25
Avatar pSyk1220107314ns2_tram_nextstop- Tram_nextstop and Summit_new -
publish_id = "48b95c32"

Improvements to Tram for Aliens and Marines.

-Moved Repair Res Node
-Changed Location between Repair and Logi to Repair Power
-Added a big, bullet blocking window in Repair
-Added thicker pillars in Server
-Added pipe obstacles in Ore
-Added crate outside of Warehouse
-Added a small vent between Hub and ET

- Summit_new -

--Shrunk Data Core and added more obstacles, more tunnel friendly
--Shrunk Flight Control, more alien friendly
--Added obstacles to Sub Access, more alien friendly
No74.334 MiBDec 3, 201726-02-2024 14:56:43
Avatar Hickrowis3162357745Infected space station (test)is a Infected space station
MapNo12 MiBFeb 17, 202418-02-2024 00:32:11
Avatar Scatter3150076000Modular JetpacksModular JetpacksNo1.671 MiBJan 29, 202410-02-2024 16:23:11
Avatar Midare3089422707MidareAVMidareAVNo3.271 KiBNov 20, 202304-02-2024 22:56:06
Avatar qery2827262101Qery's AVBased on roxxAV

Source code: link
No11.474 KiBJun 28, 202203-02-2024 16:54:08
Avatar Meteru2330337167NS2: CombatNS2Combat: A Combat-style mod for Natural Selection 2!

This is used with permission, and is licensed under the MIT License. For more info, check out https://github.com/ailmanki/NS2Combat

Bringing back the old and out of date Combat mod :)

- Many thanks to Shrimm for the continuous quality improvements.

ModID: 8AE61F8F

Compatible mods:


Shine Pregame configuration:
Pregame Overview
The property "mode" needs to be set to "Time"
"Mode": "TIME",

No5.903 MiBDec 22, 202020-01-2024 18:27:33
Avatar Meteru2073756005Gorge ToysBrings toys for the Gorge!
Gorge can now not only drop a tunnel, but also whips, crags, shifts and shade.
Includes Gorge Tunnel !

ModID: 7B9B0165\n\n\nThx to Twiliteblue for fixing a bug with new tunnel Entrances not connecting to the existing tunnel!
No986.133 KiBApr 25, 202020-01-2024 18:00:03
Avatar twiliteblue2984247642NS2 Turbo ModeBalance mod with the aim of making NS2 feel more immersive and exciting.
Aliens are generally faster and marines have better hit reg.
Resource income is higher, with res income equal to 1 extra RT. eg 1 RT = 2 RT, 4 RT = 5 RT worth of income.
Alien lifeform costs are re-adjusted.
Biomass health bonus is only given to Gorge and Onos.
Marine Arms Lab upgrade power reduced
Exo and Onos are much more durable
No350.977 KiBJun 3, 202311-01-2024 05:53:09
Avatar twiliteblue2798421339Devour (fixed)Devour now instantly deals 50 damage on hit, and grabs marine for up to 5 second before spitting them out. It has a 5.5 second cooldown after a successful devour.
Punching deals 100 damage to Onos and 40 self damage to devoured marine.
Devour energy cost reduced from 50 to 20.
Devour research cost reduced from 25 to 20.
Combat mod: Devour now requires tier 3.
No11.404 MiBApr 23, 202211-01-2024 00:36:25
Avatar Meteru2230489630Combat EquipmentCompatible with NS2Combat and vanilla. Same prices and research time as the shotgun.

Vanilla


Commander can research personal sentries. Only one sentry per player

Requires




Combat mod


Upgrade for one sentry. Requires armor 2 and a welder to build.
  • range is increased by 50%
  • fov increased from 160° to 180°
  • halved damage from gorge bile and lerk spikes
\n\n\n

ModID: 84F2921E
Source on Github

Code and ideas reused from the following mods, with most coming from Last Stand:


Thanks to Rusty for inspiring me!
No5.739 MiBSep 16, 202009-01-2024 19:50:38
Avatar One Day Ill Be Good1957437411FairplayFairplay mod is a fork of Shine JoinTeam (https://steamcommunity.com/sharedfiles/filedetails/?id=679125115)
In contrast to JoinTeam mod ...
- Fairplay will reset the (seeding)games which started with bots, once the configured player count is reached.
- During matches which started with even teams, Fairplay mod will not allow any new teamjoins which would make the balance worse than configured.
Fairplay mod will deny:
- joins to the strong team completely
- joins to the weak team in case it would turn the balance above the configured skill average difference (mostly high skilled players will be affected)
Operations manual:
Recommended server configuration adjustments:
- in ServerConfig.json the force_even_teams_on_join must be false, cause it may interfere with the plugin when there are bots in teams.
- in shine/plugins/VoteRandom.json (Shine base)
- "AutoShuffleAtRoundStart": true to be sure, that careless commanders cant start games without a shuffle.
- "BlockBotsAfterShuffle": false, that commander bot wont get removed.
- "TeamPreferences" / "CostWeighting": should be "MEDIUM" to give players more opportunity to play their favourite side.
The config file is located in shine/plugins/fairplay.json
MinPlayers=12 (Recommended minimum is 12players or the amount of the filler bots)
AllowAsyncTeams=true (Allow joins to the weak team even if they have more players. BlockSkillDiff will be still enforced. Use with Team-Balance plugin)
StrictTeamsPre=false (do not restrict teamchoices before gamestart)
BlockSkillDiff=200 (Depends on the slot numbers and the regular playersbase:
Servers for rookies should set it lower,
servers for pro's or with many slots may set it higher)
modID: 74ac1fe3
Must be run on Server, ToolNo45.713 KiBJan 2, 202007-01-2024 20:51:02
Avatar Scatter3128326732Combat EngineerAn add-on for the NS2: Combat mod in which marines can build structures with a gorge-style build menu. This was largely ported over from the NS2: Combat standalone game.

Structures that can be built:
- 1 Sentry - 1 upgrade point
- 1 Observatory - 2 upgrade points
- 1 Weapon Cache (mini armory) - 3 upgrade points
- 2 Phase gates - 2 upgrade points

How it works:
* The structures cost points to place and this amount will be refunded on the death of the structure.
* Placing a structure that has already been built will consume the old one if the maximum limit has been reached.
* Refunding upgrades destroys all structures you've placed\n\n\nWork in progress, still resolving some small issues and testing with all the different combat mods. The intention is to have this compatible with all content mods for combat except for the sentry already available in the Combat Equipment mod.\n\n\n
No46.128 MiBJan 1, 202401-01-2024 10:19:45