| Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 3547512182 | descent_mmpg | Filename: ns2_descent_mmpg | No | 49.921 MiB | Aug 12, 2025 | 12-08-2025 14:36:11 | |||
| 3547511704 | docking_mmpg | Filename: ns2_docking_mmpg | No | 34.736 MiB | Aug 12, 2025 | 12-08-2025 14:35:23 | |||
| 3547510008 | tram_mmpg | Filename: ns2_tram_mmpg | No | 33.224 MiB | Aug 12, 2025 | 12-08-2025 14:32:36 | |||
| 3524067550 | Joshua-Boo-Boos Modpack | This modpack includes: AK48 (New Rifle); Magic (New Primary Weapon - Lifesteal, Lightning Ball, Heal and Lightning Bolt are the selectable modes); Modified Pistol; Modified Shotgun; Modified Grenade Launcher; Modified Heavy Machine Gun; Modified Sentry; Modified Exo (Missiles); Skulk Parasite Poison; Skulk Leap Damage; Gorge Modes; Lerk Spikes+ Weapon (weakly stomps marines); Onocide; Redemption; Modified BoneWall; P Res & T Res On Kill; Give Res and Boo-Boos Coins. More to come! | No | 62.369 MiB | Jul 12, 2025 | 04-08-2025 01:48:37 | |||
| 3535844467 | Traduzione Italiana - FIX | Traduzione Italiana - FIX Questo è un FIX per la traduzione principale. Deve essere usata assieme alla MOD/Traduzione principale. INSTALLAZIONE 1 -Sottoscrivi questa mod e quella principale (https://steamcommunity.com/sharedfiles/filedetails/?id=3535844467) Se si è utilizzata la traduzione scaricata da gamestranslator, non è necessario scaricare la MOD principale tradotta. 2- Se sottoscritta la MOD principale da Steam, tradotta, per abilitare la traduzione nei tutorial, e altro copia i file nella cartella gamestrings: Steam\steamapps\workshop\content\4920\3535226716\gamestrings copia il file su Steam\steamapps\common\Natural Selection 2\ns2\gamestrings 3- Se non è selezionato, dalle opzioni imposta l'italiano. 4- All'interno del gioco, vai su Opzioni, MOD seleziona solo il FIX della traduzione e clic su riavvia. Buon Divertimento! | Localization | No | 164.14 KiB | Jul 27, 2025 | 27-07-2025 15:47:46 | ||
| 3535226716 | Traduzione italiana | Italian translation for Natural selection 2. Translated by NarakuITA, uploaded by Kopunga. https://steamcommunity.com/id/NarakuITA | Localization | No | 232.129 KiB | Jul 26, 2025 | 27-07-2025 12:12:09 | ||
| 3516553264 | [Shine] Lifeform Selector | [Shine] Lifeform Selector | No | 18.371 KiB | Jul 4, 2025 | 21-07-2025 00:35:35 | |||
| 117887554 | Shine Administration | Shine is a modular administration mod for Natural Selection 2 and NS2: Combat. It aims to be easy for admins to use and provide an easy to use framework for plugins. For server owners, the Mod ID is: 706d242 Documentation (and the source code) can be found here: https://github.com/Person8880/Shine/wiki If you find bugs or have problems, put an issue in the issue tracker on GitHub. That's where I'll be watching for problems. If you're wondering about the name, well, so am I. Changes (last updated 20/07/2025): https://github.com/Person8880/Shine/wiki/Changelog | No | 5.114 MiB | Jan 3, 2013 | 20-07-2025 14:47:13 | |||
| 1876264595 | ns2_sol | ns2_sol ModID: 6FD58693 Name will change later. In greybox phase atm | Map | No | 181.451 MiB | Sep 29, 2019 | 11-07-2025 16:56:27 | ||
| 2295815997 | Onos Rework Mod | mod ID 2295815997 *** Charge: Bone Shield is now usable when Onos is charging, at reduced movement speeds. Celerity speed bonus is now applied, but at reduced rate when Bone Shield is active. Onos decelerates more gradually when charging ends. Charge bonus speed fades over 0.66 second instead of instantly at the end of Charge. Charge cooldown increased from 0.5 to 0.75 second. Increased Charge energy cost from 20 to 25 per second. Stampede push back force is reduced on Marines (from 120% of current speed + 10, down to 110% speed + 7). Charge damage ramps up from 10 damage to 20 as speed increases. It also knocks marine upward slightly. Stampede interval shortened from 0.7 to 0.5 s. (Graphic) Changed the "ground pounding" effect at charge end to play at the beginning of charge instead. *** Stomp: Stomp now stuns (1.0s) and knocks back nearby marines (in 2.5 radius), and deals additional 90 damage (Structural type). Airborne marines nearby are knocked back further. Shockwave damage increased from 40 to 50. Shockwave height vs structures increased from 0.8 to 2.5 to allow it to hit structures more consistently. Fixed focus using the slower Gore animation length (should be 20% faster according to animation graph). | No | 196.905 KiB | Nov 23, 2020 | 02-07-2025 11:26:32 | |||
| 191973881 | Badges+ | Fork of the NS2 Player Badge mod by Huze (https://github.com/jhughes/ns2badge) This mod originally allowed you to add custom badges to your server. However NS2 does support custom badges since build 313. So this workshop mod is just a collection of various badge icons at this point. Mod Id: 191973881 Github: https://github.com/GhoulofGSG9/BadgesPlus/ How to assign Badges ( using Shine ): https://github.com/Person8880/Shine/wiki/Badges How to assign Badges otherwise: http://steamcommunity.com/sharedfiles/filedetails/?id=124034170 Thanks go to Huze for creating the mod originally and CarNagE for providing tons of new badges.If you are interessting in assigning country flags automatically to your players have a look at the [Shine] Epsilon Mod. List of of currently in the mod included badges by Carnage (excluding Flags):[img]http://i.imgur.com/hb5HgOJ.jpg[/img] If you want to add any badges send me a PM or leave a comment. | No | 847.446 KiB | Nov 4, 2013 | 18-06-2025 15:26:17 | |||
| 3500681553 | Void Assault (Stab replacement) | Replaced Stab with Void Assault: *Fade dashes in the aimed direction at 30 speed for 0.5 second, stopping when it hits an entity or surface. *Fade cannot Swipe during Void Assault. *Deals 90 Structural damage in a 2.5m radius. *Costs 20 energy with 1.3 second cooldown. | No | 18.348 KiB | Jun 16, 2025 | 16-06-2025 05:51:01 | |||
| 3492045555 | Easy Auto Join (Multi Server) | Easy Auto Join - Smart Multi-Server Queue ManagerKey Features: • Multi-Server Monitoring - Select up to 10 preferred servers simultaneously • Fast Refresh - Checks for slots every 500ms • Smart Reserved Slot Detection - Accounts for reserved slots on Diamond (2), BAD (2), DMD (2), and Hideout (1) servers • Auto-Reconnect System - Automatically rejoins queue if connection fails (server full, auth failure, reserved slot conflicts) • Persistent Server Lists - Your selections survive disconnections and continue monitoring How to Use: Method 1 - Auto-Join Manager: 1. Open Community Servers tab 2. Click checkboxes next to desired servers (up to 10) 3. Click START AUTO-JOIN button Method 2 - Quick/Easy Double-Click: • Double-click any server to instantly add it and start monitoring Method 3 - Standard Join Button: • Select a server and click JOIN - automatically activates queue system The mod will monitor all selected servers and join the first one with an available slot! Advantages over other queue systems: • Faster - Checks every 500ms instead of every second • Multi-server - Monitor up to 10 servers instead of just 1 • Persistent - Server list survives disconnections • Smarter - Continues monitoring all servers, not just the last one Feedback or suggestions are appreciated. Will be making fixes and changes for a while until optimized. | Tool | No | 114.695 KiB | Jun 2, 2025 | 10-06-2025 03:56:30 | ||
| 3496315240 | [Shine] Epsilon TTO | [Shine] Epsilon TTO | No | 111.841 KiB | Jun 9, 2025 | 09-06-2025 22:36:35 | |||
| 307212068 | Deadly Babblers | Mod ID 307212068 -Babblers no longer jump around randomly when idle or after hatching. -Using a primary attack when you have Babblers attached to you will cause them to detach. (It's raining Babblers!) -Babblers can now jump attack when bouncing off walls, rather than only after rolling to a stop on the ground. This allows them to attack more frequently. -Babblers now frenzy (faster velocity) for 5 seconds when near a babbler bait ball. -Babblers will follow the newest bait ball. -Baitball duration reduced from 5 to 3 seconds. | Must be run on Server, Gameplay Tweak | No | 320.306 KiB | Aug 29, 2014 | 02-06-2025 11:37:23 | ||
| 3488577984 | Shadow Slash (Stab replacement) | Replaced Stab with Shadow Slash: *Fade dashes in the aimed direction at 13 speed for 0.5 to 0.65 second, can travels through players. *Fade cannot Swipe during Shadow Slash. *Deals up to 90 Structural damage in a 2m radius (30 on touch + 60 over time) . *Costs 20 energy with 1 second cooldown. | No | 18.349 KiB | May 27, 2025 | 28-05-2025 10:30:49 | |||
| 3486539220 | Map Check | Adds a column to the end game score screen that tracks map open times for players Mod number 3486539220 | No | 1018.301 KiB | May 24, 2025 | 24-05-2025 21:53:13 | |||
| 3486765249 | Skulking Lerk | Server Mod -Lerk cost reduced to 14, from 21. -LerkBite damage reduced from 60 to 55. -Lerk health reduced from 180 to 160, armor reduced from 30 to 20. -Lerk can now wall walk with special movement key. -Lerk ground running speed increased to 6. -Lerk air speed decreased to 9. -Lerk Celerity bonus increased to 4 when in air (13 max speed). -Increased Lerk air control when not gliding from 18 to 30 (+44% with celerity). (strafing is much more responsive) -Lerk can now slowly glide upward at slow speed. -Increased air friction from 0.08 to 0.1 when gliding. -Increased air friction while Diving (with Crouch) for balance. -Improved Flap responsiveness, now stops fall quicker, and also jumps up immediate upon landing. -Flap forward increased to 9.0 from 8.3. -Flap side force reduced to 6.0, from 8.3, but is more responsive. -Lerk flap animation duration increased from 0.5 to 0.82 second to match animation. -Smoothed Lerk roll animation when flying laterally (especially after a flap). -Fixed Lerk animation glitch rapidly switching between wall cling and flapping. | No | 17.041 KiB | May 24, 2025 | 24-05-2025 11:03:08 | |||
| 177338785 | Alien Vision: Reloaded | Tweaked "classic" green alien vision now with melee range finder | Alien Vision, Passes Default Consistency | No | 4.776 KiB | Sep 10, 2013 | 19-05-2025 11:23:42 | ||
| 378829646 | Alien Vision: Predalien | Simple alien vision with improved clarity, and range finder | No | 7.866 KiB | Jan 21, 2015 | 19-05-2025 03:03:19 | |||
| 867103851 | DMD Server Files 4 | Contains server files for DMD servers. | No | 1.564 MiB | Feb 18, 2017 | 15-05-2025 23:24:41 | |||
| 3459687782 | Xenocide V2 | Redesigned Xenocide -Lasts 3 seconds, deals 5 damage every 0.166 in a 3m radius (80 total damage), then explodes for 120 damage with 25 self damage. -Xenocide damage radius and range decay off tweaked. Radius reduced to 8. Enemies within 2.66 radius receive full damage, falls off to 20% damage over remaining range. -Xenocide energy cost lowered to 15. Fixed zero energy cost bug. Mod load priority 99 | No | 16.762 KiB | Apr 7, 2025 | 15-05-2025 11:00:55 | |||
| 3051150938 | Healing Spit | Gorge Spit heals alien units for: 15 on players 30 on structures | No | 3.27 KiB | Oct 15, 2023 | 26-04-2025 09:35:31 | |||
| 3470035567 | Bullet Inflation | 30% (at random) of Pistol, Rifle, MG and SMG bullets have increased size (0.03, from default 0.018) | No | 4.254 KiB | Apr 25, 2025 | 25-04-2025 06:25:10 | |||
| 2108455550 | Enhanced Ragdoll | modid 2108455550 Increased ragdoll to 10 seconds, which starts dissolving after 9 seconds. Ragdolls are visually more obvious. | No | 17.96 KiB | May 25, 2020 | 01-04-2025 06:05:58 |