| Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 2368743395 | Pulse Grenade Scan Mod | With this mod, Pulse Grenades will initiate a scan when detonated! This scan will last half as long as a normal scan. | Must be run on Server, Gameplay Tweak | No | 3.675 KiB | Jan 21, 2021 | 21-01-2021 20:25:51 | ||
| 2364604879 | OpenBadges | OpenBadges | Must be run on Server | No | 1.008 KiB | Jan 17, 2021 | 20-01-2021 03:25:37 | ||
| 2366622172 | oiler paddy nights combo | oiler paddy nights combo | No | 1.15 KiB | Jan 19, 2021 | 19-01-2021 00:06:09 | |||
| 1804910795 | Mklp's Crosshair v2 (HL1 style+Melee+Hitsindicator) | HL1 style crosshair with high vis green and red hit indicators. | Passes Default Consistency, Crosshairs | No | 14.442 KiB | Jul 15, 2019 | 17-01-2021 10:53:36 | ||
| 2364489787 | Ranger Crosshair 2 | Ranger Crosshair 2 | No | 1.764 KiB | Jan 17, 2021 | 17-01-2021 03:05:01 | |||
| 2364460572 | Trello Card 1851 companion mod | Trello Card 1851 companion mod | Must be run on Server, Gameplay Tweak | No | 8.77 KiB | Jan 17, 2021 | 17-01-2021 02:40:42 | ||
| 2363270893 | IP limit increase | Increases IP count per command station to 10. | Must be run on Server, Gameplay Tweak | No | 942 B | Jan 16, 2021 | 16-01-2021 08:55:50 | ||
| 2363213904 | nsl_arena | Arena map for 1v1 fights, tournaments and training @ ensl.org Future updates: -Slight tweaks -Minimap update showing teleport routes for easier navigation -Teleports within room between different entrances, so lifeform can change engagement route easily -Custom room -Custom room with insane teleports you can use during fighting | Must be run on Server, Map | No | 6.917 MiB | Jan 16, 2021 | 16-01-2021 03:35:47 | ||
| 2361622695 | nsl_arena | Arena map for 1v1 fights, tournaments and training @ ensl.org Future updates: -Solve minimap problem at Overlook -Custom room -Custom room with insane teleports you can use during fighting | Must be run on Server, Map | No | 6.917 MiB | Jan 14, 2021 | 16-01-2021 03:10:06 | ||
| 2362704081 | CRaZyCAT Alien Vision | White objects highlight, no fog, "black" environment highlight | Alien Vision, Passes Default Consistency | No | 5.755 KiB | Jan 15, 2021 | 15-01-2021 18:20:19 | ||
| 2359871235 | Ranger Crosshair | Ranger Crosshair | No | 1.66 KiB | Jan 12, 2021 | 15-01-2021 02:39:53 | |||
| 2361959636 | paddy AV | paddy AV | Alien Vision | No | 1.142 KiB | Jan 14, 2021 | 15-01-2021 00:11:12 | ||
| 2361911932 | Wraith's AlienVision [GrapeSoda] | An AlienVision mod that not only improves your background to a cool Purple color, but also differentiates the colors between each entity type, for example: Marine Structures & Weapons become Red and Marines become a Yellowish Orange color, this helps you Avoid Mines whilst also helping you differentiate between Marines holding Different Weapons(!), giving you a tactical advantage over other Alien Visions that do not have this feature.\n\n\nIf you prefer a more Green/Blue color, check out the Default version of this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2332561822\n\n\nTo enable the mod: - Click the green Subscribe (+) button - Exit Natural Selection 2 - Launch Natural Selection 2 - Navigate to Options > Mods > Manage Mods > Wraith's AlienVision (This will likely be at the very bottom of the list) - Click the Checkbox on the right - Uncheck any other Alien Vision mod as it will conflict with this one (Only 1 may be active at a time) - Click "Restart" at the bottom of the screen - Enjoy Note: If the above method doesn't work, try closing the game and relaunching it.\n\n\nAny Reviews, Comments and Ratings appreciated | Alien Vision | No | 2.328 KiB | Jan 14, 2021 | 14-01-2021 23:02:25 | ||
| 2353114859 | Marine Team Marker | Marine friendly visual markers to show positions of marines and Exos in darkness and through walls. | Must be run on Server, Gameplay Tweak | No | 4.415 KiB | Jan 7, 2021 | 11-01-2021 04:29:17 | ||
| 2105365066 | Combat Mod Update | Description\n\n\nSUPER WIP, don't use.\n\n\nCleaning up and extending functionality. Following up on common complaints with gl/xeno/lifeform restrictions/ect. Updating combat mod now that Nintendows, JimWest and MCMLXXXIV have moved on.\n\n\nToDo\n\n\n- spawn players instantly when refunded upgrades\n\n\nChangelog\n\n\n0.01\n\n\n- MateXP and assists don't work as expected.\n\n\n Assists don't exist in the lua code, the xp is pushed out by the dying player to:\n\n\n the killer and surrounding players within "assistLOS" and "assistRange" of the dying player.\n\n\n- Surrounding players getting xp disabled.\n\n\n- MateXP mostly irrelevant\n\n\nZero\n\n\n- Shared exp multi reduced from .40 to .20\n\n\n- Loosened lifeform quantity restrictions\n\n\n- Non-shared exp for assists\n\n\n- Assists give 70% exp of a kill\n\n\nMade by Peregrine from The Bus Depot\n\n\nOriginal Combat Mod by Nin | Passes Default Consistency, Custom Game Mode | No | 107.442 KiB | May 22, 2020 | 08-01-2021 08:20:26 | ||
| 597966671 | Chinese Minimap Plus DEV | ns2_jambi ns2_mineral_dev ns2_mineshaft_shafted ns2_nexus ns2_kodiak_fixes ns2_summit_andabove ns2_veil_cured ns2_cagedfree_farmfresh ns2_derelict_fixed | Must be run on Server, Localization | No | 5.033 MiB | Jan 10, 2016 | 07-01-2021 03:51:26 | ||
| 2218308975 | ns2_docking_nsl | ns2_docking_nsl publish_id = "8438b56f" -Spawns: Marines Cafe, Aliens Gen/Departures -Removed Landing Pad -Adjusted right exit of Cafe to get a more straight corridor and reduced travel time -Added a table so Marines can hop into Bar vent -Removed vent from Bar/Locker to Central Access -Broke some railings in Central Access for smoother movement and removed some crates -Moved power node in Cafe -Moved one pillar in Cafe to create more space around CC and at the same time block some LOS on the entrance from Bar -Moved res node in Bar to give Aliens a chance to escape -Added more cover in Ball Court -Moved the res node in Generator next to the TP -Added a one more cover spot in Locker near the res node -Removed Terminal -Added Terminal location and res node in the extended hallway north of Terminal -Added a vent connection to East Wing\n\n\nPlanned: -Make all railings non-collide so you can shoot/para through them -Another vent from Departures to Junction/Stability? -Another vent from Departures/Strand to East Wing? -Make East Wing more tunnel friendly in case of Gen Start? -Move cover in Locker room ? -Might need shorter travel time from Cafe to Terminal RT, but travel time to Bar is very low (naturals similar to Nexus) | Passes Default Consistency, Map | No | 9.414 MiB | Sep 3, 2020 | 05-01-2021 14:31:15 | ||
| 2029564025 | Meteru Fixes | modid: 78F8B079 Attempt to fix some bugs Github repository: https://github.com/ailmanki/ns2_meterufixes Preview image is from https://www.nasa.gov/image-feature/astronauts-complete-2nd-phase-to-repair-alpha-magnetic-spectrometer | Must be run on Server, Gameplay Tweak | No | 1.438 KiB | Mar 21, 2020 | 02-01-2021 22:08:43 | ||
| 2344024733 | DatsuAV - Alien Vision | Datsu's Alien Vision :) | Alien Vision, Passes Default Consistency | No | 1.472 KiB | Dec 31, 2020 | 01-01-2021 15:34:46 | ||
| 2343244722 | ritualvision | No | 1.49 KiB | Dec 31, 2020 | 31-12-2020 11:02:50 | ||||
| 2341551190 | idkmod | idkmod | No | 11.741 KiB | Dec 30, 2020 | 30-12-2020 20:56:27 | |||
| 2341211751 | Oilers Basic Alien Vision | Oilers Basic Alien Vision | No | 1.091 KiB | Dec 30, 2020 | 30-12-2020 01:57:53 | |||
| 2339677203 | MAV TEST | MAV TEST | No | 2.586 KiB | Dec 28, 2020 | 30-12-2020 00:38:13 | |||
| 1176529716 | NS2CN - Dicryria | Experimenting...it may destory your computer if you run it without the corresponding key. | Must be run on Server | No | 6.964 MiB | Oct 21, 2017 | 30-12-2020 00:01:50 | ||
| 603702599 | Chinese Minimap | Including: ns2_biodome ns2_caged ns2_descent ns2_derelict ns2_docking ns2_eclipse ns2_kodiak ns2_metro ns2_mineshaft ns2_origin ns2_refinery ns2_summit ns2_tram ns2_unearthed ns2_veil | Passes Default Consistency, Look and Feel | No | 8.518 MiB | Jan 18, 2016 | 29-12-2020 22:38:23 |