| Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 2579986919 | The TSF Revolver | Damage 45 Normal 3 pres purchase Unlocked by shotguntech Requires the "Extra Weapons" mod to work correctly in the Armory buy menu. Mod ID: 99c779e7 Weapon model created by 4Horsemen. All new GUI items created by F2 . | Must be run on Server, Gameplay Tweak | No | 13.257 MiB | Aug 20, 2021 | 16-11-2021 18:25:33 | ||
| 2654102671 | Grenade Trail | it puts a trail on the grenade, what else? | No | 99.149 KiB | Nov 14, 2021 | 16-11-2021 07:02:10 | |||
| 2655546791 | Scatter's Balance Mod | Mod to increase potential to use sentries without them impacting tech progression too much, and also without htem being spammed. Sentry cost reduced to 3 (from 5) Sentry battery cost reduced to 5 (from 10) Sentry supply cost increased to 15 (from 10) ModId: 9e486da7 | Must be run on Server, Gameplay Tweak | No | 882 B | Nov 15, 2021 | 15-11-2021 16:08:20 | ||
| 2272665640 | co_faceoffns1 | Made by Archie all credit to him Added Cover to map by Blue Added Halloween props to map MOD ID: 87762028 | Map | No | 2.415 MiB | Oct 31, 2020 | 12-11-2021 05:15:57 | ||
| 2281205296 | ns2_tramed | ns2_tramed 87f86e30 | No | 15.105 MiB | Nov 8, 2020 | 07-11-2021 18:26:42 | |||
| 2635303204 | Preferred Team Balancer | Preferred Team Balancer | Must be run on Server, Gameplay Tweak | No | 1.396 KiB | Oct 23, 2021 | 07-11-2021 13:58:21 | ||
| 1406071062 | Lerk Animation Fix | mod 53cef116 Smoothed Lerk animation poses. Reduced flap animation jerkiness Smoothed lateral air strafing flap transition Lerk model pitch and roll are now affected by its vertical and horizontal velocity components instead of player's look direction Clamped Lerk model vertical pitch to 60 degrees to reduce exposure when flying vertically. Increased Lerk turning yaw animation speed from 6 to 7. | No | 1.963 KiB | Jun 8, 2018 | 30-10-2021 01:51:19 | |||
| 2633436686 | UWE Hotfix mod list | UWEHotfix | Yes | 0 B | Oct 21, 2021 | 21-10-2021 14:10:41 | |||
| 2633426471 | Client Hotfix List | Client Hotfix List | Yes | 0 B | Oct 21, 2021 | 21-10-2021 13:54:14 | |||
| 2204407256 | eclipse_lit | eclipse_lit | Must be run on Server, Map | No | 37.471 MiB | Aug 21, 2020 | 18-10-2021 18:40:09 | ||
| 2631000788 | New Stomp Visual | discreet per point effects | Look and Feel, Must be run on Server | No | 15.758 KiB | Oct 18, 2021 | 18-10-2021 02:53:31 | ||
| 693446471 | ns2_def_troopers | mod id: "29552747"\n\n\nOriginal map made by Loki, updated to fit the defense mod. | Map | Yes | 1.463 MiB | May 29, 2016 | 17-10-2021 16:59:27 | ||
| 2629755725 | New Stomp Visual | discreet per point effects | Look and Feel, Must be run on Server | No | 7.669 KiB | Oct 16, 2021 | 16-10-2021 19:50:37 | ||
| 1421869655 | Better Cloaking | -New cloaking shader to improve consistency of visibility. -Fully cloaked threshold reduced from 100% to 40%, so alien take longer to show up on minimap and become targettable by Sentries while sneaking. -Alien decloak slower after taking damage, but decloak faster after attacking/dealing damage. -Recloaking time reduced from 2.5 seconds to 2/1.33/1 second. -Camouflage takes effect quicker, and no longer waits for combat to unflag. -Observatory passive makes cloaked aliens more visible, but does not completely removes cloak. | Must be run on Server, Gameplay Tweak | No | 8.429 KiB | Jun 25, 2018 | 12-10-2021 10:45:28 | ||
| 2622326689 | ns2_tow_summit_defense | MAPS ns2_tow_summit ns2_tow_summit_2021 MOD ID 9c4d87a1\n\n\nAdded pathing layer to ns2_tow_summit. Added occlusion to blocked off areas. Move Maintenance Access power node out of Sub Access. Recreaated ns2_tow_summit_2021 with current ns2_summit. Minimap needs some work. | Map | No | 15.173 MiB | Oct 8, 2021 | 11-10-2021 21:39:38 | ||
| 2622979442 | tow_Stag | Stag modified for Tug of War gameplay. | Map | No | 74.75 MiB | Oct 8, 2021 | 11-10-2021 10:27:42 | ||
| 2623084523 | [Shine]BAD_1 | Fallback mode for stability | Look and Feel, Must be run on Server | No | 10.783 KiB | Oct 9, 2021 | 09-10-2021 00:05:35 | ||
| 2611726154 | Jetpack Balance | publish_id = "9babc74a" Added new Jetpack research: Fuel upgrade Costs 20 Tres, takes 100 seconds to research. Jetpack research cost reduced 25->15. Increased default Jetpack fuel usage by 36%. Fueltank upgrade increases flight time by 50%, vertical speed by 25%, and horizontal top speed. Takeoff from ground costs 8.8% of max fuel. | Must be run on Server, Gameplay Tweak | No | 4.692 KiB | Sep 26, 2021 | 06-10-2021 10:18:08 | ||
| 2267118154 | YT's Infested Marines | Port of BeigeAlert's Infested Marines Mod Slight fixes and changes. To get it working you must edit the core/lua/MapCycle.lua to load this game mode with the desired prefix. I temporarily replaced the mod attached to infest, since infect will still load the original. local prefixToModId = { ["infest"] = "87217a4a", ["infect"] = "2e813610" } | No | 114.058 KiB | Oct 25, 2020 | 03-10-2021 19:27:56 | |||
| 906475990 | Enforced | LuckyFkers.com NS2 Enforced server mod. | Passes Default Consistency, Gameplay Tweak | No | 390.643 KiB | Apr 16, 2017 | 02-10-2021 20:07:33 | ||
| 2606463120 | New Mod | For Testing only! | Passes Default Consistency, Gameplay Tweak | No | 390.863 KiB | Sep 19, 2021 | 02-10-2021 20:03:17 | ||
| 2616844410 | Crosshair test | new crosshair 1 | No | 4.887 MiB | Oct 2, 2021 | 02-10-2021 07:17:06 | |||
| 2595710750 | Shotgun Lite | A rapid fire version of shotgun, with higher effectiveness at 7m range and beyond, and increased consistency. Shotgun cost reduced to 16 Pres. Fire interval reduced from 0.8347 to 0.6 second. Spread pattern changed to 5 inner ring, 5 middle ring, 5 outer ring = 15 pellets. Maximum damage: 110 distance = 0.2666, pelletCount = 5, pelletSize = 0.1, Damage = 9; (2.48--3.6 degrees including bullet radius @10m) distance = 0.6485, pelletCount = 5, pelletSize = 0.1, Damage = 7; (6.85--8 degrees including bullet radius @10m) distance = 0.8249, pelletCount = 5, pelletSize = 0.1, Damage = 6. (8.86--10 degrees including bullet radius @10m) Shotgun bullet size has been significantly increased (was 0.016) Weapons Upgrade now increases Shotgun damage by 10% per level. DamageFalloffStart = 4.5m DamageFalloffEnd = 13.5m Damage at maximum range = 60% damage (was 50%) Reload speed and weapon draw speed increased by 17% | Must be run on Server, Gameplay Tweak | No | 6.073 KiB | Sep 7, 2021 | 27-09-2021 07:09:03 | ||
| 2119886863 | Point Scoring UI | Players can now see the reasons for their points rewarded. The current list of reasons are "Assist", "Kill", "Destroy", "Construct", "Weld", "Heal", "Parasite". Welding power node now rewards score points (every 6.66 seconds). | Look and Feel, Must be run on Server | No | 19.722 KiB | Jun 5, 2020 | 24-09-2021 04:57:31 | ||
| 2422618131 | UGCMenuTest | some description 1\n\n\n2 | No | 32.404 MiB | Mar 12, 2021 | 23-09-2021 23:34:16 |