Showing 26-50 of 2,762 items.
AuthorPreviewIDTitleDescriptionTagsUnlistedFile SizeCreatedUpdated
  
Avatar GigaKaren2523687472DMD Server Files 3VIP Skins for Diamond Gamers.
2523687472
No91.931 MiBJun 22, 202101-08-2024 01:46:45
Avatar StriteR.2719953619[CN] Exo BoomBoxSome rewrite of Nin's exoboombox mod,basiclly for lua learning,also intented to add some custom tracks.

UI/Control overhauled,add 4 kinds of tracks.

git repo https://github.com/striter/NS2-Exosuit-Boombox
No194.512 MiBJan 15, 202230-07-2024 16:35:09
Avatar Joshua-Boo-Boos3297917654Joshua-Boo-Boos Gorge EnhancerGorge spit now heals players and structures for a base amount of 20 and each veil if the gorge has focus increases the heal amount by 2 (AddHealth(20), AddHealth(22), AddHealth(24), AddHealth(26)).

Clogs can now be bitten by skulks and lerks to heal (AddHealth(2) and AddHealth(4) respectively per bite).
No9.552 KiBJul 27, 202427-07-2024 17:19:15
Avatar Harq2937942344Enhanced Captains ModeEnhanced DMD-Captains modNo163.242 KiBFeb 24, 202306-07-2024 01:39:22
Avatar Joshua-Boo-Boos3265197825Joshua-Boo-Boos Sentry+ ModSentries have been made great.

A sentry now has two fire modes: Bullet & Flame.

Weapons 0-2: Bullet

Weapons 3: Flame

The supply cost for a sentry and its corresponding battery have been reduced and the team resources cost for a sentry battery has also been reduced.
No7.36 MiBJun 10, 202424-06-2024 10:08:30
Avatar Joshua-Boo-Boos3273134979Joshua-Boo-Boos Lerk Lift ModA lerk pressing 4 will forcibly attach a gorge or a marine to the lerk and the gorge can forcibly detach by pressing 5.

Attached entities can only be let go by the lerk if the lerk presses 5 while there is space for the entity to be detached or if the lerk dies.

Lerks will have their energy reduced continuously while lifting a gorge or marine and the gorge or marine will be forcibly detached when the energy of the lerk is less than 5% of the max energy of the lerk.

Text is added to the screen of the alien player which provides usage information and also when a marine or a gorge is being lifted by the lerk.
No122.37 KiBJun 22, 202422-06-2024 20:12:13
Avatar Joshua-Boo-Boos3262964804Joshua-Boo-Boos Redemption ModRegular NS2:

Aliens with the shift hive upgrade have a random chance roll of being teleported to the nearest hive based on biomass level (0 -> 25% with (25/12)% chance per biomass level).

Aliens must have <= math.min(28.5, 0.15 * max HP) and they must have taken damage within the last 1 second.

Combat:

Tier 2 upgrade purchased: 15% chance of being saved.
Tier 3 upgrade purchased: 30% chance of being saved.
No7.28 KiBJun 7, 202422-06-2024 04:34:18
Avatar Harq2981646962DMD Server Files 4 bot 1.5Contains server files for DMD servers.
With Bot Manager
No1.554 MiBMay 28, 202315-06-2024 07:26:46
Avatar rIFF rAFF3265906390Curved Crosshair BarsNew art for the centered UI for aliens.

-Less obstructive
-Can see more of the filled bar vertifcally
-Fixed texture clipping
-Meant to match better with crosshair style
No21.516 KiBJun 11, 202411-06-2024 18:34:02
Avatar rIFF rAFF3265818714Arkantis CrosshairsGreen for better visibility.No682.992 KiBJun 11, 202411-06-2024 16:02:22
Avatar Joshua-Boo-Boos3241740866Joshua-Boo-Boos Onocide ModOni onocide on death at biomass 8 in ns2 maps and once the second biomass upgrade has been purchased in co maps (requiring 11 points in total to obtain like stomp and devour including the cost of evolving into an onos).No60.109 KiBMay 7, 202407-06-2024 16:53:31
Avatar phroggie3259915907phrogg eyes modernphroggie's alien vision (modern) mod

Medium lightly-edged grayscales with some obvious coloring, great for afternoon-time use.

Workshop ID: TBD
Github: https://github.com/phroggster/ns2_phrogg_eyes
No3.987 KiBJun 2, 202402-06-2024 18:38:30
Avatar Joshua-Boo-Boos3259111995Joshua-Boo-Boos Leap ModA skulk now does 25 damage to a marine or exo the skulk is both looking towards and nearby while leaping.Yes5.016 KiBJun 1, 202401-06-2024 18:09:05
Avatar Scatter3238134592Babbler Bomb (Dev)BabblerBombNo455.822 MiBMay 3, 202425-05-2024 12:42:01
Avatar Meteru3129515821Modular Exosuits Beta (DEV)Scatter's Modular Exos (based on the one from 2014 by Scatter). This mod allows you to customize your Exo in the Prototype Lab menu.

Beta version for CBM, work in progress.

Limitations: The flamethrower and welder use the railgun model. Therefore, you cannot mix a minigun with a welder, flamethrower, or railgun. Maybe one day, someone will sort out some extra models.

Credit to xDragon for active abilities and their GUI (including thruster, nano repair, and nano shield).
No47.817 MiBJan 2, 202423-05-2024 23:04:08
Avatar GigaKaren867103851DMD Server Files 4Contains server files for DMD servers.Yes1.528 MiBFeb 18, 201717-05-2024 03:36:52
Avatar A Salt Gorge3242423517WoozaMiscFixesMoves Xenocide to a biomass 10 abilityNo17.623 KiBMay 8, 202412-05-2024 00:58:18
Avatar Scatter3242248713Extra Weapons (Dev)ExtraWeaponsNo442.333 MiBMay 8, 202408-05-2024 15:03:42
Avatar bobrowsckih3240667982my classic pink crosshairmy classic pink crosshairCrosshairsNo512.25 KiBMay 6, 202406-05-2024 07:59:02
Avatar T1Mba3235264238Ns2.0_local_testNs2.0_local_testNo177.657 MiBApr 29, 202429-04-2024 13:42:50
Avatar Caw Caw!3231101209Quackity Quacka duck waddled up, then he waddled away waddle waddleNo12.105 KiBApr 24, 202424-04-2024 15:49:03
Avatar rIFF rAFF3225619347Arkanti AV- Vanilla Always OnJust the stock AV but without the ability to turn it off because my club hands do that by accident all the time.No3.539 KiBApr 18, 202418-04-2024 07:57:25
Avatar StriteR.2950556522[CN] Arms Lab Researching仅用于MOD开发用途.
非专业人员请勿订阅/启用.
Test mod to avoid some upload problems.
Do not subscript/enable unless you know exactly what you are doing.
No142.925 MiBMar 22, 202306-04-2024 07:15:53
Avatar [OAG] Devnull2608952840Devnull - [Shine] ExtrasThis mod contains a collection of shine plugins.

At the moment:
- Auto Spectator Kick
- Forced Notifications
- Enhanced Scoreboard Extra Stats

ModID: 2608952840
No1.344 MiBSep 22, 202104-04-2024 09:56:00
Avatar Joshua-Boo-Boos3201677227Joshua-Boo-Boos Team Resources ModThis mod provides the team of a player who gets a kill with an amount of team resources scaled by the fraction of RTs each team has plus a random amount chosen out of the values of 0.0, 0.05 and 0.1 depending on the value of a random number generator to stop commanders working out how many RTs the other team has.No30.854 KiBMar 26, 202429-03-2024 20:04:05