Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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StriteR. | 2719953619 | [CN] Exo BoomBox | Some rewrite of Nin's exoboombox mod,basiclly for lua learning,also intented to add some custom tracks. UI/Control overhauled,add 4 kinds of tracks. git repo https://github.com/striter/NS2-Exosuit-Boombox | No | 89.038 MiB | Jan 15, 2022 | 31-03-2024 08:10:55 | ||
Joshua-Boo-Boos | 3201677227 | Joshua-Boo-Boos Team Resources Mod | This mod provides the team of a player who gets a kill with an amount of team resources scaled by the fraction of RTs each team has plus a random amount chosen out of the values of 0.0, 0.05 and 0.1 depending on the value of a random number generator to stop commanders working out how many RTs the other team has. | No | 30.854 KiB | Mar 26, 2024 | 29-03-2024 20:04:05 | ||
Microsoft Word 2019 | 2646944747 | Mustachify | Makes the world a better place and brings us one step closer to world peace | No | 49 MiB | Nov 6, 2021 | 27-03-2024 21:26:51 | ||
Joshua-Boo-Boos | 3195709487 | Joshua-Boo-Boos Lerkwaffe Upgrade | Lerks can now use 50% of their energy to enzyme themselves for the vanilla game's enzyme duration once the shift hive upgrade has been researched. Press your reload key to use this ability! | No | 280.428 KiB | Mar 22, 2024 | 26-03-2024 14:17:03 | ||
Joshua-Boo-Boos | 3196752969 | Joshua-Boo-Boos Sentry Enhancer | The sentry has been made great. Heavy-hitting but more expensive the marine commander would be wise to place these at locations of the utmost importance. This sentry fires non-piercing railgun ammunition that does 10 damage per shot at 0.5 times the rate of fire of the vanilla sentry. The cost of the sentry is now 7 team resources. 7 points are received upon destruction of a sentry. The railgun ammunition contains a special compound that will reduce the energy of the impacted alien by 3% per shot. | No | 26.014 KiB | Mar 23, 2024 | 24-03-2024 15:28:27 | ||
Joshua-Boo-Boos | 3161522453 | Joshua-Boo-Boos Shotgun Enhancer | Joshua-Boo-Boos Shotgun Enhancer Mod Which Includes Four Cartridge Types And Modified Ammo Counter GUI | No | 21.77 MiB | Feb 15, 2024 | 18-03-2024 16:16:36 | ||
NexZone30 | 3185054007 | Plasma Launcher | Plasma Launcher | No | 1.884 MiB | Mar 15, 2024 | 17-03-2024 16:13:08 | ||
twiliteblue | 2716582607 | Prowler Remake (test) | Test version of Prowler -Swapped Acid Spray to default attack, with Volley (to tier 3). -Increased Acid Spray damage to 20 (x3), and reduced splash radius from 2 to 1. Missiles explode after 0.4 second. Damage type changed to Normal. -Widened Volley spread. -Increased Volley damage to 68. | No | 2.826 MiB | Jan 12, 2022 | 17-03-2024 11:36:41 | ||
Predator | 3023063995 | Bot_Maintenance | my own bot fixes and improvements. unfortunately the developers has abadone the bot in version 344. - marine bots are smarter in combat - marine bots can better conquer safe techpoints - marine bots use all weapons in active game (not only the shotgun) - marine bots can take up any weapon from any map position, finally without any restrictions - marine bots can better defend and conquer RT-Points (better handleing with cysts) - marine bots dont attack with flamethrower or shotgun when target is out of range (try to switch to pistol) - marine bots can pickup all marine com dropped supplys - marine bots drop more mines in bases - marine bots can buy and throw all types of handgrenades - marine com drop all kinds of weapons now with random quantites and jetpacks / large drop needs a lot of space / build armory and protolab relatively close and with plenty of free space (need protolab in drop distance of armories) - marine com has a better resources management for supplydrops and save some to build rt, press the distress beacon etc... - marine com has a weapondrop resourcelimit to handleing other things like support marines or build new structures - marine com drop all structures to build for a 1. 2. 3. 4. "5." base (with macs) - alien and marine bots now send messages to the team about where and which enemy they see - alien com build some defend structures from the begin of a match - alien com can now correctly and completely research its biomass for each destroyed and rebuilt hive from 1-12 - alien skulk, gorge and lerk attack powernodes - aliens have been slightly improved in combat - gorge can use all attack abilities and other minor fixes and changes. folder number: 3023063995 give it a try and have fun with these bots. dont forget to rate this if you like. (you can rate with the thumbs under the picture) | No | 606.816 KiB | Aug 20, 2023 | 15-03-2024 20:23:14 | ||
[OAG] Devnull | 2606061626 | D&D - Interesting Score Screen | Adding Top Players to score screen based on: - Score - Player Damage - Structure Damage - Build Time Also showing steam Avatar for top players making it a bit more personal and highlighting those that have performed well. Publish ID = 2606061626 | No | 26.046 MiB | Sep 19, 2021 | 10-03-2024 07:48:07 | ||
The Salty Sea Captain | 3172818183 | Starshine | Starshine | No | 6.007 MiB | Mar 4, 2024 | 04-03-2024 02:57:08 | ||
NexZone30 | 3172738271 | Plinko Railgun | - Railgun Damage [W0: 20 to 40] from [10 to 150], [W3: 26 to 52] from [16 to 195] - Railgun Fire Rate [1/1.5s] from [1/3.4s] - Railgun Bullet Size [0.5] from [0.3] - Enabled simultaneous charging and firing of railguns. - Penetration based upon charge amount. Full charge allows for penetration, partial charge does not. - Max hold time [0.51s] from [2.2s]... Changes railgun to more of flick/tracking weapon, allows more continuous DPS "hold down" usage. - Range [400 m] to [30 m]... Prevents hive cheese on some maps. | Gameplay Tweak | No | 15.747 KiB | Mar 3, 2024 | 03-03-2024 23:31:25 | |
Meteru | 2921913448 | Extra Weapons | New weapons for marines in NS2! The Heavy Cannon is a long-range weapon with severe damage but a low rate of fire. Perfect for killing lightly armored lifeforms at range but don't let them get in too close, or they'll eat you for breakfast. The Submachinegun is a lightweight all-around versatile weapon at most ranges. The Revolver, quoting Combat standalone: "Do you feel lucky, punk?".\n\n\nCredits Implementation for NS2 by Scatter. Most GUI items are created by F2. Submachinegun model by Evil_Ice. The Heavy Cannon and Revolver model by 4Horsemen. NS2 maintenance by Meteru. | No | 281.074 MiB | Jan 22, 2023 | 02-03-2024 15:57:06 | ||
pSyk | 1220107314 | ns2_tram_nextstop | - Tram_nextstop and Summit_new - publish_id = "48b95c32" Improvements to Tram for Aliens and Marines. -Moved Repair Res Node -Changed Location between Repair and Logi to Repair Power -Added a big, bullet blocking window in Repair -Added thicker pillars in Server -Added pipe obstacles in Ore -Added crate outside of Warehouse -Added a small vent between Hub and ET - Summit_new - --Shrunk Data Core and added more obstacles, more tunnel friendly --Shrunk Flight Control, more alien friendly --Added obstacles to Sub Access, more alien friendly | No | 74.334 MiB | Dec 3, 2017 | 26-02-2024 14:56:43 | ||
hickory's | 3162357745 | Infected space station (test) | is a Infected space station | Map | No | 12 MiB | Feb 17, 2024 | 18-02-2024 00:32:11 | |
Scatter | 3150076000 | Modular Jetpacks | Modular Jetpacks | No | 1.671 MiB | Jan 29, 2024 | 10-02-2024 16:23:11 | ||
Mephilles | 1876264595 | ns2_sol | ns2_sol ModID: 6FD58693 Name will change later. In greybox phase atm | Map | No | 198.694 MiB | Sep 29, 2019 | 09-02-2024 02:17:16 | |
Midare | 3089422707 | MidareAV | MidareAV | No | 3.271 KiB | Nov 20, 2023 | 04-02-2024 22:56:06 | ||
czQery | 2827262101 | Qery's AV | Based on roxxAV Source code: link | No | 11.474 KiB | Jun 28, 2022 | 03-02-2024 16:54:08 | ||
czQery | 3152403239 | MouseWheelJump | Adds option to jump with space bar and mouse wheel at the same time | No | 20.583 KiB | Feb 2, 2024 | 02-02-2024 16:24:02 | ||
asdfg | 3148577709 | NSL Team Badges (Testing) | NSL Team BadgesDisplay NSL team badges on the scoreboard. Usage:Put it on your server, along with Shine Administration and [Shine] Epsilon. Badges+ is optional. Enable the Shine plugin `epsilonbadges`, then go to EpsilonBadges.json and set `ENSLTeams` to `true`. Adding a badge:Contact the NSL admins with a link to your NSL team webpage and your desired badge image. Badges are 32-by-32px DDS images. Transparency is supported. Thanks to SupaFred for making this originally, and Keats & Yeats for maintaining it. <3 | No | 191.224 KiB | Jan 27, 2024 | 29-01-2024 22:57:14 | ||
asdfg | 3143872909 | NSL Discord Bridge | NSL Discord BridgeSimple Discord bridge that posts to the specified Discord webhook once a round ends Usage:Install and setup configs/NSL-Discord-Bridge.json Format: { 'discordWebhookUrl': 'URL HERE' } | No | 2.739 KiB | Jan 20, 2024 | 28-01-2024 18:37:34 | ||
asdfg | 3149090134 | NSL Discord Bridge (Testing) | NSL Discord BridgeSimple Discord bridge that posts to the specified Discord webhook once a round ends Usage:Install and setup configs/NSL-Discord-Bridge.json Format: { 'discordWebhookUrl': 'URL HERE' } | No | 4.316 KiB | Jan 28, 2024 | 28-01-2024 13:55:04 | ||
Meteru | 2330337167 | NS2: Combat | NS2Combat: A Combat-style mod for Natural Selection 2! This is used with permission, and is licensed under the MIT License. For more info, check out https://github.com/ailmanki/NS2Combat Bringing back the old and out of date Combat mod :) - Many thanks to Shrimm for the continuous quality improvements. ModID: 8AE61F8F Compatible mods:
Shine Pregame configuration: Pregame Overview The property "mode" needs to be set to "Time" "Mode": "TIME", | No | 5.903 MiB | Dec 22, 2020 | 20-01-2024 18:27:33 | ||
Meteru | 2073756005 | Gorge Toys | Brings toys for the Gorge! Gorge can now not only drop a tunnel, but also whips, crags, shifts and shade. Includes Gorge Tunnel ! ModID: 7B9B0165\n\n\nThx to Twiliteblue for fixing a bug with new tunnel Entrances not connecting to the existing tunnel! | No | 986.133 KiB | Apr 25, 2020 | 20-01-2024 18:00:03 |