Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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![]() | 3488577984 | Shadow Slash (Stab replacement) | Replaced Stab with Shadow Slash: *Fade dashes in the aimed direction at 13 speed for 0.5 to 0.65 second, can travels through players. *Fade cannot Swipe during Shadow Slash. *Deals up to 90 Structural damage in a 2m radius (30 on touch + 60 over time) . *Costs 20 energy with 1 second cooldown. | No | 18.349 KiB | May 27, 2025 | 28-05-2025 10:30:49 | ||
![]() | 3486539220 | Map Check | Adds a column to the end game score screen that tracks map open times for players Mod number 3486539220 | No | 1018.301 KiB | May 24, 2025 | 24-05-2025 21:53:13 | ||
![]() | 3486765249 | Skulking Lerk | Server Mod -Lerk cost reduced to 14, from 21. -LerkBite damage reduced from 60 to 55. -Lerk health reduced from 180 to 160, armor reduced from 30 to 20. -Lerk can now wall walk with special movement key. -Lerk ground running speed increased to 6. -Lerk air speed decreased to 9. -Lerk Celerity bonus increased to 4 when in air (13 max speed). -Increased Lerk air control when not gliding from 18 to 30 (+44% with celerity). (strafing is much more responsive) -Lerk can now slowly glide upward at slow speed. -Increased air friction from 0.08 to 0.1 when gliding. -Increased air friction while Diving (with Crouch) for balance. -Improved Flap responsiveness, now stops fall quicker, and also jumps up immediate upon landing. -Flap forward increased to 9.0 from 8.3. -Flap side force reduced to 6.0, from 8.3, but is more responsive. -Lerk flap animation duration increased from 0.5 to 0.82 second to match animation. -Smoothed Lerk roll animation when flying laterally (especially after a flap). -Fixed Lerk animation glitch rapidly switching between wall cling and flapping. | No | 17.041 KiB | May 24, 2025 | 24-05-2025 11:03:08 | ||
![]() | 177338785 | Alien Vision: Reloaded | Tweaked "classic" green alien vision now with melee range finder | Alien Vision, Passes Default Consistency | No | 4.776 KiB | Sep 10, 2013 | 19-05-2025 11:23:42 | |
![]() | 378829646 | Alien Vision: Predalien | Simple alien vision with improved clarity, and range finder | No | 7.866 KiB | Jan 21, 2015 | 19-05-2025 03:03:19 | ||
![]() | 867103851 | DMD Server Files 4 | Contains server files for DMD servers. | No | 1.564 MiB | Feb 18, 2017 | 15-05-2025 23:24:41 | ||
![]() | 3459687782 | Xenocide V2 | Redesigned Xenocide -Lasts 3 seconds, deals 5 damage every 0.166 in a 3m radius (80 total damage), then explodes for 120 damage with 25 self damage. -Xenocide damage radius and range decay off tweaked. Radius reduced to 8. Enemies within 2.66 radius receive full damage, falls off to 20% damage over remaining range. -Xenocide energy cost lowered to 15. Fixed zero energy cost bug. Mod load priority 99 | No | 16.762 KiB | Apr 7, 2025 | 15-05-2025 11:00:55 | ||
![]() | 3481291918 | Bonewall Balance | Bonewall health now scales with player count, based on 6 players per team. Bonewall base HP increased to 900, gains 90 HP per biomass, reaching 1080 at biomass 3, and 1890 HP at biomass 12. Bonewall decays at 18% max HP per second, up to 99% over 5.5 seconds. | No | 6.516 KiB | May 14, 2025 | 14-05-2025 10:46:03 | ||
![]() | 3479965435 | Community Balance Mod-Small (CC) | Community Balance Mod-Small revision 1.0Balance mod. Сhanges between original CBM and CBM-Small: https://docs.google.com/document/d/12XBQ9ubfNQY-LE0f80Lb5bOQ8tjgNOypDD8IlkER5rE/edit?usp=sharing View the source: here | No | 154.505 MiB | May 11, 2025 | 11-05-2025 17:52:34 | ||
![]() | 1571291937 | TTO | TTO | No | 4.418 MiB | Nov 22, 2018 | 03-05-2025 08:37:10 | ||
![]() | 3051150938 | Healing Spit | Gorge Spit heals alien units for: 15 on players 30 on structures | No | 3.27 KiB | Oct 15, 2023 | 26-04-2025 09:35:31 | ||
![]() | 3470035567 | Bullet Inflation | 30% (at random) of Pistol, Rifle, MG and SMG bullets have increased size (0.03, from default 0.018) | No | 4.254 KiB | Apr 25, 2025 | 25-04-2025 06:25:10 | ||
![]() | 3464177809 | Phasegate Plus | Increases Phase Gate size and touch range. Other Phase gate balances (TBA) | No | 9.96 KiB | Apr 15, 2025 | 15-04-2025 01:57:06 | ||
![]() | 2108455550 | Enhanced Ragdoll | modid 2108455550 Increased ragdoll to 10 seconds, which starts dissolving after 9 seconds. Ragdolls are visually more obvious. | No | 17.96 KiB | May 25, 2020 | 01-04-2025 06:05:58 | ||
![]() | 2493044543 | DMD-Captains | DMD-Captains Mod ID: 9498d73f | No | 170.972 KiB | May 21, 2021 | 01-04-2025 03:30:46 | ||
![]() | 2442374987 | April's Ready Room | Fun tricks in the ready room (try crouching, air jumping) WARNING: Intense flashing colours | No | 20.539 KiB | Apr 1, 2021 | 31-03-2025 09:35:52 | ||
![]() | 1443498246 | Shadow Step (Metabolize replacement) | mod id 560a0906 Replaced Metabolize with Shadow Step: *Propels Fade forward at 30 speed for 0.2 to 0.5 second, can travels through structures and players. *Fade cannot attack during Shadow Step, and loses most momentum upon leaving Shadow Step. *Deals 20 Structural damage in a 2.4 m radius at the end of Shadow Step travel. *Costs 20 energy with 1 second cooldown. *Clogs now have large strucure physics and can be bypassed by Shadow Step | Must be run on Server, Gameplay Tweak | No | 14.272 KiB | Jul 17, 2018 | 31-03-2025 04:25:11 | |
![]() | 3432989354 | Combat Standalone Rebuild | This mod is an import Still a work in progress, a few bugs present. Game Mode: * Regular combat deathmatch mode on co_ maps * Capture point mode on regular ns2 maps - Small about of XP per kill (about 1/3 of normal value) - Capture Resource Points to generate XP per tick (instead of resources) - Capture Tech Points to give all XP gains a 20% multiplier per point held General * Passive upgrades have multiple levels on the same button * Respawn as the class/lifeform (JP, Gorge, Lerk, Fade, Onos, Exo) that you had before * No spawn protect Marines * Spawn from IPs instead of wave spawn (all modes) * Base starts with Armory, IPs and PG * Base structures (except CC) can be destroyed, but respawn after a period * Marine can build a Sentry, Mini Armory, PG and Obs (these dont respawn) Aliens * Abilities are purchased separately (in regular combat its via tier 2 or tier 3 unlock) * Aliens spawn in eggs, they can be killed by the enemy\n\n\nCredits: - FLG - Combat buy menu & Upgrade system - Gorge toys - Meteru | No | 1.134 GiB | Feb 23, 2025 | 29-03-2025 16:27:55 | ||
![]() | 3452675258 | NSL Team Badges | NSL Team BadgesDisplay NSL team badges on the scoreboard. Usage:Put it on your server, along with Shine Administration and [Shine] Epsilon. Badges+ is optional. Enable the Shine plugin `epsilonbadges`, then go to EpsilonBadges.json and set `ENSLTeams` to `true`. Adding a badge:Contact the NSL admins with a link to your NSL team webpage and your desired badge image. Badges are 32-by-32px DDS images. Transparency is supported. Thanks to SupaFred for making this originally, Keats & Yeats, and adsfg for maintaining it. <3 | No | 195.754 KiB | Mar 26, 2025 | 26-03-2025 22:39:06 | ||
![]() | 3451704445 | Lerk quality improvements | Server Mod -Lerk flap animation duration increased from 0.5 to 0.82 second to match animation. -Smoothed Lerk roll animation when flying laterally (especially after a flap). -Fixed Lerk animation glitch rapidly switching between wall cling and flapping. -Lerk can now wall walk with special movement key. -Increased Lerk air control when not gliding from 18 to 26 (+23% with celerity). (strafing is much more responsive) -Increased air friction while Diving (with Crouch) for balance. -Flap speed now gains force from Celerity upgrade, up to 1.5 per flap. -Improved Flap responsiveness, now stops fall quicker, and also jumps up immediate upon landing. -Flap forward increased to 9.0 from 8.3. -Flap side force reduced to 6.0, from 8.3, but is more responsive. | No | 12.789 KiB | Mar 25, 2025 | 25-03-2025 10:10:18 | ||
![]() | 3405049200 | The Playground - Pack One | The Playground - Pack One Bundle of the following mods: https://steamcommunity.com/sharedfiles/filedetails/?id=2332684940 https://steamcommunity.com/sharedfiles/filedetails/?id=2876415328 https://steamcommunity.com/sharedfiles/filedetails/?id=3329305075 https://steamcommunity.com/sharedfiles/filedetails/?id=1132771326 https://steamcommunity.com/sharedfiles/filedetails/?id=2073756005 https://steamcommunity.com/sharedfiles/filedetails/?id=2270351266 https://steamcommunity.com/sharedfiles/filedetails/?id=2370681063 https://steamcommunity.com/sharedfiles/filedetails/?id=1336087660 https://steamcommunity.com/sharedfiles/filedetails/?id=2561608952 https://steamcommunity.com/sharedfiles/filedetails/?id=1934484465 https://steamcommunity.com/sharedfiles/filedetails/?id=2921913448 | No | 299.165 MiB | Jan 11, 2025 | 22-03-2025 20:14:03 | ||
![]() | 3448870432 | Aegis Shield | Experimental mod Protects a command structures with a shield which reducing all damage dealt by 50%, upon construction completion. This shield does not replenish. The shield loses 1 "HP" for every 0.1 second of damage. Command Station starts with 120 shield. Hive starts with 120 shield. | No | 10.646 KiB | Mar 21, 2025 | 21-03-2025 11:17:19 | ||
![]() | 3448855026 | Aegis Shield | Protects command structures with a shield which reducing all damage dealt by 50%, upon spawning. The shield loses 1 "HP" for every 0.1 second of damage. Shield does not replenish. Hive and Command Station start with 120 shield (12 seconds of damage). | Yes | 10.796 KiB | Mar 21, 2025 | 21-03-2025 10:35:10 | ||
![]() | 3447434002 | Scrooge McDuck's Resource Mod | Scrooge McDuck blessed you with loads of TRes and PRes. PRes income x10 PRes max = 500 TRes max = 500 | No | 4.771 KiB | Mar 18, 2025 | 19-03-2025 18:15:39 | ||
![]() | 3447289361 | ns2_yakushima | Copy of https://steamcommunity.com/sharedfiles/filedetails/?id=80821898 Removed Hangar so the map loads, used with infestation mod | No | 21.28 MiB | Mar 18, 2025 | 18-03-2025 19:12:32 |