Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
---|---|---|---|---|---|---|---|---|---|
![]() | 2691082655 | stress_badge | stress_badge | No | 5.457 KiB | Dec 23, 2021 | 23-12-2021 16:25:33 | ||
![]() | 2690910583 | stress badges test | stress badges test | No | 5.457 KiB | Dec 23, 2021 | 23-12-2021 13:52:15 | ||
![]() | 325911818 | ns2_forgotten | ns2_forgotten | Map | No | 17.078 MiB | Oct 12, 2014 | 18-12-2021 20:31:30 | |
![]() | 638780820 | ns2_dark | ns2_dark | No | 15.229 MiB | Mar 5, 2016 | 18-12-2021 20:30:10 | ||
![]() | 448590809 | ns2_kleoss | a fix up and re-release of ns2_kleoss | No | 10.023 MiB | May 24, 2015 | 18-12-2021 17:31:30 | ||
![]() | 343641675 | ns2_forge | ns2_forge is a large 4 tech map designed for 20+ players.\n\n\nThe map is built from both custom and UWE assets.\n\n\nthanks to howser for the custom slime texture. | No | 22.244 MiB | Nov 18, 2014 | 18-12-2021 17:30:16 | ||
![]() | 644615453 | ns2_stag | ns2_stag | No | 190.268 MiB | Mar 13, 2016 | 17-12-2021 22:53:20 | ||
![]() | 2080880025 | ns2_TOW_Combi | ns2_TOW_Combi publish_id = "7c07b599" tested and working as of 01/05/2020 mini map improved | No | 43.46 MiB | May 1, 2020 | 17-12-2021 22:25:10 | ||
![]() | 2685129908 | Shine extra IP | Hotfix mod to add an extra IP plugin to shine: publish_id = 2685129908 | No | 2.935 KiB | Dec 17, 2021 | 17-12-2021 20:22:45 | ||
![]() | 477816599 | ns2_combi | Publish ID for servers: 1c7ae717 | No | 65.138 MiB | Jul 8, 2015 | 17-12-2021 19:25:03 | ||
![]() | 2685073806 | Skulks With Shotguns v340 | Updating Skulks With Shotguns to work in build 340 Original mod by Daan van Yperen Updated from Katzenfleisch's v327 https://steamcommunity.com/sharedfiles/filedetails/?id=1675832885 https://steamcommunity.com/sharedfiles/filedetails/?id=211186647 | No | 34.508 MiB | Dec 17, 2021 | 17-12-2021 19:21:56 | ||
![]() | 635568146 | Last Stand | The Kharra horde continues their push into the galaxy. The TSF are overrun. Only a few survive to face the Last Stand. Last Stand is a fast-paced twitch-shooter gamemode. There is no commander, only you, your skill, and your friends. Play as either Alien or Marine in a final showdown on over 6 new maps. Designed with low player counts in mind, play all the way up to 24 players and win the fight for glory. Source Code and Issue Tracker: https://github.com/GhoulofGSG9/ns2_laststand | No | 40.879 MiB | Feb 29, 2016 | 17-12-2021 15:28:02 | ||
![]() | 2403457080 | ns2_origintonic | -ns2_origintonic- publish_id = "8f41d838" Improvements to Origin's Biodome/Ventilation Alien Starts. -Moved Ore RT into Generator Easier to defend from Ventilation and a good tunnel location for Biodome start. | No | 46.369 MiB | Feb 21, 2021 | 17-12-2021 07:50:38 | ||
![]() | 2373417300 | ns2_biodamnnn | publish_id = "8d777954" Improvements to ns2_biodome. -Moved Agri RT to the north of Agri (new room, thanks Kash!) -Increased height of small connection between Atmospherics and Scrubbers to nerf Armory blocks while arcing. -Disabled Bridge-Agri jump (still possible with boosting or dropped structures). -Reduced Cysts needed to Filtration from 5 to 4. -Fixed LoS issue which enabled Railguns to shoot Atmospherics Hive from CO2 Scrubbers. -Fixed structure placement exploits in Hydro | No | 53.063 MiB | Jan 25, 2021 | 17-12-2021 07:48:12 | ||
![]() | 1494377003 | Tanith | A remake of an old favorite ... | No | 1.484 KiB | Aug 27, 2018 | 17-12-2021 03:21:32 | ||
![]() | 2669380209 | Veil_flip | ns2_veil_flip Broken state i tryed and failed Might still work for combat maps? | Map | No | 16.906 MiB | Nov 30, 2021 | 30-11-2021 19:55:15 | |
![]() | 2533763851 | type1 yellow | type1 yellow | Passes Default Consistency, Crosshairs | No | 2.026 KiB | Jul 1, 2021 | 26-11-2021 12:04:28 | |
![]() | 2423391331 | ns2_deburred | ns2_deburred | Map | No | 10.592 MiB | Mar 13, 2021 | 19-11-2021 14:09:21 | |
![]() | 2579986919 | The TSF Revolver | Damage 45 Normal 3 pres purchase Unlocked by shotguntech Requires the "Extra Weapons" mod to work correctly in the Armory buy menu. Mod ID: 99c779e7 Weapon model created by 4Horsemen. All new GUI items created by F2 . | Must be run on Server, Gameplay Tweak | No | 13.257 MiB | Aug 20, 2021 | 16-11-2021 18:25:33 | |
![]() | 2654102671 | Grenade Trail | it puts a trail on the grenade, what else? | No | 99.149 KiB | Nov 14, 2021 | 16-11-2021 07:02:10 | ||
![]() | 2655546791 | Scatter's Balance Mod | Mod to increase potential to use sentries without them impacting tech progression too much, and also without htem being spammed. Sentry cost reduced to 3 (from 5) Sentry battery cost reduced to 5 (from 10) Sentry supply cost increased to 15 (from 10) ModId: 9e486da7 | Must be run on Server, Gameplay Tweak | No | 882 B | Nov 15, 2021 | 15-11-2021 16:08:20 | |
![]() | 2272665640 | co_faceoffns1 | Made by Archie all credit to him Added Cover to map by Blue Added Halloween props to map MOD ID: 87762028 | Map | No | 2.415 MiB | Oct 31, 2020 | 12-11-2021 05:15:57 | |
![]() | 2576890089 | The Heavy Cannon | Finally a new weapon for marines in NS2! This beauty is a long range weapon with high damage but a low rate of fire. Perfect for killing lightly armoured lifeforms at range but don't let them get int too close or they'll eat you for breakfast. Currently still in testing! Bugs fixes and another balance pass may be required! ModID: 999838e9 Weapon model created by 4Horsemen. All new GUI items created by F2 . | Gameplay Tweak | No | 9.234 MiB | Aug 16, 2021 | 09-11-2021 16:46:01 | |
![]() | 2281205296 | ns2_tramed | ns2_tramed 87f86e30 | No | 15.105 MiB | Nov 8, 2020 | 07-11-2021 18:26:42 | ||
![]() | 2635303204 | Preferred Team Balancer | Preferred Team Balancer | Must be run on Server, Gameplay Tweak | No | 1.396 KiB | Oct 23, 2021 | 07-11-2021 13:58:21 |