Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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![]() | 1110492476 | ns2_derelict_fixed | ns2_derelict_fixed WIP publish_id = "4230c53c" Improvements to Performance and Gameplay. 5th Techpoint in the center. | No | 39.308 MiB | Aug 14, 2017 | 22-01-2022 15:58:27 | ||
![]() | 1280881497 | JudgE's Transparent Minimaps | All vanilla maps + jambi, nexus and mineral UPDATE 18.02.2021 Add ns2_metro, some maps fixed to match the original maps UPDATE 10.02.2019 Add ns2_tram_nextstop, ns2_tram_redux, ns2_veil_cured, ns2_jambi_redux UPDATE 19.03.2018 Add ns2_mineralUPDATE 19.02.2018 Add ns2_nexus . Some improvements. UPDATE 04.02.2018 Add ns2_jambi UPDATE 28.01.2018 Improved visibility and color of ventilation and other objects. | No | 100.006 MiB | Jan 25, 2018 | 22-01-2022 15:09:14 | ||
![]() | 2726158531 | Death Screen Fix | Fixes the Death Screen client error | No | 562 B | Jan 20, 2022 | 22-01-2022 03:20:59 | ||
![]() | 2276773422 | co_daimos | Map orginally made by Hypergrip Made to work in new version of NS2 by Blue Freight Elevator Concept BY SHRIMM!! Special Thanks to him Secret Room Concept BY DMDRUSTY!! Mod ID: 87B4CE2E | Map | No | 23.294 MiB | Nov 4, 2020 | 22-01-2022 02:07:03 | |
![]() | 2570493915 | Gorge Loading | Replaces the running Skulk showing during Thunderdome Lobby search with a Belly Sliding Gorge | No | 55.003 MiB | Aug 9, 2021 | 15-01-2022 16:43:56 | ||
![]() | 2717194068 | Loading Screen Thanos | To enable Mods go to the titlescreen -> options -> mods -> manage mods -> search for "Loading Screen Thanos" -> check the box -> click restart | No | 15.535 MiB | Jan 12, 2022 | 14-01-2022 10:47:39 | ||
![]() | 2715696603 | co_medusa | co_medusa Brought to NS2 By Blue Not Map Ready Still Working on it | No | 25.802 MiB | Jan 11, 2022 | 11-01-2022 22:37:50 | ||
![]() | 2714142788 | Dump player Steam IDs to file | Mod ID: A1C68844 Dump all connected player Steam IDs to %configdir%/dumpids/players.txt This is a utility mod to integrate a server with external services such as Discord bots. | Utility | No | 836 B | Jan 9, 2022 | 09-01-2022 19:07:43 | |
![]() | 2709135466 | Flashlight Nicolas Cage | Flashlight Nicolas Cage | No | 341.457 KiB | Jan 5, 2022 | 05-01-2022 19:43:06 | ||
![]() | 2707007726 | LordTea Dark AV | LordTeabaggins AV I prefer a minimalistic dark AV with bright marines. Changelog: I added larger outlines to the entities and did a better job w/ contrasting color to the outline. Marines = bright blue. Marine Structures & Weapons = purple. Aliens = orange Gorges = lime green Alien structures = dark dim green\n\n\n- Click the green Subscribe (+) button - Exit Natural Selection 2 - Launch Natural Selection 2 - Navigate to Options > Mods > Manage Mods > LordTea Dark AV (This will likely be at the very bottom of the list) - Click the Checkbox on the right - Uncheck any other Alien Vision mod as it will conflict with this one (Only 1 may be active at a time) - Click "Restart" at the bottom of the screen - Enjoy Note: If the above method doesn't work, try closing the game and relaunching it. | No | 8.617 KiB | Jan 4, 2022 | 05-01-2022 01:05:12 | ||
![]() | 2270351266 | Faster Healing Field | This is a copy from Milwaukee's modified version of Nin's Healing Field (fixing incompatibilities with new ns2 versions). Info: Amount of heals = 300 (instead of 300) Duration = 10 (instead of 15) Cooldown = 0.5 (instead of 0.5) Radius = 5 (instead of 5) | No | 237.628 KiB | Oct 28, 2020 | 02-01-2022 18:45:25 | ||
![]() | 1850969125 | ns2_cagedfree_farmfresh | ns2_cagedfree_farmfresh publish_id = "6e538c25" (Changelog in comments) Improvements to ns2_caged for both teams, also to improve Generator Start for Aliens and relieve some chokepoints in the map. | No | 40.271 MiB | Sep 1, 2019 | 31-12-2021 08:58:49 | ||
![]() | 2691082655 | stress_badge | stress_badge | No | 5.457 KiB | Dec 23, 2021 | 23-12-2021 16:25:33 | ||
![]() | 2690910583 | stress badges test | stress badges test | No | 5.457 KiB | Dec 23, 2021 | 23-12-2021 13:52:15 | ||
![]() | 325911818 | ns2_forgotten | ns2_forgotten | Map | No | 17.078 MiB | Oct 12, 2014 | 18-12-2021 20:31:30 | |
![]() | 638780820 | ns2_dark | ns2_dark | No | 15.229 MiB | Mar 5, 2016 | 18-12-2021 20:30:10 | ||
![]() | 448590809 | ns2_kleoss | a fix up and re-release of ns2_kleoss | No | 10.023 MiB | May 24, 2015 | 18-12-2021 17:31:30 | ||
![]() | 343641675 | ns2_forge | ns2_forge is a large 4 tech map designed for 20+ players.\n\n\nThe map is built from both custom and UWE assets.\n\n\nthanks to howser for the custom slime texture. | No | 22.244 MiB | Nov 18, 2014 | 18-12-2021 17:30:16 | ||
![]() | 644615453 | ns2_stag | ns2_stag | No | 190.268 MiB | Mar 13, 2016 | 17-12-2021 22:53:20 | ||
![]() | 2080880025 | ns2_TOW_Combi | ns2_TOW_Combi publish_id = "7c07b599" tested and working as of 01/05/2020 mini map improved | No | 43.46 MiB | May 1, 2020 | 17-12-2021 22:25:10 | ||
![]() | 2685129908 | Shine extra IP | Hotfix mod to add an extra IP plugin to shine: publish_id = 2685129908 | No | 2.935 KiB | Dec 17, 2021 | 17-12-2021 20:22:45 | ||
![]() | 477816599 | ns2_combi | Publish ID for servers: 1c7ae717 | No | 65.138 MiB | Jul 8, 2015 | 17-12-2021 19:25:03 | ||
![]() | 2685073806 | Skulks With Shotguns v340 | Updating Skulks With Shotguns to work in build 340 Original mod by Daan van Yperen Updated from Katzenfleisch's v327 https://steamcommunity.com/sharedfiles/filedetails/?id=1675832885 https://steamcommunity.com/sharedfiles/filedetails/?id=211186647 | No | 34.508 MiB | Dec 17, 2021 | 17-12-2021 19:21:56 | ||
![]() | 635568146 | Last Stand | The Kharra horde continues their push into the galaxy. The TSF are overrun. Only a few survive to face the Last Stand. Last Stand is a fast-paced twitch-shooter gamemode. There is no commander, only you, your skill, and your friends. Play as either Alien or Marine in a final showdown on over 6 new maps. Designed with low player counts in mind, play all the way up to 24 players and win the fight for glory. Source Code and Issue Tracker: https://github.com/GhoulofGSG9/ns2_laststand | No | 40.879 MiB | Feb 29, 2016 | 17-12-2021 15:28:02 | ||
![]() | 2403457080 | ns2_origintonic | -ns2_origintonic- publish_id = "8f41d838" Improvements to Origin's Biodome/Ventilation Alien Starts. -Moved Ore RT into Generator Easier to defend from Ventilation and a good tunnel location for Biodome start. | No | 46.369 MiB | Feb 21, 2021 | 17-12-2021 07:50:38 |