Author | Preview | ID | Title | Description | Tags | Unlisted | File Size | Created | Updated |
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![]() | 130222566 | UPDATE: Organic Alien Overhaul | ////////////////////////////////// ///// ATTENTION ! //// ////////////////////////////////// This mod entry does not contain the Update! Go to my original "Organic Alien Overhaul" - Mod and subscribe to it to get the mod! Use this link: http://steamcommunity.com/sharedfiles/filedetails/?id=118315718 or click on my Avatar to get to my Mod Profile.\n\n\n-------------- UPDATE: -------------- - CHarackters Textures shouldnt look so grainy and oversharpened anymore - part of the Fade & Onos textures are now slightly darker - Infestation doesnt look so grainy and oversharpened anymore (screenshots are outdated now) Ok Here we go.... Not only UWE is pulling off great new things with there free DLC also I ve worked in the dark to get you excited :D Update contains: - Skulk texture ((finished) got improved and has now extrem depth maps and specular maps like the other ones - Gorge fully retextured (wip) - Lerk fully retextured (finished) - Fade fully retextured (finished) - Onos fully retextured (finished) - Clog fully retextured (wip) - Cysts off texture added (wip) - Harvester has now extreme depth maps and texture is finished - Infestation is not so washed out any more (darker and glossier look now) I ve infested countless hours for this Mod (!) so plz: ---> Thumps up if you like it <--- (both entrys: this one and the original mod entry) And spread the word ! Have Fun ;-)\n\n\nPS: Check out my other Mod: Last Resistance its a new innovative gamemode you can play today (sort gamemodes in Severbroser to see Last Resistance Servers) | No | 179.062 KiB | Mar 1, 2013 | 01-03-2013 20:16:17 | ||
![]() | 130126733 | Dread Guard Gorge Tunnels | In the deepest depths of the infestation, lies the tunnels of hell, lined with death. Do you dare enter these forbiddan zones. Well with this new look on the gorge tunnels, you may wanna re-think your decision. | No | 6.053 MiB | Mar 1, 2013 | 01-03-2013 06:31:47 | ||
![]() | 129495712 | Juha's Revelation | No | 590 B | Feb 25, 2013 | 25-02-2013 17:29:59 | |||
![]() | 129464585 | Bloody Axe | Default axe with some alien blood on it. | No | 1.812 MiB | Feb 25, 2013 | 25-02-2013 13:27:15 | ||
![]() | 129025342 | Koruyo's Crosshairs Type 7 | Same as Type 6 but a bit smaller! simple dot, no hit indicator, or special melee highlight | No | 7.376 KiB | Feb 23, 2013 | 23-02-2013 12:24:30 | ||
![]() | 113337987 | NS2:Forsaken Playtest | Only for testing the last version of the mod. . Real version of Forsaken: http://steamcommunity.com/sharedfiles/filedetails/?id=109430851 | script, shader, material | No | 187.886 KiB | Dec 14, 2012 | 22-02-2013 22:13:39 | |
![]() | 128764239 | UrbanCamo_rifle | This replaces the default rifle texture with an urban camo pattern. | material | No | 5.207 MiB | Feb 22, 2013 | 22-02-2013 06:03:28 | |
![]() | 128695026 | UrbanCamo_armor | This texture replaces the default marine's green armor with an urban camo pattern. | material | No | 11.279 MiB | Feb 21, 2013 | 21-02-2013 22:06:06 | |
![]() | 128677932 | ns2_hallways2 | Known issues - marines get stuck in the vent Khamm and Comm can build cysts / other small objects inside the vent Random texture popping It's unlikely i'll fix these issues, the map was only created for inhouse stupidness and it fulfills that purpose. Enjoy! | level | No | 571.673 KiB | Feb 21, 2013 | 21-02-2013 21:50:53 | |
![]() | 128699588 | UrbanCamo_exosuit | This mod replaces the green exosuit with a urban camo pattern. | material | No | 10.733 MiB | Feb 21, 2013 | 21-02-2013 21:45:04 | |
![]() | 125743358 | Red Eclipse Observatory | Red Eclipse Obs with custom disk decal, enjoy. Update: Scans Red 2/18/13 Update: Scan is brighter 2/21/13 | cinematic | No | 173.358 KiB | Feb 8, 2013 | 21-02-2013 20:32:26 | |
![]() | 128654757 | No Concede | This mod removes the concede option. Install server sided if you don't like it. | script | No | 3.361 KiB | Feb 21, 2013 | 21-02-2013 17:13:01 | |
![]() | 128452661 | ns2_mvm_assault | A map for the marine versus marine mod. | cinematic, level | No | 1.041 MiB | Feb 20, 2013 | 21-02-2013 14:02:54 | |
![]() | 128495947 | ARACHDROID - Armor | No | 14.198 MiB | Feb 20, 2013 | 20-02-2013 19:27:32 | |||
![]() | 128456812 | Balaclava | Nothing more to say - Have fun! ^^ | No | 733.695 KiB | Feb 20, 2013 | 20-02-2013 15:19:29 | ||
![]() | 126318581 | MyStats | MyStats is a group of plugins brought together that removed some things that were not kept up. Got that? | script | No | 92.971 KiB | Feb 10, 2013 | 20-02-2013 00:36:52 | |
![]() | 128196293 | Red Eclipse Prototype_Lab | The final building you've all been waiting for, now you may aquire your Exo's and jetpacks through this badassafied Lab, Science has never been so EPIC. | No | 526.166 KiB | Feb 19, 2013 | 19-02-2013 04:43:48 | ||
![]() | 110376835 | Red Eclipse Welder | One of the most useful items a marine can have, now eclipsed. Updated 2/16/13 | cinematic | No | 440.021 KiB | Nov 27, 2012 | 16-02-2013 21:11:22 | |
![]() | 127626781 | Red Eclipse IP | Summon your horde of...well normal human beings with your standard equipment, but well...u know go kill stuff because this alows you to spawn and fight. Well everyone I finally beat Darksouls PTD edition and although most of you dont recall or even heard and are like WTF mate, thats what ive been really doing all this time and why I havent submitted more work, but I shall now devote my time to finishing the Red Eclipse stuff. | cinematic | No | 765.044 KiB | Feb 16, 2013 | 16-02-2013 20:18:40 | |
![]() | 127530879 | co_loltrain | real working train going around really fast, ride the technological rodeo a mash up various train/tram areas from the offical ns2 maps\n\n\nmore info here: http://forums.unknownworlds.com/discussion/128174/release-co_loltrain | level | No | 1.297 MiB | Feb 16, 2013 | 16-02-2013 11:36:47 | |
![]() | 127414707 | ACU Marine Texture | Marine texture utilizing ACU camouflage - credit to [RST]Unified for requesting skin. | No | 2.035 MiB | Feb 15, 2013 | 15-02-2013 22:30:36 | ||
![]() | 126795833 | Naughty's Crosshairs | No | 2.528 KiB | Feb 12, 2013 | 15-02-2013 15:53:48 | |||
![]() | 127248333 | Co_ObstacleCourse | A very early obstacle course level. | level | No | 23.049 KiB | Feb 15, 2013 | 15-02-2013 06:08:35 | |
![]() | 127060846 | ns2_co_rats (alpha) | just a fun map i made in about an hour for fun, if its any successful i will update it and make it better :) | level | No | 503.78 KiB | Feb 14, 2013 | 14-02-2013 05:16:47 | |
![]() | 126970596 | Randomize Aliens | Ever dreamed of a belly sliding onos, a lerk with blink or a skulk with stomp? Well, this will be the mod for you. The mod is not finished yet, I'm writing this mod as a part of my "How to make a mod for NS2" series. | script | No | 1.422 KiB | Feb 13, 2013 | 13-02-2013 19:33:54 |